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102 commits

Author SHA1 Message Date
scrawl
63cb91db2e Add --export-fonts command line option 2014-08-11 20:40:02 +02:00
scrawl
a18cec7c8e Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719) 2014-08-01 16:25:41 +02:00
scrawl
9a26cf22e6 Implement toggleMenus 2014-06-20 18:51:00 +02:00
scrawl
3788fb042e Implement MenuTest script instruction (Fixes #1454) 2014-06-10 18:49:42 +02:00
scrawl
e0d6670ac4 Move video skip detection to WindowManager
Fixes a bug where skipping using Esc would not work if a mouse button had been pressed previously
2014-06-10 01:57:54 +02:00
Digmaster
ee7b5fa5c2 Fixed crash when Esc-ing out of Save "are you sure" dialog. 2014-05-27 04:38:13 -04:00
Digmaster
e0356cf89d Added support to close modal windows with Esc 2014-05-27 03:00:31 -04:00
Digmaster
e3e51324a4 Esc button exits all non-modal GUI windows 2014-05-26 23:13:37 -04:00
scrawl
028e00c98f Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
scrawl
c98bea2a88 Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip 2014-05-11 02:27:43 +02:00
scrawl
6381b1e938 Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
This limitation could be removed post-1.0 by serializing the state of open windows.
2014-05-02 11:20:43 +02:00
scrawl
17bb8d7f9a Fixes #1252: Add item/magic keybindings to savegame 2014-05-01 21:16:32 +02:00
scrawl
27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
2014-04-28 11:29:57 +02:00
scrawl
e8210c92c6 Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
scrawl
5906d795c0 Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
Emanuel Guevel
8824af30b4 Allow to display message box outside of dialogue window 2014-02-11 18:26:57 +01:00
scrawl
1deb0a7cdf Savegame dialog: Set key focus to editbox 2014-02-01 18:42:01 +01:00
scrawl
e0de76a6f7 Save/load global map 2014-01-25 19:06:14 +01:00
scrawl
f09328ca84 Clear global map overlay when starting/loading a game 2014-01-25 13:34:56 +01:00
scrawl
d01f89b153 Rewrite some awful code 2014-01-11 00:24:21 +01:00
scrawl
32ff3b530c Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
scrawl
a3017e16d4 Don't allow changing the spell that is being cast mid-animation 2013-12-26 22:32:39 +01:00
Emanuel Guevel
357ecd92b2 Do not display negative stat values
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
2013-12-10 00:41:36 +01:00
scrawl
f695deb29d Remember window positions 2013-12-05 15:46:23 +01:00
scrawl
7f735c2c4c Release and show the cursor when focus lost 2013-11-20 16:07:14 +01:00
scrawl
5a4bd9b202 Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
scrawl
cab535dd69 Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
scrawl
d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
Chris Robinson
2bac4566c0 Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwscript/statsextensions.cpp
2013-08-08 00:09:29 -07:00
PLkolek
8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
Emanuel Guevel
d054366460 Permit to force hiding GUI windows 2013-08-06 12:34:35 +02:00
Emanuel Guevel
8f8362d2c4 Expose sneak indicator widget through WindowManager 2013-08-03 03:03:29 +02:00
Marc Zinnschlag
3642562959 Merge remote-tracking branch 'scrawl/master' 2013-07-30 08:11:40 +02:00
scrawl
3961c276b8 Added enemy health meter 2013-07-30 06:00:20 +02:00
Sebastian Wick
7b40e57ba1 Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
scrawl
6164e5bae6 Restored window resizing 2013-07-29 02:32:08 +02:00
scrawl
03682184c6 Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 2013-06-16 18:06:55 +02:00
scrawl
495aeb5d3b Merge branch 'master' into HEAD
Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp
2013-06-12 12:34:33 +02:00
scrawl
daab4f55a3 Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
Glorf
0539ca6a9c Bugfix #778 2013-05-16 13:35:28 +02:00
scrawl
c41f119ba6 Added new game button 2013-05-15 17:54:18 +02:00
Marc Zinnschlag
e14cb6853f Merge remote-tracking branch 'scrawl/containerui' 2013-05-11 19:23:02 +02:00
scrawl
0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00
kpp
24d619d6b4 Changes the logic of WindowManager::messageBox()
Fixes removeItem
Fixes addItem
2013-05-10 14:06:25 +04:00
Glorf
57f22c77c0 Bugfix #732 part 1 2013-05-03 12:44:27 +02:00
Glorf
6222b3f52a Bugfix #744 2013-04-29 17:19:20 +02:00
Britt Mathis
6128b9276f Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
scrawl
43cdbd033d Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips 2013-04-03 21:17:31 +02:00
scrawl
05a5cb3ae4 Improved responsiveness of the inventory window when resizing. 2013-04-03 00:27:29 +02:00
scrawl
b0199c703c Companion UI 2013-03-31 13:13:46 +02:00