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29 commits

Author SHA1 Message Date
Jason Hooks
c25b49d2b6 refdata change 2011-11-08 22:59:39 -05:00
Jacob Essex
9aac625000 Changes to move the mutable ESM::Position data to RefData 2011-11-08 00:08:00 +00:00
Jason Hooks
c3a492bf74 Debugging file renamed 2011-10-25 14:06:44 -04:00
Jason Hooks
d4f63443e6 Hiding the rendering manager; crash eliminated 2011-10-24 22:11:36 -04:00
Jason Hooks
6efc61b9df Removal of MWScene; Object listing fixed 2011-10-24 13:42:36 -04:00
Sebastian Wick
4b846a54f1 PhysicsSystem 2011-08-01 15:55:36 +02:00
Marc Zinnschlag
8446619ac4 Merge branch 'components_namespaces' into next
Conflicts:
	apps/openmw/mwrender/interior.cpp
	components/bsa/bsa_archive.cpp
2011-06-19 20:22:29 +02:00
Lukasz Gromanowski
e9ff9a446b Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifogre into NifOgre namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 19:14:14 +02:00
Marc Zinnschlag
bc92b7b1fa Merge branch 'directories' into next
Conflicts:
	components/files/multidircollection.hpp
	components/nifogre/ogre_nif_loader.hpp
2011-06-15 22:40:24 +02:00
Marc Zinnschlag
0f2df4e2b8 more cleanup 2011-06-15 22:33:31 +02:00
Jason Hooks
51b74c2f05 starting 2011-05-23 19:01:36 -04:00
Marc Zinnschlag
7192bc4f89 added static flag 2011-05-23 19:12:28 +02:00
Jason Hooks
92509d3b70 Trying to animate creatures 2011-04-13 20:35:44 -04:00
Marc Zinnschlag
0866e4d4fe fix: NPCs were not added to physics system 2011-03-22 20:31:33 +01:00
Marc Zinnschlag
88b0908104 adding physics when insertering objects into the OGRE scene 2011-01-29 17:33:48 +01:00
Pieter van der Kloet
dd4d022301 Converted all tabs to four spaces 2011-01-05 22:18:21 +01:00
Jason Hooks
60601682cd Beast races fixed 2010-12-21 21:45:54 -05:00
Jason Hooks
467988455c Preliminary npcs3 2010-12-12 22:05:47 -05:00
Jason Hooks
dfe20033ea Preliminary npcs2 2010-11-25 18:36:25 -05:00
Jason Hooks
6aaedff86a Preliminary NPCs 2010-11-25 15:44:56 -05:00
Marc Zinnschlag
de2eeb4cde integrated insertObject function into class hierarchy 2010-08-14 09:20:47 +02:00
Marc Zinnschlag
a7fe28ecbe implemented take action 2010-08-07 20:25:17 +02:00
Armin Preiml
389a28a836 Added const reference to esmstore to some methods down to CellRenderImp.
Body part mesh names will be now obtained by the bodypart id.
2010-08-02 09:59:59 +02:00
Nicolay Korslund
13d3f9c87e Integrated OpenEngine, replaces entire components/engine/ directory. 2010-07-16 14:56:14 +02:00
Marc Zinnschlag
592fa84e2d added Enable, Disable, GetDisabled 2010-07-09 16:07:03 +02:00
Marc Zinnschlag
5c91ba74b8 store ogre handle in ref data 2010-07-02 14:00:28 +02:00
athile
82bbc69453 Only push the far clip plane out if the sky is enabled 2010-06-27 17:28:49 -07:00
athile
d67f0c74b0 Merge remote branch 'upstream/master' 2010-06-27 14:10:46 -07:00
Marc Zinnschlag
e4f85cb3e6 directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
Renamed from game/mwrender/interior.cpp (Browse further)