scrawl
f47429d575
Merge pull request #1635
7 years ago
scrawl
ff7f964643
Merge pull request #1636
7 years ago
Andrei Kortunov
fed3e56fc1
Weather manager: get rid of World dependency
7 years ago
Andrei Kortunov
53ef345680
Update magic effect particles after building new animation (bug #2254 )
7 years ago
Andrei Kortunov
a0a30cdbf5
AI: hide torches during bad weather (bug #4334 )
7 years ago
Andrei Kortunov
bd6c7de579
Do not unequip two-handed weapon when equipping torch
7 years ago
Capostrophic
5b49248d6e
Restrict opening doors to bipedal actors ( Fixes #4313 )
7 years ago
scrawl
edb57306b6
Merge pull request #1628
7 years ago
scrawl
7a5748a9f1
Merge pull request #1632
7 years ago
elsid
a26483ab26
Fix memory leak
...
There is no delete for TextFormat objects in PageDisplay destructor.
7 years ago
elsid
26df0e6ebd
Remove duplicated include
7 years ago
Andrei Kortunov
e0aa5e8e79
Prevent overlapping for journal and books scrolling
7 years ago
Andrei Kortunov
62c04c6758
Unstack soulgem, added via AddSoulGem console command (bug #4351 )
7 years ago
scrawl
e81faf5f2f
Add an option to disable GUI keyboard navigation (Bug #4333 )
7 years ago
scrawl
870c658500
Remove missing souls, remove some runaway exceptions ( Fixes #4111 )
7 years ago
scrawl
7f39dbb129
Merge pull request #1626
7 years ago
Harald H
d3b623b5d3
http to https for supported urls ( #1625 )
...
* http to https for supported urls
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http tp https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* some url fixes
* http to https
7 years ago
Thunderforge
dfcd243150
Remove the word "interior" from cell not found message
7 years ago
scrawl
bf78c18296
Merge pull request #1624
7 years ago
scrawl
148cda254d
Merge pull request #1617
7 years ago
Capostrophic
3b922d810a
Don't use floating point arithmetics for formatted count (Bug #4346 )
7 years ago
Capostrophic
60a663ef58
Account for all possible count values in getCountString (Bug #4346 )
7 years ago
Chris Robinson
01dbac7b15
Don't use a different setting for distant viewing distance
7 years ago
Chris Robinson
41669467ae
Make settings for distant fog parameters
7 years ago
Chris Robinson
4caa7c9674
Workaround older MSVC quirk
7 years ago
Chris Robinson
154cc8c659
Use alternate fog parameters when distant land is enabled
...
This allows the distant land to actually be seen when the user enables it. The
values used are replicated from MGE XE's default settings and should probably
be exposed somewhere.
7 years ago
Chris Robinson
6d557fec8e
Increase the far clip plane when distant terrain is enabled
7 years ago
Capostrophic
d371bebb33
Prevent items in a container owned by a dead actor from being counted as stolen (Bug #4328 )
7 years ago
Capostrophic
cc0c6ddaa6
Account for empty victimRef (Bug #4328 )
7 years ago
scrawl
839196e4fa
Force normal polygon mode for the map camera ( Fixes #4235 )
7 years ago
scrawl
9e9c278527
Merge pull request #1597
7 years ago
Capostrophic
929fc68160
Consider items with dead owner not stolen (fixes bug #4328 )
7 years ago
Miloslav Číž
db6107f12f
Merge branch 'master' into screenshot360
7 years ago
scrawl
31d7e6af32
Merge pull request #1608
7 years ago
Capostrophic
089666dd68
Round up displayed encumbrance
7 years ago
Capostrophic
99360e132f
Only display "new journal entry" message in dialogue if there *is* a new entry
7 years ago
Daniel Vukelich
3bdd989a50
Remove numeric quicksave slot IDs
...
