Commit Graph

10695 Commits (d1736ad0c8f10cea05baec60bede218e4fd1f6b0)

Author SHA1 Message Date
scrawl f47429d575
Merge pull request #1635 7 years ago
scrawl ff7f964643
Merge pull request #1636 7 years ago
Andrei Kortunov fed3e56fc1 Weather manager: get rid of World dependency 7 years ago
Andrei Kortunov 53ef345680 Update magic effect particles after building new animation (bug #2254) 7 years ago
Andrei Kortunov a0a30cdbf5 AI: hide torches during bad weather (bug #4334) 7 years ago
Andrei Kortunov bd6c7de579 Do not unequip two-handed weapon when equipping torch 7 years ago
Capostrophic 5b49248d6e
Restrict opening doors to bipedal actors (Fixes #4313) 7 years ago
scrawl edb57306b6
Merge pull request #1628 7 years ago
scrawl 7a5748a9f1
Merge pull request #1632 7 years ago
elsid a26483ab26 Fix memory leak
There is no delete for TextFormat objects in PageDisplay destructor.
7 years ago
elsid 26df0e6ebd Remove duplicated include 7 years ago
Andrei Kortunov e0aa5e8e79 Prevent overlapping for journal and books scrolling 7 years ago
Andrei Kortunov 62c04c6758 Unstack soulgem, added via AddSoulGem console command (bug #4351) 7 years ago
scrawl e81faf5f2f
Add an option to disable GUI keyboard navigation (Bug #4333) 7 years ago
scrawl 870c658500
Remove missing souls, remove some runaway exceptions (Fixes #4111) 7 years ago
scrawl 7f39dbb129
Merge pull request #1626 7 years ago
Harald H d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
7 years ago
Thunderforge dfcd243150 Remove the word "interior" from cell not found message 7 years ago
scrawl bf78c18296
Merge pull request #1624 7 years ago
scrawl 148cda254d
Merge pull request #1617 7 years ago
Capostrophic 3b922d810a Don't use floating point arithmetics for formatted count (Bug #4346) 7 years ago
Capostrophic 60a663ef58 Account for all possible count values in getCountString (Bug #4346) 7 years ago
Chris Robinson 01dbac7b15 Don't use a different setting for distant viewing distance 7 years ago
Chris Robinson 41669467ae Make settings for distant fog parameters 7 years ago
Chris Robinson 4caa7c9674 Workaround older MSVC quirk 7 years ago
Chris Robinson 154cc8c659 Use alternate fog parameters when distant land is enabled
This allows the distant land to actually be seen when the user enables it. The
values used are replicated from MGE XE's default settings and should probably
be exposed somewhere.
7 years ago
Chris Robinson 6d557fec8e Increase the far clip plane when distant terrain is enabled 7 years ago
Capostrophic d371bebb33 Prevent items in a container owned by a dead actor from being counted as stolen (Bug #4328) 7 years ago
Capostrophic cc0c6ddaa6 Account for empty victimRef (Bug #4328) 7 years ago
scrawl 839196e4fa
Force normal polygon mode for the map camera (Fixes #4235) 7 years ago
scrawl 9e9c278527
Merge pull request #1597 7 years ago
Capostrophic 929fc68160
Consider items with dead owner not stolen (fixes bug #4328) 7 years ago
Miloslav Číž db6107f12f
Merge branch 'master' into screenshot360 7 years ago
scrawl 31d7e6af32
Merge pull request #1608 7 years ago
Capostrophic 089666dd68
Round up displayed encumbrance 7 years ago
Capostrophic 99360e132f
Only display "new journal entry" message in dialogue if there *is* a new entry 7 years ago
Daniel Vukelich 3bdd989a50 Remove numeric quicksave slot IDs
When multiple quicksaves occurred in quick succession, the numeric order
of the saves could not be guaranteed.  To prevent players from getting
confused as to why their saves appear out of order, don't number them.
7 years ago
scrawl 123f7b83d5
Make the CompositeMapRenderer use available time and add related setting 7 years ago
scrawl a708ac488e
Don't call Store::setUp() unnecessarily
Fixes a threading issue with ESM::Land store caused by calling setUp() while it's being used.
