Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								594ea39f5d 
								
							 
						 
						
							
							
								
								Revise AI data handling  
							
							... 
							
							
							
							Make Hello 16-bit unsigned as it's intended to be
Get rid of redundant mHasAI boolean
Always save AI data subrecord
Adjust creature and NPC default rating values to Morrowind defaults 
							
						 
						
							2019-02-23 21:00:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b738cc0383 
								
							 
						 
						
							
							
								
								Make normal weapon resistance behavior closer to vanilla (bug  #4384 )  
							
							... 
							
							
							
							Check both the ranged weapon and the projectile before modifying the damage
Don't attempt to apply NPC-specific werewolf damage mult to damage to creatures 
							
						 
						
							2019-02-22 00:01:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								64d5cd17d6 
								
							 
						 
						
							
							
								
								Move werewolf silver damage mult applying into a new function  
							
							
							
						 
						
							2019-02-22 00:01:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								808b8ce8db 
								
							 
						 
						
							
							
								
								Refactor normal weapon resistance  
							
							
							
						 
						
							2019-02-22 00:01:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								5c889f7359 
								
							 
						 
						
							
							
								
								Add creature-with-the-same-model soundgen fallback (bug  #4813 )  
							
							... 
							
							
							
							Creatures will use sounds of the first creature that has the same model in the record store when possible. 
							
						 
						
							2019-01-29 16:29:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								92e45507d8 
								
							 
						 
						
							
							
								
								Weapon sheathing support, including quivers and scabbards (feature  #4673 )  
							
							
							
						 
						
							2018-11-05 11:18:20 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4b1d287eda 
								
							 
						 
						
							
							
								
								Clean up redundant getClass calls in classes  
							
							
							
						 
						
							2018-10-28 17:03:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								9809eef18e 
								
							 
						 
						
							
							
								
								Utilize the default soundgen entries when necessary (bug  #4689 )  
							
							
							
						 
						
							2018-10-21 11:32:23 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bf3f82b9d4 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2018-10-14 21:28:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e06f0b797a 
								
							 
						 
						
							
							
								
								Replace all NULLs to nullptr  
							
							
							
						 
						
							2018-10-09 10:21:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7ef6fa9f61 
								
							 
						 
						
							
							
								
								Remove deprecated GMST get* functions  
							
							
							
						 
						
							2018-08-29 18:38:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7f459f0610 
								
							 
						 
						
							
							
								
								Knockdown and godmode fixes  
							
							... 
							
							
							
							Make sure an incapacitated player is not able to jump
Cleanup of redundant player and godmode checks in creature class
Make sure the player is not knocked down while in godmode 
							
						 
						
							2018-08-28 16:42:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5a4d0cec3a 
								
							 
						 
						
							
							
								
								Use new logging system for game itself  
							
							
							
						 
						
							2018-08-14 23:05:43 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								23d917df9c 
								
							 
						 
						
							
							
								
								Do not use magic numbers in capacity calculations  
							
							
							
						 
						
							2018-07-26 18:06:36 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8281fd903f 
								
							 
						 
						
							
							
								
								Set movement speed to 0 when unconscious (bug  #4519 )  
							
							
							
						 
						
							2018-07-19 20:17:32 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b0a140e714 
								
							 
						 
						
							
							
								
								Disable actor collision only after end of death animation  
							
							
							
						 
						
							2018-06-12 10:00:38 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								977a27ecb7 
								
							 
						 
						
							
							
								
								Do not clear corpses until end of death animation (bug  #4307 )  
							
							
							
						 
						
							2018-06-11 22:29:32 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b8fd530ee1 
								
							 
						 
						
							
							
								
								Do not speak with unconscious creatures  
							
							
							
						 
						
							2017-09-30 21:20:38 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								84657271c7 
								
							 
						 
						
							
							
								
								Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window  
							
							
							
						 
						
							2017-09-24 19:08:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								dd919b9f2c 
								
							 
						 
						
							
							
								
								Do not allow to loot fighting actors during death animation (bug  #3528 )  
							
							
							
						 
						
							2017-08-07 09:55:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								d785344fad 
								
							 
						 
						
							
							
								
								purge all instances of <boost/shared_ptr.hpp>, clean up unused headers  
							
							
							
						 
						
							2017-06-09 19:08:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Ewan Higgs 
								
							 
						 
						
							
							
							
							
								
							
							
								38a2de3c51 
								
							 
						 
						
							
							
								
								convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis  
							
							
							
						 
						
							2017-06-09 16:49:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								14b59e0e4b 
								
							 
						 
						
							
							
								
								Vanilla-like tgm ( fixes   #3798 )  
							
							
							
						 
						
							2017-03-25 22:40:11 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5282556ae0 
								
							 
						 
						
							
							
								
								Show names on combat actors when RMB GUI is active  
							
							... 
							
