Commit Graph

10695 Commits (d1736ad0c8f10cea05baec60bede218e4fd1f6b0)

Author SHA1 Message Date
Andrei Kortunov 977a27ecb7 Do not clear corpses until end of death animation (bug #4307) 7 years ago
Bret Curtis 7310e3c8c2
Merge pull request #1748 from akortunov/bookfix
Do not show any book text after last <BR> tag
7 years ago
Andrei Kortunov a42c663fd7 Do not interrupt scripted animations by death animation (bug #4286) 7 years ago
Andrei Kortunov d0619cfb35 Play death animation for non-persisting actors with 0 health (bug #4291) 7 years ago
Andrei Kortunov 6099735c60 Early out only when scripted animation is playing 7 years ago
Andrei Kortunov e234dd2a36 Do not interrupt scripted animations 7 years ago
Andrei Kortunov 66a46ff03c Do not show any book text after last <BR> tag. 7 years ago
Capostrophic d43766d3c9 Make WakeUpPC interrupt waiting if it was supposed to be (fixes #3629) 7 years ago
Andrei Kortunov acd3cba5fa Store previous items in the savegame 7 years ago
Andrei Kortunov 9fd2d57b86 Move previous items to player 7 years ago
Andrei Kortunov f977c6876f Bound items: store item ID instead of pointer 7 years ago
Andrei Kortunov 4de9d9fa77 Split adjustBoundItem() 7 years ago
Andrei Kortunov d1b1cb748d Reequip previous item only if the expired bound item was equipped 7 years ago
Andrei Kortunov 9b72a6ac69 Use the MWWorld::Ptr() instead of string ID 7 years ago
Andrei Kortunov 0375bedab2 Equip previous item after a bound item expires (bug #2326) 7 years ago
Andrei Kortunov ae87e0d3fc Do not reset mUpperBodyState for weapon->weapon switch (regression #4446) 7 years ago
Andrei Kortunov 4ba361fea6 Unhardcode sunset and sunrise settings (bug #1990) 7 years ago
Marc Zinnschlag 7d9de93fd3 Merged pull request #1477 7 years ago
Marc Zinnschlag 551a69f1b1 Merged pull request #1559 7 years ago
Marc Zinnschlag 76972bb2f6 Merged pull request #1709 7 years ago
Andrei Kortunov 6ed2773299 Do not stack return packages 7 years ago
Andrei Kortunov 74a2cbe696 AI: return back after pursuit 7 years ago
Andrei Kortunov 3d0631cfcc Store last AI package in savegame 7 years ago
Andrei Kortunov 3a0ee78d2b AiTravel: store mHidden flag in savegame 7 years ago
Andrei Kortunov 2f5beb8853 Remove unnecessary hack 7 years ago
Andrei Kortunov 57d686131e Remove redundant condition 7 years ago
Andrei Kortunov 5105c67642 Add mHidden field to AiTravel 7 years ago
Andrei Kortunov 81f29d8dcd AiWander: resume moving to destination after combat 7 years ago
Andrei Kortunov 18ff097e4a Add the parameter to AiSequence::stack() to control ability to cancel other AI packages 7 years ago
Andrei Kortunov 9d27eb197f AiWander: return to initial position only after combat 7 years ago
Bret Curtis 61c969e970
Merge branch 'master' into hitboxfix 7 years ago
Capostrophic b274931165
Revert erroneous changes 7 years ago
Capostrophic dd2a11b243
Merge branch 'master' into goodbye 7 years ago
Capostrophic 24c1ee7744 Use relative stat difference for haggling 7 years ago
Capostrophic b7026df551 Improve the offered price formula (Fixes #2222) 7 years ago
Andrei Kortunov fed10e87aa Store integer actor ID in AI packages (bug #4036) 7 years ago
Marc Zinnschlag 9d0ce25052 Merged pull request #1738 7 years ago
Marc Zinnschlag 7899f44173 Merged pull request #1619 7 years ago
Andrei Kortunov fea34bd73f Added support for per-group animation files 7 years ago
Capostrophic 11103211c5 Make Goodbye and Choice choices mutually exclusive 7 years ago
Marc Zinnschlag 21ea49fe83 Merge remote-tracking branch 'capostrophic/physics' 7 years ago
Capostrophic 1a354f88ac Make choices trigger goodbye if Goodbye is used (fixes #3897) 7 years ago
Andrei Kortunov 1b9edbe119 Add unequip animation during stance switching (bug #4327) 7 years ago
Andrei Kortunov bde1d07d4e Use hitboxes and focused object for touch spells (bug #3374) 7 years ago
Andrei Kortunov 4666a6a0ab Use default hit formula as fallback 7 years ago
Andrei Kortunov 9e5d577a71 Aim from center of attacker to center of target 7 years ago
Andrei Kortunov f5dc9f0162 Use hitbox cone only as fallback 7 years ago
Andrei Kortunov ab433102a4 Increase hit distance for player by halfExtents 7 years ago
Marc Zinnschlag 7b4a69ff2f Merged pull request #1728 7 years ago
Marc Zinnschlag 362aa23546 Merged pull request #1724 7 years ago
Marc Zinnschlag 2ab31b0c18 Merged pull request #1723 7 years ago
David Cernat 04a2025340 Fix crash when adding items to certain disabled creatures (bug #4441) 7 years ago
Marc Zinnschlag cd7268e9af Merge remote-tracking branch 'akortunov/effectResistFix' into openmw-44 7 years ago
Capostrophic c14536a399 Update faction-owned items confiscation 7 years ago
Capostrophic 3810ade67a Don't make unnecessary faction ID searches 7 years ago
Capostrophic 191cc76378 Consider faction ownerships in item stolen checks (fixes #4293) 7 years ago
elsid dba79f4d4d
Fix warnings: catching polymorphic type by value
openmw/apps/openmw/mwworld/worldimp.cpp: In member function ‘virtual bool MWWorld::World::findExteriorPosition(const string&, ESM::Position&)’:
openmw/apps/openmw/mwworld/worldimp.cpp:2650:25: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
             catch (std::invalid_argument)
                         ^~~~~~~~~~~~~~~~
openmw/apps/openmw/mwworld/worldimp.cpp:2654:25: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
             catch (std::out_of_range)
                         ^~~~~~~~~~~~

