MiroslavR
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0db3af1b89
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ESSImporter: load specialization increases
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2016-06-26 03:28:13 +02:00 |
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MiroslavR
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dfc62c99b4
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Show correct class image in level-up dialog (Fixes #3443)
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2016-06-26 03:22:58 +02:00 |
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scrawl
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d2d201cf6d
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Merge pull request #976 from Allofich/Magicka
Fix magicka and fatigue calculations from fortifying attributes
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2016-06-25 16:12:27 +02:00 |
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Allofich
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dc468dd139
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Fix magicka and fatigue calculations from fortifying attributes
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2016-06-25 19:21:49 +09:00 |
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AnyOldName3
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57640b8161
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Improve the MSVC prebuild script to allow compiled binaries to be run directly with no further modification
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2016-06-24 01:04:16 +01:00 |
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scrawl
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4dc032084c
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Merge pull request #974 from Allofich/Disposition
Update disposition check between persuasion attempts
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2016-06-21 18:48:31 +02:00 |
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Allofich
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5d3aebd04b
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Update disposition check between persuasion attempts
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2016-06-22 01:47:09 +09:00 |
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scrawl
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97de484f81
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Merge pull request #972 from terrorfisch/minor-bugfix
Make NPCs use both hands in weaponless combat.
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2016-06-20 13:58:50 +02:00 |
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terrorfisch
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be25e2ba75
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Make NPCs use both hands in weaponless combat.
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2016-06-20 10:24:51 +02:00 |
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Allofich
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b1be3596dc
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
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scrawl
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17a54b2a97
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Merge pull request #968 from Allofich/AIActivate
Use namespace block in aiactivate
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2016-06-17 17:41:10 +02:00 |
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Allofich
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4a38fb8650
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Use namespace block in aiactivate
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2016-06-17 20:59:37 +09:00 |
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scrawl
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f549b5fb7a
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Add missing include
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2016-06-17 04:34:31 +02:00 |
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scrawl
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c18de84798
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Fix a crash that could occur when two or more plugins move a deleted ref to another cell (Fixes #3446)
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2016-06-17 02:27:49 +02:00 |
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scrawl
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bc04989448
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Remove unused uniforms
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2016-06-17 00:20:53 +02:00 |
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scrawl
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3ce63c3f6e
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Merge pull request #967 from Allofich/AIPackageFixes
AI package cleanups
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2016-06-16 20:22:51 +02:00 |
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scrawl
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8e23c37668
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Flip the parallax offset Y component based on tangent parity (Bug #3440)
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2016-06-16 18:07:10 +02:00 |
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scrawl
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6f5b68859f
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Comment out UV test that is not working
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2016-06-16 17:33:54 +02:00 |
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scrawl
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6a1fd05074
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Fix the coordinate frame for eyeDir, minor cleanup (Bug #3440)
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2016-06-16 17:32:27 +02:00 |
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scrawl
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aa5a643e3b
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Fix incorrect multiplication order of TBN matrix (Bug #3440)
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2016-06-16 17:31:17 +02:00 |
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Allofich
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c2b51112f2
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AI package cleanups
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2016-06-16 17:17:56 +09:00 |
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scrawl
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693d3cea4a
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Float to surface fix
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2016-06-15 19:38:04 +02:00 |
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scrawl
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b5cb11ff07
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Split refreshCurrentAnims into multiple functions
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2016-06-15 03:14:44 +02:00 |
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scrawl
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824cd3be22
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Do not set _boundingBoxComputed which is no longer used
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2016-06-14 22:25:25 +02:00 |
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scrawl
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372f2e2f18
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Merge pull request #962 from Allofich/AIPackageFixes
Duration fixes for Follow and Escort
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2016-06-14 20:47:32 +02:00 |
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Allofich
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3bebbab78e
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Duration fixes for Follow and Escort