							
							
							Fixes (#3797 ) 
							
						 
						
							2017-03-22 20:04:29 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rafael Moura 
								
							 
						 
						
							
							
							
							
								
							
							
								05cc69f6f1 
								
							 
						 
						
							
							
								
								Porting more ContainerStoreIterator usage to const version  
							
							
							
						 
						
							2017-02-26 21:24:51 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								6b53541571 
								
							 
						 
						
							
							
								
								Prevent AI actors from hitting unintended targets  
							
							... 
							
							
							
							(Fixes  #3254 ) 
							
						 
						
							2017-02-12 19:51:19 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								e047679595 
								
							 
						 
						
							
							
								
								Fix trying to access stats on non-actors  
							
							
							
						 
						
							2017-02-11 19:59:42 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5d2090684a 
								
							 
						 
						
							
							
								
								Store mHitAttemptActorId in save files  
							
							
							
						 
						
							2017-02-07 01:26:26 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								25c64dbb0f 
								
							 
						 
						
							
							
								
								Make combat engagement logic more like vanilla  
							
							... 
							
							
							
							(Fixes  #2678 , Fixes  #3705 ) 
							
						 
						
							2017-02-07 01:25:12 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								f1f9209814 
								
							 
						 
						
							
							
								
								Creatures now auto-equip shields ( Fixes   #3704 )  
							
							
							
						 
						
							2017-01-08 20:52:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								34851349de 
								
							 
						 
						
							
							
								
								Pass hitPosition by const reference  
							
							
							
						 
						
							2016-09-13 00:59:56 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								bce0166931 
								
							 
						 
						
							
							
								
								Don't play blood effects for resisted hits  
							
							
							
						 
						
							2016-09-12 22:46:32 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a825882c6b 
								
							 
						 
						
							
							
								
								Process death events at the end of the death animation ( Fixes   #1873 )  
							
							
							
						 
						
							2016-06-12 00:04:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8fcc1911d9 
								
							 
						 
						
							
							
								
								Use fCombatDistance as the creature attack range  
							
							
							
						 
						
							2016-06-10 23:47:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c3ef387208 
								
							 
						 
						
							
							
								
								Vanilla-compatible creature/NPC respawning ( Fixes   #2369 ,  Fixes   #2467 )  
							
							
							
						 
						
							2016-02-27 12:53:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d05603c7fe 
								
							 
						 
						
							
							
								
								Directly apply On Target 'When Strikes' enchantments instead of launching a projectile ( Fixes   #3212 )  
							
							
							
						 
						
							2016-02-22 19:42:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fb219fea17 
								
							 
						 
						
							
							
								
								Fix respawning of NPCs/creatures when they were moved to a different cell  
							
							
							
						 
						
							2016-02-10 19:07:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								effe022bb2 
								
							 
						 
						
							
							
								
								Move preload model list to MWClass, preload NPC head/hair  
							
							
							
						 
						
							2016-02-08 20:52:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								32d5dece58 
								
							 
						 
						
							
							
								
								Add count argument to getToolTipInfo  
							
							
							
						 
						
							2015-12-19 16:29:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0d4729dcd5 
								
							 
						 
						
							
							
								
								Use the const version of CustomData::as*  
							
							
							
						 
						
							2015-12-19 16:19:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b0894ea20d 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in hasToolTip  
							
							
							
						 
						
							2015-12-19 16:15:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								04f7a8f8eb 
								
							 
						 
						
							
							
								
								Remove redundant getId function  
							
							
							
						 
						
							2015-12-18 16:58:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								303521002d 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in adjustScale  
							
							
							
						 
						
							2015-12-18 16:46:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								09bdb0ad4b 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in getServices  
							
							
							
						 
						
							2015-12-18 16:44:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3c98f8dde3 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in isPersistent  
							
							
							
						 
						
							2015-12-18 16:41:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3fe3091275 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in isEssential  
							
							
							
						 
						
							2015-12-18 16:39:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4a47fc32fa 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in getBloodTexture  
							
							
							
						 
						
							2015-12-18 16:39:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b082be79f 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in getBaseGold  
							
							
							
						 
						
							2015-12-18 16:28:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								da7ebfde99 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in copyToCell  
							
							
							
						 
						
							2015-12-18 16:27:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								954186fe1e 
								
							 
						 
						
							
							
								
								Accept a ConstPtr in canFly, canSwim & canWalk  
							
							
							
						 
						
							2015-12-18 16:27:18 +01:00