Commit Graph

15037 Commits (cdf17f415e5357723aae6d49fb32419d55154f70)
 

Author SHA1 Message Date
Marc Zinnschlag cdf17f415e updated version number 9 years ago
Marc Zinnschlag af5a1bc16b Merge remote-tracking branch 'origin/master' 9 years ago
Marc Zinnschlag b61b732207 fixed an interference with script warning mode and error downgrading (Fixes #2990) 9 years ago
scrawl b89945804c BookPage: implement hit test with margin for error 9 years ago
scrawl 055841e721 Improve cloud lighting 9 years ago
scrawl f0a1434578 Dead actors underwater will float to the surface 9 years ago
scrawl 66925be440 Partially revert 682f30ef9c
This change made dead netch fall through the floor, because the animation moves the creature *below* its external collision box.
9 years ago
scrawl 75f11f781c Use the ScalingLayer for Scroll window 9 years ago
scrawl 79b3f1e6a8 Small cleanup 9 years ago
scrawl 516f2765a1 Use the ScalingLayer for journal, books and scrolls 9 years ago
scrawl a7ad45e73e WindowBase::center use the layer size instead of render window size 9 years ago
scrawl f9932130da Work around MyGUI bug with mouse event coordinates (fixed in git) 9 years ago
scrawl 59aee04ddb Implement ScalingLayer, for layouting of widgets in screen-relative coordinates 9 years ago
scrawl 08a55febc8 Adjust Scroll window layout to better match MW 9 years ago
scrawl 231570f091 travis.yml fix 9 years ago
scrawl 6c12c9a467 Layer renaming fix 9 years ago
scrawl d85d74e615 Use AdditiveLayer for the hit fader 9 years ago
scrawl a90ef8afd0 layer renaming 9 years ago
scrawl 57b9eafa0f osgMyGUI: implement AdditiveLayer 9 years ago
scrawl 51f3a8fec6 osgMyGUI: move Platform methods to the .cpp file 9 years ago
scrawl 7ff168b787 osgMyGUI: add support for layers to insert custom rendering state 9 years ago
scrawl 13c7235b6b Remove old FPS setting code 9 years ago
scrawl 47664e1370 Hide the defunct FPS checkbox in settings menu, added hint text for f3 binding 9 years ago
scrawl a41ebd6695 Comment out object shaders in the settings menu 9 years ago
scrawl 4cc200680c Comment out shadows tab in settings menu 9 years ago
scrawl 2407f393ce Fix double update traversal in screenshot function 9 years ago
scrawl 6e69808129 Fix the frameNumber not being incremented in certain frames 9 years ago
scrawl 0210b87ffc Revert "Fix LightSource crash"
This reverts commit f336c6db87.

Root cause should be fixed in next commit.
9 years ago
scrawl 72252d4f32 Terrain: restore IncrementalCompileOperation 9 years ago
scrawl 7ca8e45d5d Terrain: remove debug code 9 years ago
scrawl ef18f4217f Terrain: create 4x4 terrain chunks per ESM::Cell to improve performance
Improves performance because the number of splatting layers per chunk is reduced, and finer grained frustum culling can be done.
9 years ago
scrawl 95cf13e3f2 Terrain: make the blendmapSize and layerTileSize in FixedFunctionTechnique configurable 9 years ago
Marc Zinnschlag e081eb2c34 Merge remote-tracking branch 'origin/master' 9 years ago
Marc Zinnschlag 7239481672 Merge remote-tracking branch 'scrawl/scrawl-patch-2' 9 years ago
scrawl 8e4e4e5e38 Fix infinite loop in addToLevList 9 years ago
scrawl 489addf772 Don't attempt to run openmw_test_suite on coverity scan branch, since it is not being built 9 years ago
scrawl c996702b56 Fix some uninitialised variables found by static analysis 9 years ago
scrawl f7d0d06134 Compiler: remove unused mNameStartingWithDigit 9 years ago
scrawl 6bf3932279 Fix the check_tabs.sh script choking on QT generated UI files when doing an in-source build 9 years ago
scrawl c23609e22b Cache the light list in LightListCallback
When multiple cameras are rendering, the later cameras can reuse the light lists from the first camera.
9 years ago
scrawl 1cf1c944b7 Don't attempt to render weather particles on the refraction and reflection textures 9 years ago
scrawl 209fa52883 Hide weather particles underwater (Fixes #2701) 9 years ago
scrawl e3b30baff9 clipFudge fix 9 years ago
scrawl 682f30ef9c Fix incorrect uses of PhysicsSystem::getHalfExtents
Did not account for translation of collision box (mMeshTranslation in actor.cpp)
9 years ago
scrawl 46e07e4b19 Head tracking: fall back to target collision box center if the target has no head node 9 years ago
scrawl a5f8ffb83d aimToTarget: Fix the collision box translation not being taken into account 9 years ago
scrawl de97a8a3da Do not allow disabling the player object 9 years ago
scrawl b72d5c5190 Don't play idlestorm animation when swimming 9 years ago
scrawl c0a81030bb Make use of INI settings for the simple water 9 years ago
scrawl 30c828dff0 Include cleanup 9 years ago