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112 commits

Author SHA1 Message Date
scrawl
ca4fa21d64 removed the attempt to unify activation and use scripts which was incorrect 2012-05-15 20:51:19 +02:00
scrawl
ab6336b745 using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
scrawl
b18ee198b4 use a raycast to determine where to place object, if distance is too far
drop it on the ground
2012-05-15 16:47:23 +02:00
scrawl
d3e162ec83 dropping items works 2012-05-14 17:41:17 +02:00
scrawl
86b6184f43 pMove in a seperate loop with fixed timestep to prevent frame-dependent movement 2012-04-30 23:55:22 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
Sebastian Wick
57ae1bdc43 Merge branch 'master' of https://github.com/zinnschlag/openmw into initocfg
Conflicts:
	apps/openmw/main.cpp
2012-04-04 20:58:02 +02:00
Sebastian Wick
48b7b03453 typo; World::getFallback(std::string key, std::string def) 2012-04-04 16:15:15 +02:00
Sebastian Wick
73705dadf6 parse fallback with boost program option custom validators 2012-04-03 02:14:39 +02:00
Sebastian Wick
ab9c430632 fallback in apps/openmw; fix for apps/mwiniimporter 2012-04-02 20:47:09 +02:00
scrawl
e0631dd9be Merge branch 'master' into minimap
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-04-02 14:38:02 +02:00
Marc Zinnschlag
6022d3ab13 Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.

Conflicts:
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	components/bsa/bsa_archive.cpp
	libs/openengine/bullet/physic.hpp
2012-04-02 12:04:47 +02:00
scrawl
0a5757791c Merge branch 'master' into minimap 2012-04-01 20:17:07 +02:00
scrawl
521b9eec6c Merge branch 'master' into minimap
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwworld/world.cpp
2012-03-30 15:31:07 +02:00
scrawl
4a6d034591 Merge branch 'master' into occlusionquery
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	components/esm_store/cell_store.hpp
2012-03-30 14:39:42 +02:00
Nikolay Kasyanov
b21a6291f7 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwscript/miscextensions.cpp
	apps/openmw/mwworld/world.hpp
2012-03-30 02:50:30 +04:00
scrawl
79c2a2e465 implemented toggleWater (twa); formatting again 2012-03-29 18:33:08 +02:00
scrawl
f497813043 formatting, added Water::setHeight 2012-03-29 15:49:24 +02:00
scrawl
4249d2c536 add getNorthVector method 2012-03-28 03:15:10 +02:00
scrawl
53d4be5cf6 object pickup should work everywhere 2012-03-25 20:52:56 +02:00
Nikolay Kasyanov
5328853445 Feature #37 (In Progress) Render Path Grid
added "togglepathgrid" script command
2012-03-10 18:13:44 +04:00
scrawl
528cff5a59 implemented ChangeWeather script function 2012-02-26 11:51:02 +01:00
scrawl
d77d5080bd implemented GetCurrentWeather script function 2012-02-25 21:34:38 +01:00
scrawl
d9c02ca526 - added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
2012-02-23 21:12:06 +01:00
scrawl
c1fb5ce769 added (incomplete) WeatherManager, created by World 2012-02-21 20:22:46 +01:00
Marc Zinnschlag
db205cf8aa Merge remote branch 'scrawl/next' into test
Conflicts:
	libs/openengine
2012-02-20 14:54:08 +01:00
Marc Zinnschlag
e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
781b16a00e removed bCollision variable from World 2012-02-20 14:07:16 +01:00
Jason Hooks
38a0d1d1c5 Merging in master 2012-02-19 15:39:12 -05:00
scrawl
f81b615976 implemented script functions FadeIn, FadeOut, FadeTo 2012-02-18 18:25:28 +01:00
scrawl
40e23fe26f added twf console command 2012-02-18 16:06:03 +01:00
Jason Hooks
2d0e83a2cf Reversing changes 2012-01-30 00:06:29 -05:00
Jason Hooks
d2b3c1dbac Collision may be working correctly 2012-01-29 18:13:43 -05:00
Jason Hooks
9c73fa6b6d Physics sort of fixed 2012-01-29 17:50:51 -05:00
Cris Mihalache
daa8fb15ce Removed all physics-related code from Engine 2012-01-29 20:51:20 +02:00
Marc Zinnschlag
4b6cd582a7 removed some redundant (and misplaced) functions 2012-01-24 10:45:40 +01:00
Marc Zinnschlag
26c328e73f added some more comments to avoid further confusion 2012-01-23 14:55:00 +01:00
Marc Zinnschlag
16bc374921 animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
Jason Hooks
1d2e77d947 Turning off hardware skinning 2012-01-04 19:47:06 -05:00
Marc Zinnschlag
0f4adc39b3 added animation-related script instructions 2011-11-21 14:08:44 +01:00
Jason Hooks
58f103a75c Adding new insertCellRefList;Collection switched to a set 2011-11-15 23:31:18 -05:00
Jason Hooks
dd46694059 Changing a lot of things in scene and world 2011-11-13 23:14:18 -05:00
Jason Hooks
1083db5582 Hiding debugging 2011-10-30 00:25:29 -04:00
Marc Zinnschlag
583e7221ef silenced a warning and removed some tabs 2011-10-29 09:55:22 +02:00
Jason Hooks
c3a492bf74 Debugging file renamed 2011-10-25 14:06:44 -04:00
Jason Hooks
6efc61b9df Removal of MWScene; Object listing fixed 2011-10-24 13:42:36 -04:00
Jason Hooks
3315de8b4a Naming convention change 2011-10-20 15:02:19 -04:00
Marc Zinnschlag
8bebae17aa Issue #19: More local script related cleanup 2011-10-07 09:52:42 +02:00
Marc Zinnschlag
10778d8c3e Issue #19: factored out local script handling into a separate class
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
2011-10-06 12:30:30 +02:00
Marc Zinnschlag
8da15440e0 Issue #31: added function for creating cell records 2011-09-26 11:11:30 +02:00