Andrei Kortunov
1d463d129d
Finish AiTarget package, if destination is blocked by other actor
7 years ago
Andrei Kortunov
75835c8326
Prevent NPC from chosing farther pathgrid node
7 years ago
Marc Zinnschlag
9e6cba09a6
Merged pull request #1827
7 years ago
Marc Zinnschlag
78121c1774
Merged pull request #1823
7 years ago
Marc Zinnschlag
3ba9229f47
Merged pull request #1815
7 years ago
Capostrophic
9c8e284ead
Fix quick key activation delay code (regression #4536 )
7 years ago
Andrei Kortunov
6d5d0039ec
Make sure we apply OT_Murder only once
7 years ago
Andrei Kortunov
bc82dbbd1b
Do not try to find missing animated collision shape again and again
7 years ago
Marc Zinnschlag
b7c159e5b6
Merged pull request #1816
7 years ago
Marc Zinnschlag
c508938674
Merged pull request #1817
7 years ago
Marc Zinnschlag
bbb22643e8
Merge remote-tracking branch 'capostrophic/warning'
7 years ago
Capostrophic
f7887ab05f
Fix MSVC C4456 warning: declaration of 'stats' hides previous local declaration
7 years ago
Capostrophic
51d369d4da
Add resumeGame method
7 years ago
Andrei Kortunov
23d917df9c
Do not use magic numbers in capacity calculations
7 years ago
Capostrophic
cac2bc768e
Fix NPC "can't teach more" message (bug #4494 )
7 years ago
Andrei Kortunov
8281fd903f
Set movement speed to 0 when unconscious (bug #4519 )
7 years ago
Marc Zinnschlag
78a2725169
Merged pull request #1806
7 years ago
Marc Zinnschlag
326a3e61f4
Merged pull request #1807
7 years ago
Andrei Kortunov
38fa4e0a8a
Do not play un-equipping animation when we switch to hand-to-hand
7 years ago
Andrei Kortunov
edd5769022
Show magic items count in spells window (feature #4509 )
7 years ago
Andrei Kortunov
30716344f2
Fix possible division by zero in the fatigue calculation (bug #4510 )
7 years ago
Andrei Kortunov
3d1daaebab
Rework manual spellcasting (e.g. via scripts)
7 years ago
Bret Curtis
99e4d49e7c
Merge pull request #1787 from akortunov/profilierfont
...
Use the DejaVuLGCSansMono.ttf for profiler output
7 years ago
Andrei Kortunov
70b6d4983d
Use the DejaVuLGCSansMono.ttf in profilier output
7 years ago
Marc Zinnschlag
ee759effce
Merged pull request #1798
7 years ago
Andrei Kortunov
c77c50e92b
Make Equip console command to bypass most of restrictions (bug #4460 )
7 years ago
Capostrophic
5cb9dc9d12
Use SpellTurnLeft/TurnRight animation groups
7 years ago
Bret Curtis
df1576fcf5
Merge branch 'master' into crossbowfix
7 years ago
Andrei Kortunov
1c35e20fcc
Use 1h animations as fallback for crossbows
7 years ago
Andrei Kortunov
75dcbea365
Apply weapon reload animations only for upper body
7 years ago
terrabyte25
48296a7452
Update trainingwindow.cpp
7 years ago
Alexander Stillich
725cc94210
Renamed cc_install to something less cryptic (crashCatcherInstall)
7 years ago
Doc West
467989cdd5
Moved crashcatcher to a component and also use it in CS
...
Reworked debugger detection (failed on gdb 7.11), it now uses /proc to detect the debugger
7 years ago
Capostrophic
d09c327b20
Update changelog
7 years ago
Capostrophic
14d3b213a1
Fix double call of addContainerScripts on player in moveObject ( fixes #4490 )
7 years ago
Capostrophic
bded697f07
Make Goodbye block using hyperlinks
7 years ago
Marc Zinnschlag
d9de8ccb5b
Merged pull request #1781
7 years ago
Capostrophic
9abfabb065
Ensure forward-compatibility of death animations in old saves ( fixes #4274 )
7 years ago
Capostrophic
faf3e9ba5a
Make spellcasting stance transition more smooth ( fixes #4358 )
...
