Capostrophic
b91d0d889f
Fix warning
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/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: note: place parentheses around the assignment to silence this warning
if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
^
( )
2020-05-10 14:38:07 +03:00
Capostrophic
1bf2ddac4d
Cleanup
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Move static variable declaration out of the loop
Remove redundant boolean argument from applyDrawableProperties()
Improve HeightCullCallback class formatting
2020-05-07 18:54:09 +03:00
Bret Curtis
f51476a3c5
Merge pull request #2816 from Capostrophic/switchlod
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CollisionSwitch and Switch/LOD node fixes
2020-05-01 23:49:08 +02:00
Bret Curtis
bf6daa7269
Merge pull request #2811 from Capostrophic/emitter
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Allow particle emitters to be attached to an arbitrary node
2020-04-30 14:56:49 +02:00
Capostrophic
63fe02b1ba
CollisionSwitch and Switch/LOD node fixes
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Properly apply transformations to both switch and LOD nodes
Allow both NiSwitchNode and NiLODNode to be the root node
Properly add CollisionSwitch into the scene graph
2020-04-30 15:04:57 +03:00
Capostrophic
89282d14aa
Fix collision switch node mask (again)
2020-04-29 17:18:39 +03:00
Capostrophic
f516178ec9
Fix particle processor cloning
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Extend emitter handling comment in NIF loader
2020-04-29 11:14:22 +03:00
Capostrophic
c08f9e13af
Allow emitters to be attached to nodes after particle systems
2020-04-29 11:13:45 +03:00
Capostrophic
3b7fb9ec09
Use pipe-equal operator
2020-04-28 10:00:46 +03:00
Capostrophic
bbd15cccd5
Fix hidden node with NiVisController optimization
2020-04-27 00:21:34 +03:00
Bret Curtis
68549828b4
create static functions to set/get hidden node mask; compromise on magic numbers to make things easier to understand
2020-04-22 13:34:19 +02:00
Bret Curtis
e1a5435531
Merge commit '8a8107e8'
2020-04-22 13:22:54 +02:00
Chris Djali
71c46204ec
Merge pull request #2781 from mp3butcher/partsysfix
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Particle System shading and lighting (fixing bug#3676 and #4949 )
2020-04-20 21:29:50 +01:00
Julien Valentin
886fd5efc9
enable particle shading and force particle normal to (0.3,0.3,0.3)
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and update changelog
2020-04-20 22:15:34 +02:00
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
Capostrophic
c3cc8ee1e1
Disable specular lighting for 4.0.0.2 and earlier files
2020-04-17 14:08:29 +03:00
Julien Valentin
6e2a651252
fix particle alpha
2020-04-16 02:48:42 +02:00
Capostrophic
e1d635cd71
Make extra sure groups with special behavior aren't optimized out
2020-04-10 18:11:21 +03:00
Capostrophic
80239235d3
Always create NiGeometry nodes as MatrixTransform
2020-03-31 13:04:03 +03:00
Capostrophic
7319eda54e
Correct drawable property apply order (bug #5313 )
2020-03-23 20:47:47 +03:00
Capostrophic
2b3ecff004
Remove broken fixed function pipeline support
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Added by mistake
2020-03-03 21:50:50 +03:00
Capostrophic
6999f1fd28
Add an option to apply lighting to environment maps
2020-03-03 20:08:59 +03:00
Capostrophic
19a7245251
Add bump mapping support
2020-03-03 13:32:30 +03:00
Andrei Kortunov
8c177f0306
Take in account transformations of NiCollisionSwitch
2020-02-25 11:09:36 +04:00
Andrei Kortunov
77d6fe46ca
Handle NiCollisionSwitch node
2020-02-19 12:14:21 +04:00
Andrei Kortunov
84979fa8b7
Move VisMask to components
2020-02-16 16:03:35 +04:00
Capostrophic
e363d5df21
Some more minor NIF support fixes
2020-02-02 17:28:46 +03:00
capostrophic
e654a52b70
More NIF adjustments
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Constant interpolation support
2020-01-02 13:07:27 +03:00
Andrei Kortunov
c41562fa27
Make TextureProperty warnings more informative
2019-12-15 13:56:20 +04:00
Capostrophic
909c8ef0ea
Avoid working with empty controller data (bug #5229 )
2019-12-14 20:35:23 +03:00
Andrei Kortunov
5b5c52d92e
Handle NiKeyframeController for NiTriShape (feature #5224 )
2019-12-10 16:20:27 +04:00
Andrei Kortunov
51cfd070c6
Use transformations of NiSwitchNode
2019-11-09 21:43:08 +04:00
Capostrophic
8056107c6e
More minor NIF improvements
2019-10-16 01:36:43 +03:00
Capostrophic
83f61d1636
Support target color in NiMaterialColorController (bug #5159 )
2019-09-16 22:31:18 +03:00
Capostrophic
8baddefdbd
Refactor extra data and particle modifier handling
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Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method
2019-09-13 20:26:22 +03:00
Capostrophic
c0438a0c6b
Avoid using getPtr on empty geometry data
2019-08-26 23:01:58 +03:00
Alexei Dobrohotov
64fde2d7c2
Fix crash when NiGeometry lacks NiGeometryData
2019-08-24 22:34:56 +03:00
capostrophic
9c7474f88c
Implement NiPalette support (feature #4882 )
2019-08-16 20:21:09 +03:00
capostrophic
efa463af8f
Fix non-tiling textures clamp mode (bug #5137 )
2019-08-16 16:26:11 +03:00
Alexei Dobrohotov
3668473d6d
Fix comment
2019-08-10 19:22:46 +03:00
Alexei Dobrohotov
eaedf34975
Fix ventriloquism
2019-08-10 19:21:36 +03:00
Alexei Dobrohotov
307e9ba666
Merge pull request #2413 from akortunov/weapon
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Refactor weapon types behaviour
2019-08-09 20:02:10 +03:00
Andrei Kortunov
f0cef772fa
Refactor weapon types behaviour
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1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
2019-08-09 19:40:27 +04:00
capostrophic
9e93c9ecd2
Fix multiple-strip NiTriStrips loading
2019-08-08 22:48:24 +03:00
capostrophic
93f73fe87b
Fix comparison
2019-08-08 20:41:46 +03:00
capostrophic
7fc3153f62
Reduce code duplication further
2019-08-08 20:29:45 +03:00
capostrophic
91efdf18a9
Reduce Bullet part code duplication
2019-08-08 19:02:08 +03:00
capostrophic
ed154f0e2c
Fix typo and replace failsave with an assert
2019-08-08 18:42:58 +03:00
capostrophic
7cc70ffb50
Reduce skinned shape code duplication
2019-08-08 18:37:42 +03:00
capostrophic
bd6c455fd4
Reduce code duplication for non-skinned shapes
2019-08-08 18:12:46 +03:00