7 years ago
scrawl 5bb7d76913
Merge pull request #1605 7 years ago
scrawl 899d464b0d
Cap the rain emitter's frame time (Fixes #4314) 7 years ago
scrawl f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons (Fixes #4225, Fixes #4320) 7 years ago
Andrei Kortunov f626a7fcc7 Take in account PC rank during disposition calculation (bug #4322) 7 years ago
scrawl b1b8e31562
Use unique_ptr over new/delete (Fixes #4305) 7 years ago
scrawl 89c6b59c30
Merge pull request #1602 7 years ago
Ilya Zhuravlev 8d44d3124e Android: Add callbacks for basic cursor handling. 7 years ago
Ilya Zhuravlev 455f718394 Android: register a virtual controller definition 7 years ago
Daniel Vukelich 3af8f63895 Use unsigned integer types for QuickSave indices 7 years ago
Bret Curtis 588c1df0f0
Merge pull request #1599 from xyzz/android
Update android port.
7 years ago
Ilya Zhuravlev d2121ccd62 Update android port. 7 years ago
Daniel Vukelich f09fd6795c Follow openmw style guide 7 years ago
scrawl 2caaa48b91
Workaround to make sure message box remains on top (Fixes #4298) 7 years ago
scrawl e2e48e0a50
Add default value for 'sAnd' GMST (Fixes #4269) 7 years ago
scrawl d9d8de3061
Catch exceptions in updateWindowManager (Bug #4269) 7 years ago
Daniel Vukelich 97924d97c7 Add the option for multiple quicksave slots
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached.  After that, the oldest quicksave slot will
be replaced each time you quicksave.  Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
7 years ago
Andrei Kortunov eccb49da18 Do not summon the bound bow if there is no suitable ammo 7 years ago
Andrei Kortunov b995617559 implement rateAmmo() function 7 years ago
scrawl dd5ebe225b
Merge pull request #1580 7 years ago
scrawl bba9a8dd91
Don't update off-screen animations
Make flying creatures animate in-place when out of processing range
7 years ago
scrawl 1522bda60b
Fix crash in getDistance when invoked before the game starts 7 years ago
scrawl 83726ee06a
Fix Reset Controls button not functioning properly 7 years ago
scrawl c7f60a6dc8
Merge pull request #1595 7 years ago
scrawl f6ca7295a6
Revert "Merge pull request #1595"
This reverts commit 7ef7b1a7b1, reversing
changes made to 9e7e4de0ab.
7 years ago
scrawl 7ef7b1a7b1
Merge pull request #1595 7 years ago
scrawl 9e7e4de0ab
Merge pull request #1594 7 years ago
Andrei Kortunov dba071f881 Remove the 'Screenshot saved' message (bug #4191) 7 years ago
Thunderforge bd072b131b Moving controller file out of the controllers subdirectory 7 years ago
Andrei Kortunov b277b83810 Display the 'Screenshot saved' message after the screenshot saving (bug #4191) 7 years ago
Bret Curtis c3c3fbc68e overriden -> overridden 7 years ago
Thunderforge 3f7143556a Providing different mappings depending on the version of SDL installed 7 years ago
Miloslav Číž 3b741dc4b7 Revert "Add slider for refraction size in settings window"
This reverts commit ee40b41285.
