scrawl
c6bcd75058
Add various custom widgets used in OpenMW to the MyGUI plugin
10 years ago
scrawl
ee3b1e800c
Add FontLoader and transparent BG texture to the MyGUI plugin
10 years ago
scrawl
ecfc2ff5d0
Add a MyGUI plugin to register OpenMW resources, to use with MyGUI's standalone tools
10 years ago
scrawl
f3d4b63aaf
Fix AI moving load doors and throw an exception when trying to do this ( Fixes #1907 )
10 years ago
scrawl
36a90198e2
Add option to change screenshot image format
10 years ago
scrawl
7fa3100993
Refactor TradeWindow balance buttons to use ControllerRepeatClick
10 years ago
scrawl
ebab911e44
Add a hack to support binding the console to a printable key ( Fixes #371 ) and change default console key to morrowind default (GRAVE)
10 years ago
scrawl
cf355d0fcb
Change Always Run key default to Caps Lock, as in vanilla
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A poor choice, but it's still what players coming from vanilla MW will expect.
10 years ago
scrawl
616148e168
Fix "failed to open file" error when no startup script is given
10 years ago
scrawl
dd5f4947d7
Add a TODO comment
10 years ago
scrawl
56cd0da522
Fix potential infinite recursion when an area effect spell is reflected ( Fixes #1896 )
10 years ago
scrawl
cb916594d9
Always show tooltips for dead actors
10 years ago
scrawl
d2ef0d362c
Implement vanilla distance threshold for AI processing (Bug #1876 )
10 years ago
scrawl
f18d4b4ac4
Don't show crosshair tooltips for actors in combat
10 years ago
scrawl
780a48cd1e
Don't greet dead actors in AiWander
10 years ago
scrawl
c54ab2e846
Don't allow talking to creatures that are in combat
10 years ago
scrawl
a9847c9453
Fix creature attacking flag not being reset after the attack starts ( Fixes #1889 )
10 years ago
scrawl
457b96a8af
Reset bounty and crime immediately when going to jail ( Fixes #1892 )
10 years ago
scrawl
628600a0a5
Make PlaceItem place the item in the player's current worldspace
10 years ago
scrawl
3007af44ea
Revert "Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )"
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This reverts commit 0c67ff9ed0
.
10 years ago
scrawl
6b06ab23aa
Don't play sound for torches with OffDefault flag ( Fixes #1884 )
10 years ago
scrawl
8b0cb239a9
Ignore text keys for zero-length animations ( Fixes #1876 )
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This fixes an issue where the Riekling's attack animation would trigger *two* hits on each swing. It has the "min hit" and "hit" keys at the same time, so the MinHitToHit segment a zero-length animation. This caused problems as the "hit" text key will be encountered twice; once when playing the "max attack to min hit" segment and once when playing the "min hit to hit" segment.
10 years ago
scrawl
07d827c907
Ignore invalid input in numeric EditBox ( Fixes #1885 )
10 years ago
scrawl
f3f869e99a
Don't produce NaN's for 0-length controllers in NifOgre::DefaultFunction
10 years ago
scrawl
fe0c9ec9b7
Change priorities in World::searchPtr
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Fixes performance bottleneck of scripts searching through all Containers in all active cells every frame. Can be observed near cell (2,-6)
10 years ago
scrawl
adbc50366b
Use random attack strength for creatures (Bug #1876 )
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Determining the attack strength from the time the wind-up animation was held will not work properly, as most creatures don't have this animation.
This fixes another balancing issue with Rieklings (they were previously using an attack strength of 1 every time).
10 years ago
scrawl
b6635c7964
Move eventDone out of WindowBase
10 years ago
scrawl
271c921cf8
Add missing confirmation dialog for deleting map notes
10 years ago
scrawl
6e2673daf3
Remove an unneeded include
10 years ago
scrawl
d6bc50c492
Remove an unused member variable
10 years ago
scrawl
f59c7fcb36
Fix esmtool FactionId output
10 years ago
scrawl
31b31115af
Fix AI not using Restore Health effect when it is complemented by unnecessary restore magicka/fatigue effects (e.g. in sc_purityofbody)
10 years ago
scrawl
0c67ff9ed0
Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )
10 years ago
MiroslavR
b574131b06
Unset selected spell after selecting enchanted item in the spell window ( Fixes #1878 )
10 years ago
Marc Zinnschlag
16aa55dcde
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Marc Zinnschlag
d4c27d4ce0
Merge remote-tracking branch 'mellotanica/master'
10 years ago
MiroslavR
931e778b4d
Initialize mHasMovedInXY in CharacterController
10 years ago
Rohit Nirmal
e315a72582
Remove extra semicolons at the end of some lines.
10 years ago
Marco Melletti
9b6faa2ffa
wrong rearrangement fixes
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misleading comments fixed
10 years ago
Marco Melletti
e1393ad2df
reputation sorted out
10 years ago
MiroslavR
007404e17f
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
Marc Zinnschlag
e5dac5e80b
Merge remote-tracking branch 'cc9cii/Bug-No-1735'
10 years ago
MiroslavR
b1a449a0b9
Fix wolfrun sound playing all the time when running is default
10 years ago
MiroslavR
57f7ef1db4
GUI: update/clear force-hidden window status
10 years ago
MiroslavR
c1cc66985d
Werewolf: only NPCs should have modified fight and react to your transformation
10 years ago
cc9cii
ab8403192c
Fix typo.
10 years ago
Marco Melletti
2e47290ed0
finished loadnpc.hpp, fixed npdt 52byte structure
10 years ago
scrawl
f274d5a627
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
282c93ccc5
Handle death in actor update rather than instantly ( Fixes #1866 )
10 years ago
scrawl
1c178768f5
Allow Script records with missing SCDT (precompiled code, not used anyway)
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Not sure on the exact conditions, but this was missing in a plugin that I made in the TES-CS, while vanilla MW would load it just fine.
10 years ago