Commit Graph

11749 Commits (d00d487c3d66ab96f5944112a3d1f882071e8f41)

Author SHA1 Message Date
scrawl 6f98982bc2 Make sure that health is >= 1 when resurrecting the player (Fixes #2972) 9 years ago
scrawl 05f1fbf593 WindowManager: explicitely pass the ESMStore
Fixes potential crash when the loading screen layout tries to retrieve a GMST value via #{GMST} syntax before the World has been created.

Possibly related to Bug #2854.
9 years ago
scrawl a699b4128a Add isInCell checks to PlaceAt and PlaceItem (Fixes #2873)
Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
9 years ago
scrawl 34f48d63f3 Apply spell absorption once per effect (Fixes #2942) 9 years ago
scrawl bc1f7499ab Do not allow deleting the player object (Fixes #2982) 9 years ago
scrawl 2f9b404094 InstallationPage: properly exit the QThread (Fixes #2210) 9 years ago
scrawl 1264651af7 Fix coverity defects 9 years ago
scrawl e69750905a Fix gcc warning about function casts 9 years ago
scrawl bd68ebac62 GetEffect fix 9 years ago
scrawl 3890afd6f5 Merge pull request #843 from kcat/master
Add HRTF options and fix an incorrect SoundID
9 years ago
Marc Zinnschlag 071ba3a4df Merge remote-tracking branch 'scrawl/werewolf' 9 years ago
scrawl 07b064f616 Rename to lowerCaseInPlace 9 years ago
scrawl e3d3380c8c Remove return value for in-place toLowerStr 9 years ago
scrawl 4dd4c5394b Broken lower-casing fix 9 years ago
scrawl 42d68eb7fb Build fix 9 years ago
scrawl f875597be5 Don't use tolower()
See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
9 years ago
scrawl 1a654fa451 Reset locale after strftime() call 9 years ago
scrawl 152f415b9a Change texture coordinates when falling back to player_hit_01 9 years ago
scrawl 998ef36837 Setting fix 9 years ago
scrawl e520d37c87 Override the field of view for first person meshes (Fixes #858, Fixes #3051) 9 years ago
scrawl 9621b66b78 Move field of view setting to Camera section 9 years ago
scrawl 136a425cec Use the Werewolf field of view override (Fixes #3064)
Need to re-run the settings importer for the feature to work.
9 years ago
scrawl 9d4af59860 Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063) 9 years ago
scrawl 5981e1cbb3 Don't create the werewolf overlay if its texture is not available
Avoiding a warning in the log when Bloodmoon is not installed
9 years ago
scrawl 1f543b4d79 Apply the AiTravel maxRange to AiEscort as well (Fixes #2697) 9 years ago
scrawl 65b5cbe3f7 AiEscortCell complains if no cell was given or cell does not exist 9 years ago
scrawl 965bea45c0 AiEscort makes the actor side with target in fights (Bug #2697)
Also will follow the player through teleport doors.
9 years ago
scrawl 4e678ce6b3 Handle mCellId in AiEscort 9 years ago
Paul Cercueil 0765ff3ba2 mwrender: Add missing includes
Those missing includes were causing the build to fail when compiled with
USE_GLES set.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
9 years ago
Chris Robinson 91cd6be11b Use the correct SoundId for NPC "land" sounds 9 years ago
Chris Robinson c75303b652 Add an option to select and enable HRTF 9 years ago
Marc Zinnschlag 03a0b1fbfd Merge remote-tracking branch 'origin/master' 9 years ago
scrawl 53158d29b1 stopSound crash fix 9 years ago
scrawl 66bcd2fd68 Write save games to a memory stream first
Two motivations for doing this:

- If the user chooses to overwrite existing save file, and there is an exception during the save process, the existing file will not be lost.
- Many small writes to a file are slow. Very slow. Writing to memory first then writing the completed file to disk appears to be ~500% faster.
9 years ago
scrawl 67a6a8f5d4 Make projectiles receive lighting 9 years ago
scrawl 6181594251 Disable freezeOnCull for magic projectile particles 9 years ago
scrawl a8938589f6 Magic projectiles rotate during flight 9 years ago
scrawl 3f93af4181 Projectiles interact with the water surface (Fixes #2986) 9 years ago
Marc Zinnschlag 49b37ce8bf Merge remote-tracking branch 'scrawl/geteffect' 9 years ago
scrawl 8e9571d155 Double buffer the light StateAttributes and StateSets
Fixes a race condition where the position of a light could jump a frame ahead.
9 years ago
scrawl f22982d251 Merge pull request #835 from sandstranger/opengles1
enable opengl es1
9 years ago
scrawl 5f349b9a6e Support effects with attribute/skill argument in OpGetEffect 9 years ago
scrawl 1ec338f19d Don't attempt to load external keyframes for non-NIF files 9 years ago
scrawl 795f6d77f2 Cache the Animation's Skeleton 9 years ago
Marc Zinnschlag e0c9265148 Merge remote-tracking branch 'origin/master' 9 years ago
scrawl 389b168d5f Restore OpGetWaterLevel to vanilla behaviour 9 years ago
scrawl d0c6b407b4 Fix isUnderwater checks being off by one for exterior cells 9 years ago
scrawl 86881bcf39 In first person mode, attach sound listener to the camera 9 years ago
sandstranger 238a5824be add custom new variable fot Qt 9 years ago
Chris Robinson f19f1c47c8 Fix playing pending voices without a Ptr 9 years ago