When multiple quicksaves occurred in quick succession, the numeric order
of the saves could not be guaranteed. To prevent players from getting
confused as to why their saves appear out of order, don't number them.
7 years ago
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
7 years ago
scrawl
a708ac488e
Don't call Store::setUp() unnecessarily
...
Fixes a threading issue with ESM::Land store caused by calling setUp() while it's being used.
7 years ago
scrawl
5bb7d76913
Merge pull request #1605
7 years ago
scrawl
899d464b0d
Cap the rain emitter's frame time ( Fixes #4314 )
7 years ago
scrawl
f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons ( Fixes #4225 , Fixes #4320 )
7 years ago
Andrei Kortunov
f626a7fcc7
Take in account PC rank during disposition calculation (bug #4322 )
7 years ago
scrawl
b1b8e31562
Use unique_ptr over new/delete ( Fixes #4305 )
7 years ago
scrawl
89c6b59c30
Merge pull request #1602
7 years ago
Ilya Zhuravlev
8d44d3124e
Android: Add callbacks for basic cursor handling.
7 years ago
Ilya Zhuravlev
455f718394
Android: register a virtual controller definition
7 years ago
Daniel Vukelich
3af8f63895
Use unsigned integer types for QuickSave indices
7 years ago
Bret Curtis
588c1df0f0
Merge pull request #1599 from xyzz/android
...
Update android port.
7 years ago
Ilya Zhuravlev
d2121ccd62
Update android port.
7 years ago
Daniel Vukelich
f09fd6795c
Follow openmw style guide
7 years ago
scrawl
2caaa48b91
Workaround to make sure message box remains on top ( Fixes #4298 )
7 years ago
scrawl
e2e48e0a50
Add default value for 'sAnd' GMST ( Fixes #4269 )
7 years ago
scrawl
d9d8de3061
Catch exceptions in updateWindowManager (Bug #4269 )
7 years ago
Daniel Vukelich
97924d97c7
Add the option for multiple quicksave slots
...
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached. After that, the oldest quicksave slot will
be replaced each time you quicksave. Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
7 years ago
Andrei Kortunov
eccb49da18
Do not summon the bound bow if there is no suitable ammo
7 years ago
Andrei Kortunov
b995617559
implement rateAmmo() function
7 years ago
scrawl
dd5ebe225b
Merge pull request #1580
7 years ago
scrawl
bba9a8dd91
Don't update off-screen animations
...
Make flying creatures animate in-place when out of processing range
7 years ago
scrawl
1522bda60b
Fix crash in getDistance when invoked before the game starts
7 years ago
scrawl
83726ee06a
Fix Reset Controls button not functioning properly
7 years ago
scrawl
c7f60a6dc8
Merge pull request #1595
7 years ago
scrawl
f6ca7295a6
Revert "Merge pull request #1595"
...
This reverts commit 7ef7b1a7b1
, reversing
changes made to 9e7e4de0ab
.
7 years ago
scrawl
7ef7b1a7b1
Merge pull request #1595
7 years ago
scrawl
9e7e4de0ab
Merge pull request #1594
7 years ago
Andrei Kortunov
dba071f881
Remove the 'Screenshot saved' message (bug #4191 )
7 years ago
Thunderforge
bd072b131b
Moving controller file out of the controllers subdirectory
7 years ago
Andrei Kortunov
b277b83810
Display the 'Screenshot saved' message after the screenshot saving (bug #4191 )
7 years ago
Bret Curtis
c3c3fbc68e
overriden -> overridden
7 years ago
Thunderforge
3f7143556a
Providing different mappings depending on the version of SDL installed
7 years ago
Miloslav Číž
3b741dc4b7
Revert "Add slider for refraction size in settings window"
...
This reverts commit ee40b41285
.