7 years ago
scrawl 57257d057f
Remove unintended jump cooldown (Fixes #4250) 7 years ago
scrawl b8c25e6bff
Use the correct priority of animation sources in getStartTime (Fixes #4263) 7 years ago
scrawl 993982628d
Merge pull request #1590 7 years ago
Andrei Kortunov 1a58171e86 Do not allow to sell items from containers with zero capacity (bug #4268) 7 years ago
Andrei Kortunov ba46473038 Do not skip weather transitions from SetPos script command (bug #3603) 7 years ago
scrawl e9ecaf712b
Merge pull request #1584 7 years ago
scrawl 7d62f05f81
Merge pull request #1583 7 years ago
Andrei Kortunov 0e04a26ef6 Set duration of magic effects from ingredients (bug #4261) 7 years ago
Andrei Kortunov c908ad2fba Do not allow to place actors underground via SetPos (bug #3783) 7 years ago
Chris Robinson 08e947319a Restore exception throwing to the decoder 7 years ago
Miloslav Číž ee40b41285 Add slider for refraction size in settings window 7 years ago
Chris Robinson 06ae61479a If a sound effect fails to load, substitute silence. 7 years ago
scrawl 9cee439e37
Merge pull request #1577 7 years ago
scrawl 1d823d8ae1
Merge pull request #1579 7 years ago
scrawl b12cd1f5b2
Merge pull request #1581 7 years ago
Chris Robinson aecf74e7bb Don't throw exceptions from the audio decoder 7 years ago
Andrei Kortunov 744859f327 Take in account armor condition in the armor rating calculation (bug #4246) 7 years ago
Miloslav Číž a142a67972 Add default settings for 360 screenshots 7 years ago
Miloslav Číž b69c16e682 Add setting option to scale water refractions 7 years ago
Allofich 7e87ce8787 Prevent combat on/off cycling for calmed actors 7 years ago
Allofich e0c54b3f39 Stop guards trying to arrest player when calm
(Fixes #3863)
7 years ago
Andrei Kortunov a28cc37501 Do not sell ingredients from organic containers 7 years ago
Andrei Kortunov 29b2308b2c Do not display cyrillic soft/hard signs in the journal index 7 years ago
Andrei Kortunov b6ae7f3cc8 Do not add greetings to the journal index (bug #4342) 7 years ago
scrawl ff1226c96b
Merge pull request #1575 7 years ago
Andrei Kortunov 8decd35607 Fixes crash on quickload from the container menu (bug #4239) 7 years ago
Miloslav Číž 37aa761283 Change spherical screenshot filtering to nearest 7 years ago
scrawl 47a5229eed
Merge pull request #1564 7 years ago
scrawl 59bfd670c0
Merge pull request #1571 7 years ago
Grigorii Latyshev 2abb1a2ec2 Added checkMagicka parameter 7 years ago
Grigorii Latyshev 9fe5a4d236 Revert condition changes 7 years ago
Grigorii Latyshev dab72b45db Move mana reducing code back 7 years ago
Andrei Kortunov b9d9660efd Update music state in the menu mode (bug #3664) 7 years ago
Andrei Kortunov f7f8dfaf2a AiWander: do not allow flying/swimming creatures to use pathgrid 7 years ago
scrawl c50b18b3bb
Move PathgridGraph out of CellStore
By definition this is not 'Mutable state of a cell' and does not belong in CellStore.

This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
7 years ago
scrawl 5fe68ab062
Merge pull request #1419 7 years ago
scrawl fee2e946d1
Merge pull request #1565 7 years ago
Grigorii Latyshev ce32462358 Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*) 7 years ago
Andrei Kortunov dea7d0beff Do not interrupt swim and sneak idle animations during attack (bug #4122) 7 years ago
scrawl 88ec6179ff
Merge pull request #1566 from akortunov/guifixes
Set default values for class and birthsign select menus
7 years ago
Andrei Kortunov 55db3c2712 Set default values for class and birthsign select menus (bug #4226) 7 years ago
