Commit Graph

4814 Commits (c15b3377da9554711590edfc3278abc20bcbea95)

Author SHA1 Message Date
Andrei Kortunov f1db97fbbd Improve info message about missing GDB (bug #4341) 6 years ago
bzzt ffe8bbd2dd racingcrashfix #4766 6 years ago
Andrei Kortunov 7c53b99d31 Avoid possible data race during access to the static local variable 6 years ago
Alexei Dobrohotov 7c46102f0c
Merge pull request #2389 from akortunov/fmt
Introduce a custom format() function
6 years ago
Andrei Kortunov 6832a2fa9a Remove BOM from CPP files (allows to build OpenMW with LCC on Elbrus) 6 years ago
Andrei Kortunov e679190f31 Introduce a custom format() function to get rid of boost::format() and hackish replace() 6 years ago
Alexei Dobrohotov 2c956398c1
Actually fix bug 4938 6 years ago
Alexei Dobrohotov 1444ef6f43
Merge pull request #2298 from akortunov/optimize
Do not allocate eight dummy LightStateAttribute's for every stateset
6 years ago
Alexei Dobrohotov acae586765
Merge pull request #2365 from akortunov/guifixes
Refactor Settings::Manager::apply()
6 years ago
Andrei Kortunov 4f42fe5595 Refactor Settings::Manager::apply() 6 years ago
Alexei Dobrohotov 1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
Do not track resolution settings changes in the InputManager
6 years ago
Alexei Dobrohotov 74112976b2
Merge pull request #2085 from akortunov/herbalism
Native graphics herbalism support
6 years ago
Andrei Kortunov 7ce07e9202
Merge pull request #2345 from Capostrophic/scripting
More argument usage corrections
6 years ago
Ilya Zhuravlev 2e1ac51203 Clean up androidpath 6 years ago
Andrei Kortunov 861d41f4a4 Native graphics herbalism support (feature #5010) 6 years ago
Capostrophic 95751ba671 Ignore extra numerical arguments for ForceGreeting, Position(Cell), PlaceItem(Cell) 6 years ago
Capostrophic 05727f2bcd Ignore string arguments for AITravel, GetDynamic, LowerRank, RaiseRank 6 years ago
Andrei Kortunov 0cd8d4b842 Do not track resolution settings changes in the InputManager (bug #4902) 6 years ago
Capostrophic 05d94d35f9 Make disabled shadow defines map static 6 years ago
Andrei Kortunov 7941fd6780 Merge branch 'patch-2' into 'master'
Add support for OpenGLES 3.2

See merge request OpenMW/openmw!93
6 years ago
Bret Curtis e0edecf1f2
Merge pull request #2341 from Capostrophic/scripting
Allow using functions in non-conditional expressions (bug #3725)
6 years ago
Andrei Kortunov bd2188a0f8 Use the logging system for compiler errors 6 years ago
Capostrophic 3d64a46df2 Allow using functions in non-conditional expressions (bug #3725) 6 years ago
Andrei Kortunov 9059971a69 Increase required MyGUI version to 3.2.2 6 years ago
Alexei Dobrohotov 53d704fec8
Merge pull request #2335 from akortunov/guifixes
Allow to shrink tooltip width to its actual text width
6 years ago
Andrei Kortunov 626a05f825
Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
6 years ago
Andrei Kortunov 7e0bf40dbe Allow to shrink tooltip width to its actual text width (bug #3812) 6 years ago
Capostrophic 6cbec4a688 Stray argument usage corrections 6 years ago
terrabyte25 b29476de58
Add support for OpenGLES 3.2 6 years ago
Capostrophic 7814bd1b76 Support eight possible blood types (feature #4958) 6 years ago
elsid 4500f01efd
Remove unused field 6 years ago
Alexei Dobrohotov 5b8fc5a151
Merge pull request #2314 from OpenMW/stdc++14
bump from C++11 to C++14
6 years ago
Bret Curtis f4e113e7c1
Merge pull request #2277 from akortunov/terrain
Camera-related fixes
6 years ago
Bret Curtis 10643a10f2
Merge branch 'master' into lighting 6 years ago
Alexei Dobrohotov d3e6921946
Merge pull request #2318 from elsid/navmesh_lock_tile
Avoid work duplication for multiple thread async navmesh updater
6 years ago
elsid c683dc8565
Lock navmesh tile by thread while processing
To avoid duplicated work on a same tile by different threads.
If tile is locked by another thread, then post job into this thread queue.