openmw/components/widgets/numericeditbox.cpp: In member function ‘void Gui::NumericEditBox::onEditTextChange(MyGUI::EditBox*)’:
openmw/components/widgets/numericeditbox.cpp:41:21: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
         catch (std::invalid_argument)
                     ^~~~~~~~~~~~~~~~
openmw/components/widgets/numericeditbox.cpp:45:21: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
         catch (std::out_of_range)
                     ^~~~~~~~~~~~
7 years ago
Andrei Kortunov be394870e4 Fix regressions in spell resistance 7 years ago
Andrei Kortunov 84c8fb9df7 Add pursue package only when crime was reported (bug #4433) 7 years ago
Andrei Kortunov 24863f620b RotateWorld: rotate around world axis (bug #4426) 7 years ago
scrawl cfdf99f601
Revert "Merged pull request #1573"
This reverts commit 7324bd368f, reversing
changes made to 810e4416f6.
7 years ago
scrawl 99ffaafe30
Revert "Merge pull request #1701 from akortunov/standfix"
This reverts commit da47fc79f5, reversing
changes made to 7324bd368f.
7 years ago
Marc Zinnschlag b151a89528 Merged pull request #1568 7 years ago
Marc Zinnschlag 832b4bb778 Merged pull request #1659 7 years ago
Andrei Kortunov 1abff5365b Capitalize enchanted items names again in spells window 7 years ago
Andrei Kortunov afae398b5c Use utf8 lowercase function for journal index to avoid code duplication 7 years ago
Andrei Kortunov b5374029e5 Implement case-insensitive search in spell window 7 years ago
Andrei Kortunov 9ac752ea70 Implement filtering in the spells window 7 years ago
Bret Curtis da47fc79f5
Merge pull request #1701 from akortunov/standfix
Do not apply queue movement for standing actors
7 years ago
Marc Zinnschlag 7324bd368f Merged pull request #1573 7 years ago
Marc Zinnschlag 1564a3f6aa Merged pull request #1713 7 years ago
Marc Zinnschlag 2f958881b7 Merged pull request #4413 7 years ago
declan-millar b8df4b7c5a Tidy in-code comment 7 years ago
declan-millar 844aef85f3 Replace spelling: soulgem -> soul gem in code comment 7 years ago
declan-millar 9ed4f33048 Replace spelling: soulgem -> soul gem 7 years ago
declan-millar 028b528c0b Get soul magnitude before checking the rebalance setting 7 years ago
declan-millar 9346a552fa Use Rebalance soulgem values option to set soulgem value 7 years ago
declan-millar 78e79d5775 Add advanced option to Rebalance soulgem values to the launcher 7 years ago
declan-millar 4b1247597e Use soulgem value rebalance formula from morrowind code patch 7 years ago
Capostrophic 867a5938ca Don't reset sneaking camera offset while in GUI (fixes #4420) 7 years ago
Bret Curtis 67c381df4e
Merge pull request #1708 from akortunov/refidfix
fix GCC warnings
7 years ago
Andrei Kortunov a68de93308 Initialize srate variable in openal_output 7 years ago
Andrei Kortunov e5db5e2651 Fix 'maybe-uninitialized' warning in openal_output 7 years ago
Andrei Kortunov df459199dd Avoid left shift of negative value 7 years ago
Bret Curtis caf1760251
Merge pull request #1707 from akortunov/weaponreach
Display weapon reach on tooltips in feet
7 years ago
Andrei Kortunov 164e3d12fe Display weapon reach on tooltips in feet. 7 years ago
Bret Curtis c75d774356
Merge pull request #1692 from akortunov/playsound
Prevent PlaySound overlapping
7 years ago
Andrei Kortunov f8655d2425 Use actor's physics position as a ray origin in tracer 7 years ago
Capostrophic e32f38b939 Allow jumping when you're stuck on a slope (fixes #4221) 7 years ago
Capostrophic 409d466e42 Make 0/0 encumbrance 0% encumbrance 7 years ago
Capostrophic ba077e7291 Fix movement fatigue loss encumbrance calculation (fixes #4413) 7 years ago
Capostrophic 1c9fba9a8c Fix jumping encumbrance calculation 7 years ago
Marc Zinnschlag 0f22600a98 Merged pull request #1703 7 years ago
Marc Zinnschlag b7cce1a665 Merged pull request #1702 7 years ago
David Cernat 32d71de2f5 Update MapWindow every frame, not just when it's open (bug #4279) 7 years ago
Alf Henrik Sauge feeee50a88 Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
7 years ago
Marc Zinnschlag 3197ebd8e7 Merged pull request #1694 7 years ago
Andrei Kortunov b15bed8e22 Avoid excessive loadSound calls 7 years ago
Marc Zinnschlag 53b6ef6f8c minor code cleanup 7 years ago
Andrei Kortunov 17222eb821 Get rid of unnecessary find 7 years ago