If a movement animation was identical to the previous one that was played, restart it from the point the previous animation ended
7 years ago
Thunderforge
7cbc4eeb49
Adding missing override keywords
...
Prevents compiler warnings such as this:
```
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:65:22: warning: 'onOpen' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
virtual void onOpen();
^
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:38:22: note: overridden virtual function is here
virtual void onOpen() {}
^
```
7 years ago
Finbar Crago
5d9035c6b2
[ Fixes #4482 ] Missing HandToHand on key quick key 0 (introduced in MR !11 for issue #4480 )
...
because apparently i can't count to ten...
7 years ago
Marc Zinnschlag
2ea85d0bb6
Merge remote-tracking branch 'gl_finbar-crago/fix_quickkey_segfalt'
7 years ago
Finbar Crago
09c9bd34c3
cleanup more unnecessary struct keywords...
7 years ago
Capostrophic
6e9c08083d
Add missing empty attacker checks
7 years ago
Capostrophic
bccba24c40
Make unarmed creature attacks not affect armor condition ( fixes #2455 )
7 years ago
Finbar Crago
596be205c1
cleanup unnecessary struct keywords...
7 years ago
Finbar Crago
2722ca50fb
fix QuickKeysMenu crash on reopening window after item drop + pickup [see: !11#note_85086570]
7 years ago
Finbar Crago
7ae388086b
Merge branch 'master' into fix_quickkey_segfalt
7 years ago
Finbar Crago
ed71656ea6
fix updateActivatedQuickKey() crash
...
keyboard numbers don't start at zero...
7 years ago
Finbar Crago
24d5fb09da
fix crash on simultaneous key presses
7 years ago
Bret Curtis
f07d50e5bf
Merge pull request #1785 from akortunov/warnfix
...
Fix some GCC warnings
7 years ago
Finbar Crago
d790a27060
Merge branch 'master' into fix_quickkey_segfalt
7 years ago
Andrei Kortunov
5455490ad2
Avoid fall-through in spell selection
7 years ago
Finbar Crago
80a3f0a0d4
switch mSelectedIndex/mActivatedIndex int to mSelected/mActivated keyData pointers
7 years ago
Finbar Crago
335e2c5897
add keyData struct + general cleanup
7 years ago
Nikolay Kasyanov
5fcb091127
Replace FIXME with a detailed explanation of the issue
7 years ago
Nikolay Kasyanov
9c78364c45
Revert "Merge pull request #1771 from Xenkhan/master"
...
This reverts commit 9667dd051c
, reversing
changes made to f52e06fc19
.
7 years ago
Andrei Kortunov
ec73011617
Clean temporary storage if we assign new AI package (bug #4464 )
7 years ago
Andrei Kortunov
ee45f54b53
Refactor AiTemporaryStorage usage
7 years ago
Andrei Kortunov
3c7ab976c3
Ignore movement from scripted animations (bug #4475 )
7 years ago
Finbar Crago
cac6d59140
Merge branch 'master' into fix_quickkey_segfalt
7 years ago
Finbar Crago
43c9fd4cec
check MWWorld::Ptr != NULL for MWGui ItemPtr tooltips
7 years ago
Finbar Crago
186ec8c50f
rm ContainerStore/refItem
7 years ago
Marc Zinnschlag
705b2dca0e
Merged pull request #1777
7 years ago
Marc Zinnschlag
baeaff2309
Merged pull request #1778
7 years ago
Andrei Kortunov
97d8cc0efe
Check if the local was not found, just for sure
7 years ago
Andrei Kortunov
7dff8d8fe2
Check cell for null
7 years ago
Finbar Crago
46c6abcf54
add string vectors for name/id in QuickKeysMenu for item lookups
7 years ago
Andrei Kortunov
441463327c
Validate map size
7 years ago
Andrei Kortunov
359e748c28
Initialize some missing fields in constructors
7 years ago
Capostrophic
ecafcefae9
Fall back to regular head when getVampireHead fails
7 years ago
Capostrophic
35b0546737
Consider <p> tag when discarding post-EOL tag text (regression #4473 )
7 years ago
Finbar Crago
da4c55d5ad
prevent segfalt in QuickKeysMenu when item has been removed from player inventory
...
