scrawl
c7be850162
Add messagebox escape characters for spell/weapon cycling hotkeys
2014-12-24 15:45:13 +01:00
scrawl
37e11b7272
Adjust loading box size for large captions
2014-12-24 15:45:12 +01:00
scrawl
866fdfe8bd
Crime system improvements
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- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
2014-12-24 15:45:12 +01:00
scrawl
307b84e9f6
Add enemy health bar fading and use relevant GMSTs
2014-12-24 15:45:12 +01:00
scrawl
1910327469
Implement disposition changes due to crimes
2014-12-24 15:45:12 +01:00
scrawl
cc9af9562b
Function_CreatureTargetted should return '2' for werewolfs
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This makes NPCs say the correct attack voice files when fighting a werewolf.
2014-12-24 15:45:12 +01:00
scrawl
efa9ff3a76
Fix incorrect implementation of iWerewolfBounty
2014-12-24 15:45:12 +01:00
scrawl
35d2bfabca
Adjust NPC response to pickpocket attempts ( Fixes #2219 )
2014-12-24 15:45:12 +01:00
scrawl
4aed5158cc
Support region names in cell dialogue filter ( Fixes #2113 )
2014-12-24 15:45:12 +01:00
scrawl
105f0f8716
Head tracking: don't look at dead actors
2014-12-24 15:45:12 +01:00
scrawl
8a210c49e9
Improve AI prioritising health potions
2014-12-24 15:45:12 +01:00
scrawl
a29abb85f1
Fix ItemView sizing bug
2014-12-24 15:45:12 +01:00
scrawl
f931ba2efc
Fix some static analysis issues (coverity)
2014-12-24 15:45:12 +01:00
scrawl
1b9209df4a
Allow blocking of hand-to-hand attacks
2014-12-24 15:45:11 +01:00
Marc Zinnschlag
73382b8aa4
Merge branch 'openmw-34'
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Conflicts:
apps/openmw/mwworld/store.hpp
2014-12-18 14:20:23 +01:00
Marc Zinnschlag
120873a66d
another workaround for script translation messup
2014-12-18 10:40:51 +01:00
Marc Zinnschlag
057d0913d6
Merge branch 'scriptfixes'
2014-12-18 10:22:07 +01:00
Marc Zinnschlag
a6d30bc2e3
consider --script-warn when running with --script-all-dialogue
2014-12-18 10:20:15 +01:00
Marc Zinnschlag
fc1d42a7d2
fixed exclusion for certain characters at the start of names
2014-12-18 09:55:26 +01:00
Marc Zinnschlag
b951251572
handle junk in argument lists ( Fixes #2206 )
2014-12-17 15:03:05 +01:00
Marc Zinnschlag
5cb94da9c5
compensate for incorrect minus character in translated dialogue script ( Fixes #2207 )
2014-12-17 11:56:54 +01:00
Marc Zinnschlag
899ae763e6
fixing a travis build problem
2014-12-17 09:33:40 +01:00
scrawl
c2771bc8ab
Head tracking fix
2014-12-17 02:15:40 +01:00
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
2014-12-17 01:24:22 +01:00
scrawl
d642512f71
Error message fix
2014-12-17 00:57:04 +01:00
scrawl
88c5e1991c
Fix being able to stand on top of actors ( Fixes #1192 )
2014-12-16 23:18:41 +01:00
scrawl
d962f0918d
Implement NPC head tracking ( Fixes #1720 )
2014-12-16 20:47:45 +01:00
scrawl
b9e5aa9db6
Movement controller: Don't allow stepping up other actors
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This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192 )
2014-12-16 20:44:42 +01:00
Marc Zinnschlag
830ecfc70b
updated changelog once more
2014-12-16 11:27:13 +01:00
scrawl
0dc9401269
Fix GUI crash due to outdated spells list
2014-12-15 20:20:17 +01:00
scrawl
ec00c830e5
Fix missing armor rating label update
2014-12-15 19:19:08 +01:00
scrawl
e4127aa491
Use space in ItemView more efficiently
2014-12-15 19:04:53 +01:00
scrawl
84b0dcf2e3
Work around particles not being rendered in the first frame
2014-12-15 18:19:05 +01:00
scrawl
c7e1c0b595
Fix weapon cycle getting stuck for same item IDs
2014-12-15 17:49:08 +01:00
scrawl
935cccf974
Implement weapon/spell cycling hotkeys ( Fixes #1024 )
2014-12-15 16:23:08 +01:00
scrawl
4d5adfb5dd
Fix being able to use enchantments of items that failed to equip ( Fixes #2215 )
2014-12-15 13:47:34 +01:00
scrawl
4e0d16da8c
Take Scale field in creature record into account ( Fixes #2214 )
2014-12-15 13:34:04 +01:00
scrawl
79237d16a7
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
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This should also improve window resizing performance, the widgets are now just resized instead of recreated.
2014-12-15 13:28:03 +01:00
scrawl
7abbca8be9
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-12-14 20:27:12 +01:00
scrawl
2b78e9795d
Implement Calm effect removing combat packages ( Fixes #1985 )
2014-12-14 19:35:34 +01:00
scrawl
4f3995a4d8
Fix werewolf AI being able to use items
2014-12-14 19:15:43 +01:00
scrawl
4acc25f59c
Use SoundGen with no creature field as fallback
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This fixes the adorable "thump" sounds in the Scrib's idle animation not playing.
2014-12-14 17:52:06 +01:00
scrawl
192626c6f5
SoundGen fix: use Original Creature field only if non-empty
2014-12-14 17:44:03 +01:00
MiroslavR
c5a604453e
Fix several book formatting issues ( Fixes #2204 )
2014-12-14 16:25:27 +01:00
Marc Zinnschlag
97a4b30b59
updated credits file
2014-12-14 14:59:27 +01:00
scrawl
88a2e4c043
Graceful error handling for missing spells/factions ( Fixes #1825 , Bug #2176 , Bug #2203 )
2014-12-14 02:38:27 +01:00
Nik Dyonin
80c92789c2
Fix issue when killed NPC cannot be looted if it was in combat mode before killing.
2014-12-14 02:58:42 +03:00
scrawl
8f29f2667e
Fix rotation order for XYZ rotation keys ( Fixes #1067 )
2014-12-13 15:49:32 +01:00
Marc Zinnschlag
ed5387fb8c
replaced stay [ ignoring implementation with one that does not interfere with other workarounds ( Fixes #2205 )
2014-12-13 15:43:40 +01:00
Marc Zinnschlag
e4f75267d0
in case of arguments not separated with comma the fist token of the next argument was put back incorrectly
2014-12-13 15:40:24 +01:00