Grigorii Latyshev 32096ae0cc Fix displayed spell success chance in God Mode 7 years ago
scrawl 665ca5b2d5
Merge pull request #1558 from akortunov/rusjournal
Cyrillic journal index (bug #2485)
7 years ago
scrawl 8226c8dc92
Merge pull request #1560 from akortunov/guifixes
Fix the Topics button position if the Tribunal is not installed
7 years ago
scrawl f5c075b188
Merge pull request #1563 from drummyfish/throwfix
Make thrown projectiles rotate (#4216)
7 years ago
Grigorii Latyshev a7c953b318 Display 0 chance for spell if player does not have enought magic energy 7 years ago
Miloslav Číž 4373fea21e Correct projectile rotation 7 years ago
Miloslav Číž d0a299caab Rotate thrown projectiles around the bb center 7 years ago
Miloslav Číž 38bda3bd71 Do not save thrown state for projectiles 7 years ago
Andrei Kortunov 94c0e3ed10 Move toUpper() from StringUtils to the JournalViewModel 7 years ago
Andrei Kortunov a8bf4cdd98 Remove redundant include 7 years ago
Miloslav Číž 3dbcda6686 Make use of mEffectAnimationTime for projectile rotation 7 years ago
Miloslav Číž 2b9a0a7732 Save new projectile state 7 years ago
Andrei Kortunov 4f190bf7f4 Do not show carriage return characters (bug #3696) 7 years ago
Andrei Kortunov 4d384889af Fix the Topics button position if the Tribunal is not installed 7 years ago
Miloslav Číž de42aa9d03 Make thrown projectiles rotate 7 years ago
Andrei Kortunov 86a17b1e3e Get rid of the redundant Utf8Stream when during journal index creation 7 years ago
Andrei Kortunov 3571f7f413 Remove getEncoding() from WindowManager 7 years ago
Andrei Kortunov 5f41f7c48d Clean code up a bit 7 years ago
Andrei Kortunov ba91cd658b Convert topic name to Unicode 7 years ago
Andrei Kortunov f0ca3eabd3 Merge from upstream master 7 years ago
Andrei Kortunov a83a43e376 Determine when need to use the Cyrillic journal index 7 years ago
scrawl 719255c5c6
Merge pull request #1557 from akortunov/journalfix
[Feedback needed] Handle 128px Tx_menubook_topics textures
7 years ago
Andrei Kortunov ce5bdd6361 Split the JournalBooks::createTopicIndexBook() 7 years ago
Andrei Kortunov a391990f2a Provide multibyte toLower() and single chars comparator 7 years ago
Andrei Kortunov 4dcaf040e6 A Russian journal index 7 years ago
Andrei Kortunov 60d0c83cca Handle 128px Tx_menubook_topics textures 7 years ago
Miloslav Číž ea2bbce68a Fix memory leak in WindowManager 7 years ago
Miloslav Číž df61a30259 preincrement 7 years ago
Miloslav Číž ddbf6c162f use linear filtering for the cubemap 7 years ago
Miloslav Číž fc507c66f7 remove no longer needed stuff 7 years ago
Miloslav Číž 3ae5310567 use loading screen to freeze the screen 7 years ago
Miloslav Číž 2b5f147545 allow non-power-of-2 sized cubemaps 7 years ago
scrawl 36f4f0ef85 Don't increase simulationTime while the game is minimized (Fixes #4211) 7 years ago
Miloslav Číž 902862aa8b display confirming message for all screenshots 7 years ago
Miloslav Číž bccff768ff select closest power of 2 resolution for the cubemap 7 years ago
Miloslav Číž 56c74fb96f add scene switch node 7 years ago
Miloslav Číž 1a4f351e3d move camera freeze code 7 years ago
scrawl cf40d19d7d
Merge pull request #1551 from thegriglat/abs
Change abs to std::abs
7 years ago
scrawl 60fba7acd8 Fix reorder warning 7 years ago
scrawl c36d250044 Parse dialogue text for keywords after the resultscript runs (Fixes #4210) 7 years ago
scrawl 7c5d2a1ac4 Update dialogue topics list after result script is run
Regression from 0.42.
