Commit Graph

2752 Commits (ba0acd4056292e4d18d56f9f5fa0ee1d86c7ccea)

Author SHA1 Message Date
scrawl ba0acd4056 changed some text colors 12 years ago
scrawl fde69d0c87 Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing 12 years ago
scrawl bc6a1979b0 replaced everything with the new method 12 years ago
Marc Zinnschlag 61c8a627aa added a missing include 12 years ago
Marc Zinnschlag 273ac0a97f Merge branch 'spellbuying' 12 years ago
Marc Zinnschlag f17756712a fixed spell list handling 12 years ago
Marc Zinnschlag 6c928e93d3 added missing initialisation of NPC/creature spell lists from ESX records 12 years ago
scrawl b66c8099eb new system for dynamic sizing of buttons & text boxes 12 years ago
scrawl 35dd49f948 fixed some "using namespace" in headers 12 years ago
scrawl 56061474c4 another 3 unnecessary lines 12 years ago
scrawl bb267dddf6 some stats window cleanup 12 years ago
scrawl 432c089434 fix the spell tooltips to show the spell target 12 years ago
Marc Zinnschlag bcf3a81a6c and a tiny bit more of cleanup 12 years ago
Marc Zinnschlag 9c49ca1468 a bit more random cleanup 12 years ago
Marc Zinnschlag 06677a0fc8 fixed ID handling and some misc cleanup 12 years ago
Marc Zinnschlag 3fad1c0786 fixed a crash 12 years ago
Adam Hogan 08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 12 years ago
Adam Hogan 562df5388f Merge branch 'master' of git://github.com/zinnschlag/openmw 13 years ago
Adam Hogan ebf80943a9 Added spell buying window 13 years ago
Lukasz Gromanowski 99c46093dd Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests 13 years ago
Marc Zinnschlag 0879abb948 Merge branch 'actiontarget' 13 years ago
Marc Zinnschlag da041f902f Issue #370: fixed item taking sound 13 years ago
Marc Zinnschlag 482874f99e Merge remote-tracking branch 'scrawl/cache' 13 years ago
Marc Zinnschlag 6813bafbfc added missing sound effect for chest opening; minor cleanup 13 years ago
Marc Zinnschlag fb8aae243d Issue #370: replaced custom target handling in talk action with base class implementation 13 years ago
Marc Zinnschlag 8ed8dd649a Issue #370: replaced custom target handling in take action with base class implementation 13 years ago
Marc Zinnschlag ea1c3fe1e4 Issue #370: replaced custom target handling in open action with base class implementation 13 years ago
Marc Zinnschlag 8c2b4f996c Issue #370: replaced custom target handling in equip action with base class implementation 13 years ago
Marc Zinnschlag b51c42146f Issue #370: replaced custom target handling in read action with base class implementation 13 years ago
Marc Zinnschlag 3f181f9a9d Issue #370: Support for targets in containers 13 years ago
Marc Zinnschlag cc55056adf Issue #370: replaced custom target handling in apply action with base class implementation 13 years ago
Marc Zinnschlag 733654d730 Issue #370: implemented target handling in action base class 13 years ago
Marc Zinnschlag 1cecab6e3d fixed RefData::getHandle 13 years ago
Marc Zinnschlag ead04e1cc3 Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update 13 years ago
Marc Zinnschlag 345eec1135 Issue #389: added AI package base class and AI packages management class 13 years ago
Marc Zinnschlag ef6f033dd1 Merge branch 'multidata' 13 years ago
Marc Zinnschlag 2284d76307 re-enabled local data directory support in launcher 13 years ago
scrawl c27ff546e4 shader cache 13 years ago
scrawl 950bf66334 throw an exception if default value for a setting is not found 13 years ago
Marc Zinnschlag e2bf4694cb Merge remote-tracking branch 'scrawl/master' 13 years ago
scrawl 760f05c454 the HUD can be toggled with F12 key; useful for screenshots 13 years ago
Marc Zinnschlag bc34fab17f Merge remote-tracking branch 'greye/aidata' 13 years ago
greye a90547bbbe code formatting 13 years ago
Marc Zinnschlag 81463fa23d Issue #372: fixed positions in SoundManager 13 years ago
scrawl 6ad08dfd33 added settings for crosshair & subtitles 13 years ago
Artem Kotsynyak e9b2f4ee74 fix equipment visibility update 13 years ago
scrawl 1c5055c8ac fix a problem where hovering a marker would render it on top of the fog of war instead of below 13 years ago
scrawl 7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 13 years ago
scrawl d9276ca09d don't make copy of CellRefList in World::getNorthVector 13 years ago
scrawl 3c39c47e2f don't make copies of CellRefList & LiveCellRef 13 years ago