6 years ago
Capostrophic 85e99182ce Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago
Bret Curtis 2ab7f903d7 make use of std::make_unique to test that MSVC2015 can handle that 6 years ago
Capostrophic b08fed6d83 Fix NIF printVersion and allow 4.0.0.0 file loading 6 years ago
Andrei Kortunov 14b756a692 Use a generic logging system for RecastNavigation 6 years ago
Bret Curtis 7808cbbfe8
Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
6 years ago
bzzt 391f6faffb Remove unused defaultViewer / defaultViewPoint 6 years ago
bzzt e908790584 Inherit the view point from main camera for water RTT cameras 6 years ago
Andrei Kortunov 489e5c6cce Store preloaded terrain view in the main thread 6 years ago
bzzt 63ab7345be Reuse traversal result for different traversal with same view point
Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
6 years ago
Bret Curtis a5504f8cc1
Merge pull request #2297 from Capostrophic/esm
Make sure the record hasn't ended in getHString hack (bug #4938)
6 years ago
bzzt 1a65adacdd Do not allocate dummy LightStateAttribute's for every stateset 6 years ago
Capostrophic 4b6fc5f720 Make sure the record hasn't ended in getHString hack (bug #4938) 6 years ago
Andrei Kortunov 368d1f9d25
Merge pull request #2191 from akortunov/viewer
Do not store Viewer reference in the ViewData
6 years ago
Andrei Kortunov cae456a4aa
Merge pull request #2294 from Capostrophic/arguments
Ignore extra arguments to PlayLoopSound3D too
6 years ago
Capostrophic 7ef7555c19 Ignore extra arguments to PlayLoopSound3D too 6 years ago
Andrei Kortunov a302ec9c65 Make fallback map static to simplify constructors 6 years ago
Capostrophic 17dce28705 Improve compiler messages 6 years ago
bzzt c8d2107b80 Do not store Viewer reference in the ViewData 6 years ago
Bret Curtis 1e9eac568f
Merge pull request #2249 from akortunov/cache
Implement generic caching system
6 years ago
Bret Curtis 6cbf1288ff
Merge pull request #1929 from Capostrophic/elseif
Ignore the rest of the line after else operator (bug #3006)
6 years ago
Capostrophic cbce1a1b7c Ignore the rest of the line after else (bug #3006) 6 years ago
Bret Curtis 8f8bba66d9
Merge pull request #2178 from Capostrophic/declaration
Ignore extra text after a local variable declaration (bug #4867)
6 years ago
David Cernat 03d377ec54
Merge pull request #518 from TES3MP/0.7.0-alpha
[General] Rename CellReplace packet into CellReset
6 years ago
David Cernat 8ff2d1b829 [General] Rename CellReplace packet into CellReset 6 years ago
Capostrophic 786f3e5fc3 Remove unused and unfinished blendmap packing feature 6 years ago
David Cernat cb82318c36 [General] Fix problems with Utils::getArchitectureType() 6 years ago
Capostrophic af47ec7756 Skip extra text after variable declaration (bug #4867) 6 years ago
Bret Curtis 5e12073b47
Merge pull request #2272 from akortunov/optimize_terrain
Do not block loading while compiling composite maps
6 years ago
Andrei Kortunov b466bfee40 Enable light sources directly to avoid virtual calls 6 years ago
Andrei Kortunov 0e1f5f68b6 Do not allow different threads to compile the same composite map 6 years ago
Andrei Kortunov cad45e96ac Remove redundant mCompile set - we do not use data from it anyway 6 years ago
bzzt c2986b3bd7 Do not block the loading thread while compiling composite maps in the
draw thread
6 years ago
Bret Curtis 26feedfcae
Merge pull request #2268 from akortunov/scanfix
Fix some issues from the Coverity Scan report
6 years ago
Bret Curtis 19dcbf2b3d
Merge pull request #2266 from Capostrophic/vsync
Vsync tweaks
6 years ago
Andrei Kortunov b2fca46206 Fix a couple of minor issues in shadows 6 years ago
Andrei Kortunov 7995a92672 Initialize missing variables 6 years ago
Capostrophic 9b65f0dbca Vsync tweaks
Try to use adaptive vsync if available
Don't use vsync if unavailable
6 years ago
Bret Curtis b819690e82
Merge pull request #2264 from akortunov/optimize_terrain
Delete composite map layers in the background thread
6 years ago
bzzt aa5a071aef Delete composite map layers in the background thread 6 years ago
Bret Curtis d56733149c
Merge pull request #2201 from akortunov/optimize_terrain
Optimize terrain
6 years ago
Bret Curtis 45221418bd
Merge pull request #2260 from elsid/fix_clean_unused_navmeshes
Fix clean unused navmeshes
6 years ago
bzzt 6029ed4ecc Reject empty quad tree nodes at the cell level without land data 6 years ago
bzzt 36fa51b6ad Fix bounding box calculation for terrain shapes 6 years ago
elsid 4624f31788
Report navigator stats 6 years ago
elsid 8adc83f6e2
Fix clean unused navmeshes
weak_ptr doesn't have constructor for shared_ptr&& type, so ptr wasn't
moved, just copied.
