scrawl
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ba0acd4056
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changed some text colors
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12 years ago |
scrawl
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fde69d0c87
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Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
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12 years ago |
scrawl
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bc6a1979b0
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replaced everything with the new method
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12 years ago |
Marc Zinnschlag
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61c8a627aa
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added a missing include
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12 years ago |
Marc Zinnschlag
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273ac0a97f
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Merge branch 'spellbuying'
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12 years ago |
Marc Zinnschlag
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f17756712a
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fixed spell list handling
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12 years ago |
Marc Zinnschlag
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6c928e93d3
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added missing initialisation of NPC/creature spell lists from ESX records
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12 years ago |
scrawl
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b66c8099eb
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new system for dynamic sizing of buttons & text boxes
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12 years ago |
scrawl
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35dd49f948
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fixed some "using namespace" in headers
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12 years ago |
scrawl
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56061474c4
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another 3 unnecessary lines
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12 years ago |
scrawl
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bb267dddf6
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some stats window cleanup
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12 years ago |
scrawl
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432c089434
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fix the spell tooltips to show the spell target
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12 years ago |
Marc Zinnschlag
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bcf3a81a6c
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and a tiny bit more of cleanup
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12 years ago |
Marc Zinnschlag
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9c49ca1468
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a bit more random cleanup
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12 years ago |
Marc Zinnschlag
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06677a0fc8
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fixed ID handling and some misc cleanup
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12 years ago |
Marc Zinnschlag
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3fad1c0786
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fixed a crash
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12 years ago |
Adam Hogan
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08410b9062
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Renamed SpellBuyingWindow, took some suggestions from scrawl
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12 years ago |
Adam Hogan
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562df5388f
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Merge branch 'master' of git://github.com/zinnschlag/openmw
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13 years ago |
Adam Hogan
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ebf80943a9
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Added spell buying window
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13 years ago |
Lukasz Gromanowski
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99c46093dd
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Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests
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13 years ago |
Marc Zinnschlag
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0879abb948
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Merge branch 'actiontarget'
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13 years ago |
Marc Zinnschlag
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da041f902f
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Issue #370: fixed item taking sound
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13 years ago |
Marc Zinnschlag
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482874f99e
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Merge remote-tracking branch 'scrawl/cache'
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13 years ago |
Marc Zinnschlag
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6813bafbfc
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added missing sound effect for chest opening; minor cleanup
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13 years ago |
Marc Zinnschlag
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fb8aae243d
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Issue #370: replaced custom target handling in talk action with base class implementation
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13 years ago |
Marc Zinnschlag
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8ed8dd649a
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Issue #370: replaced custom target handling in take action with base class implementation
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13 years ago |
Marc Zinnschlag
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ea1c3fe1e4
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Issue #370: replaced custom target handling in open action with base class implementation
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13 years ago |
Marc Zinnschlag
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8c2b4f996c
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Issue #370: replaced custom target handling in equip action with base class implementation
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13 years ago |
Marc Zinnschlag
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b51c42146f
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Issue #370: replaced custom target handling in read action with base class implementation
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13 years ago |
Marc Zinnschlag
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3f181f9a9d
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Issue #370: Support for targets in containers
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13 years ago |
Marc Zinnschlag
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cc55056adf
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Issue #370: replaced custom target handling in apply action with base class implementation
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13 years ago |
Marc Zinnschlag
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733654d730
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Issue #370: implemented target handling in action base class
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13 years ago |
Marc Zinnschlag
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1cecab6e3d
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fixed RefData::getHandle
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13 years ago |
Marc Zinnschlag
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ead04e1cc3
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Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update
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13 years ago |
Marc Zinnschlag
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345eec1135
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Issue #389: added AI package base class and AI packages management class
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13 years ago |
Marc Zinnschlag
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ef6f033dd1
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Merge branch 'multidata'
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13 years ago |
Marc Zinnschlag
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2284d76307
|
re-enabled local data directory support in launcher
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13 years ago |
scrawl
|
c27ff546e4
|
shader cache
|
13 years ago |
scrawl
|
950bf66334
|
throw an exception if default value for a setting is not found
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13 years ago |
Marc Zinnschlag
|
e2bf4694cb
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Merge remote-tracking branch 'scrawl/master'
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13 years ago |
scrawl
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760f05c454
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the HUD can be toggled with F12 key; useful for screenshots
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13 years ago |
Marc Zinnschlag
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bc34fab17f
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Merge remote-tracking branch 'greye/aidata'
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13 years ago |
greye
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a90547bbbe
|
code formatting
|
13 years ago |
Marc Zinnschlag
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81463fa23d
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Issue #372: fixed positions in SoundManager
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13 years ago |
scrawl
|
6ad08dfd33
|
added settings for crosshair & subtitles
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13 years ago |
Artem Kotsynyak
|
e9b2f4ee74
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fix equipment visibility update
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13 years ago |
scrawl
|
1c5055c8ac
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fix a problem where hovering a marker would render it on top of the fog of war instead of below
|
13 years ago |
scrawl
|
7eaf5e7f0f
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changed the markers to look more like morrowind's (hover effect)
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13 years ago |
scrawl
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d9276ca09d
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don't make copy of CellRefList in World::getNorthVector
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13 years ago |
scrawl
|
3c39c47e2f
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don't make copies of CellRefList & LiveCellRef
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13 years ago |