added a MWWorld::ContainerStore to hold item copies which are then used to find
real items with findReplacement().
(storing the RefId could be a better solution but would probably leave tooltips broken...)
7 years ago
Bret Curtis
a55583a395
Merge branch 'master' into master
7 years ago
Xenkhan
405a0caf29
Remove unneeded whitespace
7 years ago
Xenkhan
5a4817c147
Get rid of reinterpret_cast<>
7 years ago
Marc Zinnschlag
22eb037c18
Merged pull request #1773
7 years ago
Bret Curtis
6655b7e512
Merge pull request #1740 from nikolaykasyanov/software-cursor-decompression
...
Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 or if OPENMW_DECOMPRESS_TEXTURES is set
7 years ago
Bret Curtis
b619c0de2d
Merge pull request #1772 from akortunov/deathanim
...
Fast-forward death animation to end if death animation was finished earlier
7 years ago
Andrei Kortunov
c195144b17
Take transformation from first node with given name in file (bug #4469 )
7 years ago
Bret Curtis
664edc5a39
Merge pull request #1757 from akortunov/musicfix
...
Handle exception when try to load non-music file
7 years ago
Andrei Kortunov
c9756cee4c
Fast-forward death animation to end if death animation was finished earlier (regression #4468 )
7 years ago
Xenkhan
24ddb66af9
Retrieve SDL window settings instead of using magic numbers
7 years ago
Capostrophic
6c23caadd7
Fix crash when a target in a different cell is (un)locked
7 years ago
Capostrophic
0c4fa55f16
Make Open spells casted by anything trigger player crime event ( fixes #4461 )
7 years ago
Marc Zinnschlag
7cfb7063c2
Merged pull request #1767
7 years ago
Marc Zinnschlag
7be069fcd2
Merged pull request #1743
7 years ago
Andrei Kortunov
5fd3ec1035
Implement unlockable locks with 'lock 0' console command
7 years ago
Marc Zinnschlag
a8ad530db9
Merged pull request #1749
7 years ago
Marc Zinnschlag
2a52ade219
Merged pull request #1760
7 years ago
Capostrophic
8376c8c68e
Allow partial matches in NotCell condition ( fixes #4459 )
7 years ago
Bret Curtis
e93104a6b3
Merge pull request #1758 from Capostrophic/screenshot
...
Remove screenshot taken message again
7 years ago
Bret Curtis
70dec71c00
Merge pull request #1763 from akortunov/activatedoor
...
Forbid actors to use teleporting doors
7 years ago
Bret Curtis
3cc6da1db2
Update door.cpp
...
typo fix
7 years ago
Bret Curtis
3f2dbdc8a8
Merge branch 'master' into wanderfix
7 years ago
Andrei Kortunov
f3f7487664
Fix arguments parsing for AiWander console command (bug #4458 )
7 years ago
Andrei Kortunov
e08b0d3070
Ignore lights without CanCarry flags when NPC selects torch (bug #4457 )
7 years ago
Andrei Kortunov
2a65aaf5ab
Forbid actors to use teleporting doors (bug #2562 )
7 years ago
Nikolay Kasyanov
359f87ab9f
Change imageToSurface to return a unique_ptr to avoid manual surface cleanup
7 years ago
Andrei Kortunov
9c3da41130
Add murder bounty when a player follower commits murder (bug #2852 )
7 years ago