6 years ago
elsid 2c78d530a2
Use static vector to store stat names 6 years ago
Bret Curtis ab69ad65ed
Merge pull request #2234 from Capostrophic/terrain
Some more improvements from bzzt's branch
6 years ago
Capostrophic de572226e4 Update optimizer with upstream improvements 6 years ago
bzzt b42ad0f610 Inline certain terrain storage functions 6 years ago
bzzt e131e6699c Match vertex colors data type to source 6 years ago
elsid c91deaf7af
Use std::vector::data method to avoid reference binding to null pointer 6 years ago
elsid dd0b45ede6
Do not pass nullptr to std::memcmp 6 years ago
Bret Curtis 7917f1fc84
Merge pull request #2252 from akortunov/terrain
Do not allocate empty callbacks in the RigGeometry
6 years ago
bzzt 4ab93aeffe Do not allocate empty callbacks in the RigGeometry 6 years ago
Andrei Kortunov 2ed05a5195 Implement generic caching system 6 years ago
elsid 8e09468f45
Don't set display list usage for navmesh 6 years ago
Bret Curtis 7b1a62fc1d
Merge pull request #2247 from akortunov/loadtex
Allow to override texture records in the game
6 years ago
Andrei Kortunov 943279abbb Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736) 6 years ago
Bret Curtis 7efdddd53c
Merge pull request #2242 from elsid/make_shared
Use std::make_shared
6 years ago
Bret Curtis cb1a5f3679
Merge pull request #2245 from elsid/navigator_refactor
Refactor navigator related code
6 years ago
Bret Curtis 7b793b8809
Merge pull request #2244 from elsid/navmesh_cache_item_refactor
Make NavMeshCacheItem consistent
6 years ago
elsid 68948bc847
Avoid key allocation to find tile in cache 6 years ago
elsid 4395a92c35
Use display list to render navmesh
Slightly improves performance of massive navmesh rendering.
6 years ago
elsid 849f2078c1
Swap outside critical section 6 years ago
elsid 8d2af94b75
Use default objects for NavigatorStub methods result 6 years ago
elsid ece111d05a
Check for jobs using predicate 6 years ago
elsid c05fc9e054
Add missing cleanup 6 years ago
elsid ce9aebcba1
Clear all changed tiles after post 6 years ago
elsid 9d61c49478
Store key by reference in tiles map 6 years ago
elsid 614d5243c3
Make NavMeshCacheItem consistent
Move all logic related to this type into its methods.
6 years ago
elsid b3c5d64ff3
Use std::make_shared 6 years ago
elsid f6a1d3cecf
Store weak pointers to navmesh in jobs queue
To avoid useless processing for removed navmeshes.
6 years ago
elsid ccc709a316
Store guarded navmesh cache item in shared_ptr
Remove useless SharedGuarded type.
6 years ago
elsid 0479ebf5ae
Remove unused actors and navmeshes on update
When there is only one actor (player) on a scene and it moving to other
cell first it will be removed from navigator then added. Remove cause
navmesh removing for its half extents. After it is added navmesh for
same half extents is created and added. While this all happens there are
still jobs for old navmesh are processing. Old navmesh still exists
because it is stored by shared pointer. So jobs take tiles from cache
and place them into old navmesh. After that other jobs take same tiles
from cache (half extents and coordinates are equal) and place them into
other navmesh. dtNavMesh changes tile data on add and remove. Adding tile
to two dtNavMesh corrupts tile in both nameshes.