7 years ago
Miloslav Číž af38d3a47d get rid of sphericalscreenshot class 7 years ago
Miloslav Číž 226fb9c26b render cubemaps in OGL coordinates 7 years ago
Miloslav Číž 1c3d45f641 dirty 360 screenshot GPU setup 7 years ago
Miloslav Číž 823218bb61 freeze screen during screenshot taking 7 years ago
Grigorii Latyshev 6e4f6c4bd5 Change abs to std::abs 7 years ago
scrawl a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
use fProjectileMaxSpeed for ranged weapons distance (fixes #4192)
7 years ago
scrawl 98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
Item models reworking
7 years ago
Miloslav Číž 1ab854446c remove unused include 7 years ago
Andrei Kortunov 8c0dcd8b2b Do not track a nearest actor during combat and pursue (bug #4179) 7 years ago
Miloslav Číž 511a5686da planet mapping adjustment 7 years ago
Miloslav Číž 4fc532d873 reference screenshot settings only from one place 7 years ago
Miloslav Číž d71d984cfa more unused stuff cleanup 7 years ago
Miloslav Číž 525f8b4d8e get rid of special key for 360 screenshot 7 years ago
rexelion f0649849b8 changed variable name to be more descriptive 7 years ago
Andrei Kortunov 9943bd4d74 AiWander fast forwarding improvements (bug #3638) 7 years ago
Andrei Kortunov 03f129b53c remove redundant allowedToInsertItems() function from ItemModel 7 years ago
Andrei Kortunov 99517d83ea Bound items detection refactoring 7 years ago
Andrei Kortunov a02124f884 Handle item owners during pickpocketing 7 years ago
scrawl f1aeb416ec Disable Activate key when textinput is active (Bug #4151) 7 years ago
scrawl b06512a60d Fix error message that referred to the wrong file (Bug #4159) 7 years ago
scrawl 1afbf99f74 Make movement keys not function in text input mode 7 years ago
Miloslav Číž 1f49612ca3 enable water effects for 360 screenshots 7 years ago
Miloslav Číž 319ed2f9b8 disable 360 screenshots in vanity/preview mode 7 years ago
Miloslav Číž 497b33e403 small corrections 7 years ago
rexelion 69a56eaea3 don't initialise rangeAttackOfTarget 7 years ago
Miloslav Číž 9ab3a0c44b set cubemap width differently 7 years ago
Miloslav Číž 5baff05bac add cubemap mapping 7 years ago
Miloslav Číž 5a07d135ae add settings for cubemap size 7 years ago
Andrei Kortunov 3694b6ec90 Move onClose() check to item models 7 years ago
Andrei Kortunov ac33ff9482 Move onDropItem() check to item models 7 years ago
Andrei Kortunov 3604b73d60 Move onTakeItem() to item models 7 years ago
Miloslav Číž 43c49e2f31 delete accidentally commited files 7 years ago
Miloslav Číž 1b184d8716 correct player mask 7 years ago
Miloslav Číž e54c0a90fa fix mirrored spherical screenshots 7 years ago
Miloslav Číž d763e9fe46 add settings for spherical screenshots 7 years ago
Miloslav Číž 8f32114025 segfault fix 7 years ago
Miloslav Číž d4fd08a63f save 360 screenshots in the configured directory 7 years ago
Miloslav Číž 1b97a541f4 make a new action for 360 screenshot 7 years ago
rexelion 983c33c4c8 don't use a pointer for ActionWeapon 7 years ago
Miloslav Číž f60840754f disable water effects for spherical screenshots 7 years ago
Miloslav Číž 5698d70806 small planet mapping 7 years ago
Miloslav Číž 5f36518181 spherical mapping 7 years ago
scrawl 9ecdcc187f Clarify a warning message refers to inventory objects 7 years ago
scrawl 95b3c1181a Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects (Fixes #4190) 7 years ago
scrawl e42bd71081 Add missing WaitDialog::clear() (Fixes #4196) 7 years ago
Miloslav Číž 4761a3d98b dirty cylindrical projection 7 years ago
Miloslav Číž 3be9e2ee95 make spherical screenshot class 7 years ago
rexelion cab0002461 Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents 7 years ago
Miloslav Číž 5afe02505b hide player in first person 360 screenshot 7 years ago
Miloslav Číž ce55d7c2f5 basic cubemap rendering 7 years ago
Miloslav Číž 7feba7e498 basic setup for 360 screenshots 7 years ago
rexelion a1d9f11b04 use fProjectileMaxSpeed for ranged weapons distance 7 years ago
scrawl 801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
Check the real distance to target in AIPursue (issue #4184)
7 years ago
Miloslav Číž f98a821482 fix possible bug in aipursue 7 years ago
