Marc Zinnschlag
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739870489a
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Merge remote branch 'scrawl/weather' into weather
Conflicts:
apps/openmw/CMakeLists.txt
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2012-02-27 15:02:03 +01:00 |
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scrawl
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528cff5a59
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implemented ChangeWeather script function
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2012-02-26 11:51:02 +01:00 |
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scrawl
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d77d5080bd
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implemented GetCurrentWeather script function
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2012-02-25 21:34:38 +01:00 |
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Marc Zinnschlag
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26bd2be1e8
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Merge branch 'equipment' into next
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2012-02-23 13:02:20 +01:00 |
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Marc Zinnschlag
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1d551030d1
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container related script instruction are using the new container interface now
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2012-02-23 12:34:51 +01:00 |
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scrawl
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457d9fd9f8
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updated vmformat.txt
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2012-02-18 18:30:01 +01:00 |
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scrawl
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f81b615976
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implemented script functions FadeIn, FadeOut, FadeTo
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2012-02-18 18:25:28 +01:00 |
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scrawl
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899aa5b870
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fix last commit, also reacts to ToggleWireframe and not only twf
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2012-02-18 16:36:54 +01:00 |
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scrawl
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40e23fe26f
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added twf console command
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2012-02-18 16:06:03 +01:00 |
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Marc Zinnschlag
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00ac2deefb
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Merge remote branch 'pvdk/cmakeogre' into cmakeogre
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2012-02-10 14:36:34 +01:00 |
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Marc Zinnschlag
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c4e028effe
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fixing a faulty include
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2012-02-06 10:48:58 +01:00 |
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Marc Zinnschlag
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0b0254d30e
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spelling fix
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2012-02-06 10:48:14 +01:00 |
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Marc Zinnschlag
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c6761e3470
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replaced NPC stats in ref data with new custom data implementation
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2012-01-25 16:56:49 +01:00 |
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Marc Zinnschlag
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0c2de2c00c
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Merge branch 'animation2'
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2012-01-17 15:37:51 +01:00 |
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Marc Zinnschlag
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51d9c2c780
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fixed argument type in ai related script instructions
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2011-11-21 14:16:20 +01:00 |
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Marc Zinnschlag
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0f4adc39b3
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added animation-related script instructions
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2011-11-21 14:08:44 +01:00 |
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Jacob Essex
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9aac625000
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Changes to move the mutable ESM::Position data to RefData
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2011-11-08 00:08:00 +00:00 |
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Marc Zinnschlag
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39af941d6f
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Issue #19: Moved code from Engine to WindowManager and ScriptManager
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2011-10-09 12:05:13 +02:00 |
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Marc Zinnschlag
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aded4608c0
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added GetButtonPressed function
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2011-07-12 21:26:58 +02:00 |
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Marc Zinnschlag
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80691250ec
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don't create a new virtual machine for each script and frame
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2011-05-18 16:01:19 +02:00 |
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Marc Zinnschlag
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125319c441
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splitting off console output from messageBox channel
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2011-04-26 21:48:13 +02:00 |
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Marc Zinnschlag
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f52e6bd5ef
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made toggle-type script instructions more verbose
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2011-04-26 21:38:21 +02:00 |
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Marc Zinnschlag
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53e0e38862
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added missing TCL instruction
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2011-04-06 09:49:00 +02:00 |
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Marc Zinnschlag
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f321e549a4
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added instruction GetPCCell
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2011-04-04 15:10:37 +02:00 |
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Marc Zinnschlag
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e4a0702bb4
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added journal-related script instructions
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2011-04-04 14:49:26 +02:00 |
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Marc Zinnschlag
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72a84356e2
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added tcg/tcb instructions (toggle collision rendering); not fully working yet (problem in OpenEngine or MWScene)
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2011-03-16 09:09:45 +01:00 |
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Marc Zinnschlag
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8ebdd77772
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Merge branch 'collision' into script
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2011-03-16 08:48:13 +01:00 |
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Marc Zinnschlag
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eb93ef68f1
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fixed collision mode interface and redirected collision mode script instruction from Player class to MWScene class
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2011-03-13 22:33:55 +01:00 |
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Marc Zinnschlag
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9a3158675a
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reworked cell changing mechanism
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2011-02-10 10:38:45 +01:00 |
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Marc Zinnschlag
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18b8cdce29
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added GetInterior script function
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2011-01-17 10:18:12 +01:00 |
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Marc Zinnschlag
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46a8ccc2ff
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changed collision mode instruction from enable/disable to toggle
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2011-01-09 21:07:27 +01:00 |
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Marc Zinnschlag
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bb34f6e7fc
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added Enable/DisableCollision instructions
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2011-01-09 20:44:17 +01:00 |
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Marc Zinnschlag
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2ffe1206a6
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merged opcode classes that came in explicit and implicit variants
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2010-12-31 19:09:25 +01:00 |
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Marc Zinnschlag
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38ab9f7a3d
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Merge branch 'newchar'
Conflicts:
components/esm_store/store.hpp
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2010-10-22 10:27:32 +02:00 |
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Marc Zinnschlag
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a8c974d2e7
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added set/get/mod instructions for skills
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2010-10-20 11:31:42 +02:00 |
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Marc Zinnschlag
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1c4db82a0e
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added --script-all switch
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2010-10-06 14:52:53 +02:00 |
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Marc Zinnschlag
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9a0618fbb8
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fixed a comment
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2010-09-25 20:23:38 +02:00 |
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Jan Borsodi
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1907aeb6c6
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The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
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2010-09-15 14:48:19 +02:00 |
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Marc Zinnschlag
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db2b238328
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adjusted coordinates for coc/coe for exteriors (place player in the middle of the cell instead of at the border)
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2010-09-11 12:21:55 +02:00 |
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Marc Zinnschlag
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5f84b680af
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implemented exterior coc
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2010-09-11 11:55:28 +02:00 |
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Marc Zinnschlag
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7ea6a75a26
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another merge fix
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2010-09-10 13:01:37 +02:00 |
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Marc Zinnschlag
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1dc805d0d4
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Merge branch 'master' into exterior
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2010-09-08 15:38:19 +02:00 |
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Marc Zinnschlag
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6c4c90ef2d
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Merge branch 'script'
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2010-09-01 21:04:16 +02:00 |
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Marc Zinnschlag
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147dd57162
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added Lock and Unlock instructions
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2010-08-30 12:30:34 +02:00 |
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Marc Zinnschlag
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a899a290c0
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modified code to avoid a warning on MSVC
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2010-08-29 23:40:59 +02:00 |
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Marc Zinnschlag
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9e8251e6b4
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finally got rid of the nasty coordinates bug
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2010-08-22 21:30:48 +02:00 |
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Marc Zinnschlag
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f3bf46f1a9
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fixed AiTravel and changed GetAiPackageDone to return 0 (returning one would interfere with character creation testing at this point)
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2010-08-22 15:16:11 +02:00 |
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Marc Zinnschlag
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68a788b2c8
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added instructions for enabling/disabling player controls (they don't do anything yet)
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2010-08-22 15:11:40 +02:00 |
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Marc Zinnschlag
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14cf007a3f
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added first batch of AI-related instructions and functions (they don't do anything at this point)
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2010-08-22 14:49:25 +02:00 |
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Marc Zinnschlag
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b3cc3073a3
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changed encoding of segment 3 opcodes (increasing the number of opcodes, while reducing the width of the argument)
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2010-08-22 13:15:56 +02:00 |
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