6 years ago
Chris Djali c328c4a010
Merge pull request #2231 from akortunov/warnfix
Get rid of C-style limits in the shadows code
6 years ago
Andrei Kortunov bacaa1f789 Get rid of C-style limits in the shadows code 6 years ago
Andrei Kortunov 12f9184d00 Allow to interrupt terrain preloading 6 years ago
Andrei Kortunov b214c54b3a Calculate bounding volumes when preloading model instance 6 years ago
Bret Curtis c20e69ef24
Merge pull request #2227 from elsid/fix_twitchy_massive_creatures
Fix twitchy movement for massive creatures (bug #4907)
6 years ago
elsid b9f21ec81a
Use custom steps size to make smooth path depending on half extents 6 years ago
bzzt e0cf460ba3 Do not load terrain beyond the viewing distance 6 years ago
Andrei Kortunov a6fd077537 Render nearby default cells if the Distant Terrain is disabled 6 years ago
Andrei Kortunov 46e1ed660c Revert "Render default land texture for Wilderness cells with distant terrain"
This reverts commit 888c2d9a33.
6 years ago
elsid f2e47d640d
Add option to limit max number of navmesh tiles 6 years ago
elsid ff47df4f2c
Repost navmesh update jobs when failed because of out of memory
DT_OUT_OF_MEMORY error is returned when limit of tiles is reached.
6 years ago
elsid 82e2739bae
Notify workers when only at least one job is posted 6 years ago
elsid b9b8ed177c
Store priority values as named fields 6 years ago
elsid 0c16fef285
Add navmesh update status builder 6 years ago
elsid 14c9190f49
Move tile replacement into separate function 6 years ago
elsid b6243e7d1f
Fix name styleguide 6 years ago
Bret Curtis 551563cbfb Merge branch 'clsb-warning' into 'master'
Hopefully fix Clang warning about hiding overloaded virtual functions

See merge request OpenMW/openmw!82
6 years ago
Bret Curtis 0764271999
Merge pull request #2224 from elsid/fix_odr_violation
Fix ODR violation for VDSMCameraCullCallback
6 years ago
Bret Curtis a381a1aff4
Merge pull request #2222 from akortunov/warnfix
Attempt to fix Clang warnings about hidden virtual methods
6 years ago
elsid 47e87cc2bd
Fix ODR violation for VDSMCameraCullCallback
This class is also defined in OpenSceneGraph at global namespace.
6 years ago
AnyOldName3 d34724a3c4 Hopefully fix Clang warning about hiding overloaded virtual functions 6 years ago
Bret Curtis c55141d18d
Merge pull request #2217 from Capostrophic/shader
Move forcePPL and clamp to global shader defines (task #4869)
6 years ago
Andrei Kortunov 72db11b56c Fix Clang warnings about hidden virtual methods 6 years ago
Capostrophic 0cdc46dfd6 Move forcePPL and clamp to global shader defines (bug #4869) 6 years ago
Capostrophic 59f7df187d Add explicit variant of Journal 6 years ago
elsid 27d7452267
Update scaled objects in navigator 6 years ago
Bret Curtis 14c93b3df0 Revert "Merge pull request #2204 from elsid/fix_navigator_update"
This reverts commit 26fb0e7a0f, reversing
changes made to 42b2391303.
6 years ago
elsid 133d7447f3
Update scaled objects in navigator 6 years ago
Andrei Kortunov bf5f68a4d8 Replace boost GCD to the homebrew implementation 6 years ago
Bret Curtis cd70354f34
Merge pull request #2190 from akortunov/terrain
Make Distant Terrain configurable
6 years ago
Bret Curtis 3b8b0b5dd7
Merge pull request #2197 from akortunov/quadtree
Optimize terrain QuadTree build
6 years ago
Andrei Kortunov 56fea4b062 Add setting to control composite geometry size 6 years ago
bzzt 9d44e18af6 Allow to configure terrain vertex LOD 6 years ago
bzzt 03f23b235a Optimize terrain QuadTree build 6 years ago
bzzt fd94d7f7ff Make Distant Terrain more configurable (feature #4890) 6 years ago
Grigory Latyshev 3872d7476b Move makeOsgVec3f() to settingsutils.hpp
Remove all other makeOsgVec3f() implementations
6 years ago
Bret Curtis fe23acdd14 Merge branch 'misc_stringutils_tolower' into 'master'
Simplify Misc::StringUtils::toLower

See merge request OpenMW/openmw!71
6 years ago
David Cernat 12cef51122
Merge pull request #2192 from Capostrophic/bzzt
Port minor fixes from bzzt's branch
6 years ago
bzzt 567ad293fd Don't discard object cache with uninitialized timestamp
This can happen during terrain loading
6 years ago
bzzt b2000b7642 Fix quad tree node child bounding box dimensions 6 years ago