scrawl
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c2b818373e
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adjust tooltip skin, now is never transparent
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13 years ago |
scrawl
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38208653be
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Merge pull request #4 from ChrisKCat/sound-volume-updates
Sound volume updates
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13 years ago |
Chris Robinson
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05fd8f0211
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Update the actual sounds and music volume when settings change
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13 years ago |
scrawl
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6ea7bdb224
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vsync & fps buttons, sound volume apply fix
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13 years ago |
scrawl
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cbe89f7e32
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copy&paste mistake
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13 years ago |
scrawl
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189b044392
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small correction
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13 years ago |
scrawl
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9b94edd561
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audio tab with volume sliders
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13 years ago |
scrawl
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cb35f4d208
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some unrelated gui cleanup
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13 years ago |
scrawl
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689cf7ce05
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ConfirmationDialog
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13 years ago |
scrawl
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656a8f1be9
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working menu transparency slider
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13 years ago |
scrawl
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972c035e97
|
TabControl skin, settings window categories
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13 years ago |
scrawl
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313294c522
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settings window (hotkey F2) which does nothing. Yay!
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13 years ago |
scrawl
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b25d62a7e2
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rename antialiasing mode "MSAA 0" to "none" to avoid confusion.
|
13 years ago |
scrawl
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ad46049ee0
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got the launcher working with the new settings system.
|
13 years ago |
scrawl
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355268dae1
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make the launcher build and run again, but it doesn't change settings
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13 years ago |
scrawl
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343bbaf0fd
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integrated video settings in the settings file, the launcher is now useless
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13 years ago |
Marc Zinnschlag
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7938566004
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Merge remote branch 'scrawl/graphics'
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
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13 years ago |
Marc Zinnschlag
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76d733d2b3
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Merge remote branch 'scrawl/inventoryGUI'
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13 years ago |
scrawl
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bda90b77bc
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oops, forgot something
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13 years ago |
scrawl
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157dd81524
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removed script instruction, will be in the settings window later
|
13 years ago |
scrawl
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5f6e8224f4
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skill progress
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13 years ago |
Marc Zinnschlag
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3e85151c9d
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Merge remote branch 'scrawl/inventoryGUI'
Conflicts:
apps/openmw/CMakeLists.txt
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13 years ago |
scrawl
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8f2c8bbea4
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Merge branch 'master' into graphics
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13 years ago |
scrawl
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789dfe1c88
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fix a bug with water reflection plane height
|
13 years ago |
scrawl
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b2d207130d
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vastly improved look of the GUI, skin background textures now use tiling instead of stretching
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13 years ago |
scrawl
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40c52c5d09
|
max faction rank crashfix
|
13 years ago |
scrawl
|
1079bb2677
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finished tooltips for everything in the stats window, some gui refactoring
|
13 years ago |
scrawl
|
76d71f86bc
|
fixed a faction case folding issue
|
13 years ago |
scrawl
|
4a009fc2bb
|
faction tooltip (doesn't handle player having max. rank)
|
13 years ago |
scrawl
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8ce4727424
|
skill tooltips
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13 years ago |
scrawl
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6518eb7794
|
some cleanup
|
13 years ago |
scrawl
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1c7110fbf5
|
birthsign tooltip
|
13 years ago |
scrawl
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8d52ee27dc
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attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files
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13 years ago |
Marc Zinnschlag
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420cd53be0
|
Merge branch 'effects'
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13 years ago |
Marc Zinnschlag
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be46f5a59c
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various fixes
|
13 years ago |
scrawl
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876b369ca5
|
minor tooltip fix
|
13 years ago |
scrawl
|
92d9e070fb
|
small tweak to getPlayerGold() method
|
13 years ago |
scrawl
|
2a4c55f1ab
|
use Class::getInventoryStore instead of casting ContainerStore.
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13 years ago |
scrawl
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4fb30544d4
|
more gui files cleanup
|
13 years ago |
scrawl
|
7a4de0ed1d
|
changed more gui stuff to use the new tag system
|
13 years ago |
scrawl
|
a284bfb4d0
|
Merge branch 'master' into inventoryGUI
|
13 years ago |
Marc Zinnschlag
|
0dc412d44c
|
Merge remote branch 'scrawl/refid_case'
|
13 years ago |
Marc Zinnschlag
|
ada86cbf32
|
Merge remote branch 'gus/collisionbug'
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13 years ago |
Marc Zinnschlag
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9f1919a230
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Issue #256: added active spell management (completely untested)
|
13 years ago |
scrawl
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7ef0ad4e39
|
show faction & birthsign in the stats window
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13 years ago |
Marc Zinnschlag
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635a89c35c
|
Issue #256: RNG fix
|
13 years ago |
scrawl
|
24ce88de2a
|
working mygui tag replacement system for GMST strings
|
13 years ago |
scrawl
|
ee884634b9
|
fixed item refID handling in the dialogue manager and container script extensions.
|
13 years ago |
Marc Zinnschlag
|
74ae3605e0
|
Issue #256: added getTimeStamp function to World
|
13 years ago |
scrawl
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9ca579ba63
|
slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly
|
13 years ago |