scrawl 87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
Wait a few seconds before getting up (fixes #3884)
7 years ago
scrawl 45993d3da2
Merge pull request #1529 from drummyfish/animfix
Stop character landing animation when turning (issue #4177)
7 years ago
Miloslav Číž 430d01a39a additional animation refactor 7 years ago
rexelion de7a7d842b mTimeUntilWake is initialised in the constructor 7 years ago
scrawl e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
Trigger OnActivate when item is picked up through the inventory (Issue #3726)
7 years ago
rexelion 48ec680f23 use game time instead of real time 7 years ago
Miloslav Číž f34223fce9 check the real distance to target in aipursue 7 years ago
rexelion ab66034ed1 use uniform_int_distribution instead of rand() 7 years ago
rexelion ee2f3db9a8 fixed randomness 7 years ago
rexelion 8c2cc0f42f break invisibility first 7 years ago
rexelion bcbfa5fe1e prevent activation, leave the rest to the script 7 years ago
rexelion de83ad0116 use real time; wait random number of seconds 7 years ago
rexelion 5b8610b34b knocked out characters wait some time before getting up 7 years ago
rexelion a9e5e19482 OnActivate is triggered when the item is picked up 7 years ago
Miloslav Číž ff1265c0e7 refactor jump animation 7 years ago
rexelion e8743f3f79 check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords 7 years ago
Miloslav Číž 3c65bdaf14 weapon cycle fix 7 years ago
Miloslav Číž 7bc512974f use mcurrentjump instead of custom attrib 7 years ago
rexelion 4e6f53d6f1 item added to the player and OnActivate is triggered when the inventory is closed 7 years ago
rexelion 1ee5dcff77 added a function to determine if a script contains OnActivate 7 years ago
Miloslav Číž 5c8f491441 move animation disabling code to a better place 7 years ago
Miloslav Číž f9c396e0ea stop landing animation when turning 7 years ago
Miloslav Číž 03401bb5df remove redundant condition 7 years ago
scrawl 4a7be0ffda Don't reset journal index to a lower value (Fixes #4172) 7 years ago
scrawl 4437a72e47 Merge pull request #1519 from drummyfish/rainfix
fix rain ripple regression (bug #4169)
7 years ago
Miloslav Číž 3731e20228 fix rain ripple regression 7 years ago
scrawl 0c6ef17fb5 Add explicit variant of 'OnActivate' 7 years ago
scrawl e564dd842e Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)
Don't delete Link objects prematurely (Fixes #4171)
7 years ago
scrawl 2a0b2c4e24 Hide modal window before deleting it (Fixes #4168) 7 years ago
scrawl 8b19a8b7f6 Merge pull request #1513 from lukago/feature4082b
Feature #4082: use many ingredients/potions instantly
7 years ago
scrawl 3d0094bd2e Fix behavior of 'journal' command when invoked with already seen entry 7 years ago
scrawl 768da57da2 Fix dialogue topics displayed in lower case 7 years ago
lukago b6cb3b445c use getIndex to handle other windows, nullsafe fixes 7 years ago
scrawl bb4ffb7743 Merge pull request #1514 from akortunov/ringfix
Do not replace an equpped ring of the same value
7 years ago
scrawl 075a7fee20 Merge pull request #1515 from akortunov/guifixes
Fix a 'Good Beast' companion window
7 years ago
scrawl 5b2fe01375 Merge pull request #1508 from AnyOldName3/shut-up-travis
Mark worldimp functions as override to stop distracting Travis CI war…
7 years ago
Andrei Kortunov eaff7e30aa Fix a 'Good Beast' companion window 7 years ago
Andrei Kortunov e64f14b7ce Do not replace an equpped ring of the same value 7 years ago
lukago a3225364ff refactor, use dragItem method 7 years ago
AnyOldName3 03fc3353b9 Tidy up indentation 2 7 years ago
AnyOldName3 f3e6b26e6b Tidy up indentation 7 years ago
lukago 43f94a8890 simplify drag and drop on avatar for potions and ingredients 7 years ago
Rhiyo d9fe3aac99 fixed new clothing replacing old clothing of same value
Found on the bug http://bugs.openmw.org/issues/4165.

In original Morrowind, new clothing of the same value wouldn't replace old clothing. Tested with common and expensive clothing by selling to merchants and using the AddItem console command in original Morrowind. 

In OpenMW, before this change, new clothing of the same value would replace old clothing, tested with the same methods used above.
7 years ago