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2016-06-15 02:11:30 +09:00 |
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scrawl
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3ec4ee6290
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Make a copy of map key to work around it being invalidated (Fixes #3329)
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2016-06-13 02:06:44 +02:00 |
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Roman Proskuryakov
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28c63aea72
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Uses FindTinyXML to find package
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2016-06-12 21:40:02 +03:00 |
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Roman Proskuryakov
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4d0544e61a
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Adds FindTinyXML.cmake
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2016-06-12 21:05:01 +03:00 |
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Roman Proskuryakov
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57b75d2cd1
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Teaches LibFindMacros to find version from 'const int NAME = 42;'
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2016-06-12 21:05:01 +03:00 |
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scrawl
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197e81206a
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Assume mDeathAnimationFinished is true for older save files
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2016-06-12 19:46:00 +02:00 |
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scrawl
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63784bfb50
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Merge pull request #963 from kpp/find_unshield
Find unshield
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2016-06-12 15:17:58 +02:00 |
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Roman Proskuryakov
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edb41b5b08
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Rewrites FindLIBUNSHIELD using LibFindMacros
Renames LIBUNSHIELD_INCLUDE_DIR -> LIBUNSHIELD_INCLUDE_DIRS, LIBUNSHIELD_LIBRARY -> LIBUNSHIELD_LIBRARIES
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2016-06-12 14:44:04 +03:00 |
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scrawl
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4acfe1a7e4
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Move cleanupSummonedCreature to the mechanics manager (Bug #3439)
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2016-06-12 02:43:33 +02:00 |
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scrawl
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910ad76e29
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Remove spell effects when a summoned creature expires (Bug #3439)
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2016-06-12 00:41:13 +02:00 |
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scrawl
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b7e45b046d
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When a summoned creature dies, wait for its death animation to complete before removing it (Bug #3439)
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2016-06-12 00:40:55 +02:00 |
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scrawl
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a825882c6b
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Process death events at the end of the death animation (Fixes #1873)
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2016-06-12 00:04:50 +02:00 |
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scrawl
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37afe966cf
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Update comment
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2016-06-11 21:25:40 +02:00 |
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scrawl
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b6230bd31f
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Reject weather dialogue conditions when in an interior cell (Fixes #3437)
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2016-06-11 18:26:20 +02:00 |
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scrawl
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844cbc5a14
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Add isNullAction() method to fix compiler warning
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2016-06-11 18:26:20 +02:00 |
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scrawl
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7a30ef5cc1
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Do not consider actors following the player as hostiles
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2016-06-11 18:26:20 +02:00 |
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scrawl
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cb8daaaee1
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Do not query the texture's image in osgMyGUI::OSGTexture
Doing so could result in a race condition if the draw thread is about to delete the image (UnRefImageDataAfterApply enabled)
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2016-06-11 18:26:20 +02:00 |
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Marc Zinnschlag
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148f2c9539
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Merge remote-tracking branch 'aesylwinn/QTimerFix'
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2016-06-11 11:26:14 +02:00 |
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scrawl
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a85932a62b
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Ignore the collision box offset when launching projectiles (Fixes #3201)
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2016-06-10 23:47:01 +02:00 |
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scrawl
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c6601ab2ab
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Do not use the collision box offset for combat hit tests (Fixes #3201)
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2016-06-10 23:47:01 +02:00 |
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scrawl
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8fcc1911d9
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Use fCombatDistance as the creature attack range
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2016-06-10 23:47:01 +02:00 |
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Aesylwinn
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f6c3b44cfb
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Fix QTimer not being stopped in right thread
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2016-06-10 12:10:14 -04:00 |
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scrawl
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07abaf8777
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Merge pull request #959 from svaante/master
Slowfall now stops momentum when jumping
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2016-06-10 16:19:15 +02:00 |
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Daniel Pettersson
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943d9d97dc
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Slowfall now stops momentum when jumping
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2016-06-10 15:22:12 +02:00 |
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scrawl
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a00e4de5c3
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Fix another bug related to vanity mode toggle
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2016-06-10 01:44:32 +02:00 |
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