Commit Graph

57 Commits (be70d197e5925444ad0bb27b75d9696f0d66615c)

Author SHA1 Message Date
Jason Hooks 38a0d1d1c5 Merging in master 13 years ago
Jason Hooks e58f2f5363 Eliminating unnecessary data from skeletons and shape saving 13 years ago
Jason Hooks 2217847c57 Fixing a crash 13 years ago
Marc Zinnschlag 1a6a49b9b8 Merge remote branch 'lgro/fix_warnings' 13 years ago
Lukasz Gromanowski 8829d46bda Clean up compilation warnings.
Clan up compilation warnings like "variable ... set but not used" introduced
in some older and recent commits.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
Marc Zinnschlag 273eac12a1 Merge remote branch 'jhooks/animation2' into animation2
Conflicts:
	apps/openmw/mwrender/npcanimation.cpp
	components/nifogre/ogre_nif_loader.cpp
13 years ago
Jason Hooks 1da519a914 Some cleanup 13 years ago
Jason Hooks 6de0847b86 Slightly better performance on animation 13 years ago
Nikolay Kasyanov ec6243dd77 fixed compilation problem with llvm clang: constant type explicitly set to float 13 years ago
Jason Hooks bcf3e45ff6 Proper buffer designation 13 years ago
Marc Zinnschlag 9b910dda94 clean up 13 years ago
Jason Hooks d1793bc4bd Animation files in the correct directory 13 years ago
Jason Hooks 0712bba49b Changing a few things around with handleshapes 13 years ago
Jason Hooks eab69f18ac File output switch 13 years ago
Jason Hooks 295eb27c2d Better Text Indices; Better file output 13 years ago
Jason Hooks 859ac1153e Basic Text Indices Working 13 years ago
Jason Hooks 0715f9b6ab Preparing to use text indices 13 years ago
Jason Hooks 595d0b1192 Cleanup; warnings 13 years ago
Jason Hooks 45c57721ff Turning off hardware skinning2 13 years ago
Jason Hooks 762727308e Hardware skinning working (YESgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --all) 13 years ago
Jason Hooks baa3f51886 Trying to fix errors 13 years ago
Jason Hooks cef2f5e927 Trying to get code to conform with older c++ 13 years ago
Jason Hooks d855bb4fc6 physics reenabled 13 years ago
Jason Hooks 6d10c76b06 Unique Identifiers for Creatures and NPC Free Parts 13 years ago
Jason Hooks d51dfebde1 NPCs fully rendered 13 years ago
Jason Hooks 47112ad7f9 Changing a lot of things 13 years ago
Jason Hooks 0902a3db89 Filled out NpcAnimation and CreatureAnimation classes 13 years ago
Jason Hooks 39338f4be1 NPC bounded parts 13 years ago
Jason Hooks 5c48d8fc1e more stuff 13 years ago
Jason Hooks 835c3f2603 Working towards npc rendering 13 years ago
Jason Hooks 7bd911b401 Problems with handles 13 years ago
Jason Hooks e8ec9093f8 More NIFLoader code 13 years ago
Jason Hooks 828a3904a5 BSAArchive done and some change to NIFLoader 13 years ago
Marc Zinnschlag 8446619ac4 Merge branch 'components_namespaces' into next
Conflicts:
	apps/openmw/mwrender/interior.cpp
	components/bsa/bsa_archive.cpp
14 years ago
Lukasz Gromanowski e9ff9a446b Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifogre into NifOgre namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Lukasz Gromanowski 90985e849e Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/misc into Misc namespace.

Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Marc Zinnschlag bc92b7b1fa Merge branch 'directories' into next
Conflicts:
	components/files/multidircollection.hpp
	components/nifogre/ogre_nif_loader.hpp
14 years ago
Marc Zinnschlag 0f2df4e2b8 more cleanup 14 years ago
Jason Hooks a719a6b468 Getting rid of animation code in nif loader 14 years ago
gugus 0d9dde0fcf experimental: each material with the same texture is loaded only once. Problem: it doesn't take into account other material properties (which seems to be always the same anyway) 14 years ago
Jason Hooks 2ac1cc8aee Trying to animate creatures 14 years ago
Jason Hooks d035441876 Reintroducing animation 14 years ago
Jan-Peter Nilsson 229a91a625 Remove unused code/dependencies 14 years ago
Jan-Peter Nilsson d68141d203 Remove unused variables 14 years ago
Jan-Peter Nilsson 9ee83caaa2 Avoid crash when no bones are available 14 years ago
Jan-Peter Nilsson 696861349e Rename skel to mSkel 14 years ago
Pieter van der Kloet dd4d022301 Converted all tabs to four spaces 14 years ago
Jason Hooks 11406ae6f3 cleanupandupdate 14 years ago
Jason Hooks 60601682cd Beast races fixed 14 years ago
Jason Hooks 1896a6a2e8 Preliminary npcs4 14 years ago