scrawl
|
3c0080d2c1
|
Implement theft detection
|
2014-01-07 19:58:17 +01:00 |
|
scrawl
|
d2d76f4f47
|
Fix disintegration bug
|
2014-01-07 19:21:19 +01:00 |
|
scrawl
|
c4ab2f417a
|
Fix exception closing container window
|
2014-01-07 18:11:19 +01:00 |
|
scrawl
|
d97615d5d8
|
Support separate specular maps
|
2014-01-07 18:05:44 +01:00 |
|
scrawl
|
90b55c8d4b
|
Use Ogre's asin/acos functions which will protect against NaNs
|
2014-01-07 17:09:08 +01:00 |
|
Marc Zinnschlag
|
48a08c4c4d
|
Merge remote-tracking branch 'endorph/master'
|
2014-01-07 14:12:15 +01:00 |
|
Dmitriy 'Endorph' Shkurskiy
|
9afa8e952e
|
tabs -> spaces
|
2014-01-07 14:32:14 +02:00 |
|
Marc Zinnschlag
|
72a81a2381
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-07 10:17:33 +01:00 |
|
scrawl
|
780bf5a2cd
|
Implement pickpocket detection. Play a voiced dialogue entry when detected.
|
2014-01-07 03:01:33 +01:00 |
|
scrawl
|
ea3ee4407f
|
oops, didn't mean to commit this
|
2014-01-07 02:48:44 +01:00 |
|
Sergey Shambir
|
d5a0ff17fd
|
MWScript: updated vmformat.txt, changed opcodes to fix sequence.
Opcodes for StartCombat, StopCombat, GetTarget now follow the last
previous opcode.
|
2014-01-07 05:06:20 +04:00 |
|
Sergey Shambir
|
d536ff3cdc
|
printAIPackage: changed field name from Unknown to ShouldRepeat too.
|
2014-01-07 04:58:59 +04:00 |
|
Sergey Shambir
|
5c7e39a92f
|
Implemented script commands StartCombat, StopCombat, GetTarget.
Also renamed one field of AIWander class because it's not longer
unknown.
|
2014-01-07 04:43:06 +04:00 |
|
scrawl
|
887db76ed2
|
Don't consider swimming or in-air characters as sneaking
|
2014-01-07 01:22:04 +01:00 |
|
scrawl
|
29c823b9d4
|
Implement awareness check function. Use this for combat AI and GetDetected instruction.
|
2014-01-07 00:51:09 +01:00 |
|
scrawl
|
4a3d148a48
|
Fixes #1089 (skill increases)
|
2014-01-07 00:37:52 +01:00 |
|
Marek Kochanowicz
|
b85fe2becf
|
Changes according to the comment.
|
2014-01-06 23:37:18 +01:00 |
|
scrawl
|
68b87714bb
|
Addition to 2f35e5a04e : companions should still auto equip
|
2014-01-06 22:14:11 +01:00 |
|
mrcheko
|
2591ff2d5a
|
bug repairing
|
2014-01-06 22:00:01 +02:00 |
|
scrawl
|
4ad43fdf92
|
Closes #1088: Quick&dirty fix for NIF filters not working properly with some mods
|
2014-01-06 19:01:05 +01:00 |
|
Marek Kochanowicz
|
06f8537087
|
added final check for player npc. Removed useless includes. However, this code spams exceptions and I can't figure out why.
|
2014-01-06 18:43:44 +01:00 |
|
Marc Zinnschlag
|
0ad7aa1f53
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-06 10:22:07 +01:00 |
|
scrawl
|
2f35e5a04e
|
Stop merchants from autoequipping items sold to them
|
2014-01-05 22:43:09 +01:00 |
|
Marc Zinnschlag
|
e63b4964b2
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-05 21:27:06 +01:00 |
|
scrawl
|
dde2cd5d5a
|
Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
|
2014-01-05 20:53:45 +01:00 |
|
scrawl
|
73f8161d1e
|
Fix spell deletion not resetting the selected spell correctly
|
2014-01-05 19:40:05 +01:00 |
|
scrawl
|
b3764c504a
|
Implement GetPcJumping instruction
|
2014-01-05 19:08:12 +01:00 |
|
scrawl
|
45847c67ad
|
Lock NIF cache when loading an interior cell as well. Should improve load performance.
|
2014-01-05 18:38:21 +01:00 |
|
scrawl
|
c004fb778f
|
Get rid of underscore defines. They are reserved by the standard.
|
2014-01-05 18:22:29 +01:00 |
|
scrawl
|
b8e9343764
|
Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes
|
2014-01-05 18:09:50 +01:00 |
|
Marek Kochanowicz
|
c69814ed14
|
corrected one, additional name to follow policy
|
2014-01-05 18:00:49 +01:00 |
|
Marek Kochanowicz
|
4338706307
|
static is a keyword. renamed static to staticElement
|
2014-01-05 17:31:54 +01:00 |
|
Marek Kochanowicz
|
80d424591f
|
npc instead of NPC.
|
2014-01-05 17:28:47 +01:00 |
|
Marek Kochanowicz
|
693c398204
|
forgot to save the file before comit -_-'
|
2014-01-05 17:05:57 +01:00 |
|
Marek Kochanowicz
|
873870c7ce
|
Chainging names to comply our policy.
|
2014-01-05 17:04:57 +01:00 |
|
scrawl
|
ce013315ba
|
Nothing to see here, move along.
Fine... it's flying cliff racers. But did you really want to know?
|
2014-01-05 16:09:06 +01:00 |
|
Marek Kochanowicz
|
c1f4a9cb0e
|
Added proper id check.
|
2014-01-05 12:18:26 +01:00 |
|
Marek Kochanowicz
|
89d8ee62fa
|
Removing name check from listCheck. Id can't be empty to be sure.
|
2014-01-05 12:12:36 +01:00 |
|
Marek Kochanowicz
|
220d92f865
|
changed ID check in leveled list to name.
|
2014-01-05 11:30:03 +01:00 |
|
scrawl
|
44e96fcaaa
|
Implement Charm magic effect
|
2014-01-05 01:56:36 +01:00 |
|
scrawl
|
14b70a3ce6
|
Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead)
|
2014-01-05 01:34:35 +01:00 |
|
scrawl
|
634a53211c
|
Make sure materials are built before trying to determine their transparency
|
2014-01-04 22:56:06 +01:00 |
|
pvdk
|
92234cf783
|
Changed crashcatcher's uname system info retrieval and cleaned indentation
|
2014-01-04 21:46:38 +01:00 |
|
scrawl
|
c4e4a8fb57
|
Closes #1083: Fix werewolf change handling
|
2014-01-04 20:50:18 +01:00 |
|
scrawl
|
f4517c8221
|
For dialogue filtering, use the Vampirism magic effect instead of the untouched NpcStats::mVampire
|
2014-01-04 20:50:18 +01:00 |
|
mrcheko
|
7002412760
|
resolve conflict in character.cpp
|
2014-01-04 17:55:09 +02:00 |
|
Marek Kochanowicz
|
e860717105
|
replaced raw values with enums.
|
2014-01-04 15:28:08 +01:00 |
|
Marek Kochanowicz
|
558690b571
|
implemented list of magical bolts for skipping.
|
2014-01-04 15:19:17 +01:00 |
|
Marek Kochanowicz
|
dfd1058551
|
Various style corrections.
|
2014-01-04 14:49:01 +01:00 |
|
Marek Kochanowicz
|
aa05ffcf60
|
Splited some long argument lists to the multiple lines.
|
2014-01-04 13:05:19 +01:00 |
|