7 years ago
scrawl
57257d057f
Remove unintended jump cooldown ( Fixes #4250 )
7 years ago
scrawl
b8c25e6bff
Use the correct priority of animation sources in getStartTime ( Fixes #4263 )
7 years ago
scrawl
993982628d
Merge pull request #1590
7 years ago
Andrei Kortunov
1a58171e86
Do not allow to sell items from containers with zero capacity (bug #4268 )
7 years ago
Andrei Kortunov
ba46473038
Do not skip weather transitions from SetPos script command (bug #3603 )
7 years ago
scrawl
e9ecaf712b
Merge pull request #1584
7 years ago
scrawl
7d62f05f81
Merge pull request #1583
7 years ago
Andrei Kortunov
0e04a26ef6
Set duration of magic effects from ingredients (bug #4261 )
7 years ago
Andrei Kortunov
c908ad2fba
Do not allow to place actors underground via SetPos (bug #3783 )
7 years ago
Chris Robinson
08e947319a
Restore exception throwing to the decoder
7 years ago
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
7 years ago
Chris Robinson
06ae61479a
If a sound effect fails to load, substitute silence.
7 years ago
scrawl
9cee439e37
Merge pull request #1577
7 years ago
scrawl
1d823d8ae1
Merge pull request #1579
7 years ago
scrawl
b12cd1f5b2
Merge pull request #1581
7 years ago
Chris Robinson
aecf74e7bb
Don't throw exceptions from the audio decoder
7 years ago
Andrei Kortunov
744859f327
Take in account armor condition in the armor rating calculation (bug #4246 )
7 years ago
Miloslav Číž
a142a67972
Add default settings for 360 screenshots
7 years ago
Miloslav Číž
b69c16e682
Add setting option to scale water refractions
7 years ago
Allofich
7e87ce8787
Prevent combat on/off cycling for calmed actors
7 years ago
Allofich
e0c54b3f39
Stop guards trying to arrest player when calm
...
(Fixes #3863 )
7 years ago
Andrei Kortunov
a28cc37501
Do not sell ingredients from organic containers
7 years ago
Andrei Kortunov
29b2308b2c
Do not display cyrillic soft/hard signs in the journal index
7 years ago
Andrei Kortunov
b6ae7f3cc8
Do not add greetings to the journal index (bug #4342 )
7 years ago
scrawl
ff1226c96b
Merge pull request #1575
7 years ago
Andrei Kortunov
8decd35607
Fixes crash on quickload from the container menu (bug #4239 )
7 years ago
Miloslav Číž
37aa761283
Change spherical screenshot filtering to nearest
7 years ago
scrawl
47a5229eed
Merge pull request #1564
7 years ago
scrawl
59bfd670c0
Merge pull request #1571
7 years ago
Grigorii Latyshev
2abb1a2ec2
Added checkMagicka parameter
7 years ago
Grigorii Latyshev
9fe5a4d236
Revert condition changes
7 years ago
Grigorii Latyshev
dab72b45db
Move mana reducing code back
7 years ago
Andrei Kortunov
b9d9660efd
Update music state in the menu mode (bug #3664 )
7 years ago
Andrei Kortunov
f7f8dfaf2a
AiWander: do not allow flying/swimming creatures to use pathgrid
7 years ago
scrawl
c50b18b3bb
Move PathgridGraph out of CellStore
...
By definition this is not 'Mutable state of a cell' and does not belong in CellStore.
This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
7 years ago
scrawl
5fe68ab062
Merge pull request #1419
7 years ago
scrawl
fee2e946d1
Merge pull request #1565
7 years ago
Grigorii Latyshev
ce32462358
Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*)
7 years ago
Andrei Kortunov
dea7d0beff
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
7 years ago
scrawl
88ec6179ff
Merge pull request #1566 from akortunov/guifixes
...
Set default values for class and birthsign select menus
7 years ago
Andrei Kortunov
55db3c2712
Set default values for class and birthsign select menus (bug #4226 )
7 years ago
Grigorii Latyshev
32096ae0cc
Fix displayed spell success chance in God Mode
7 years ago
scrawl
665ca5b2d5
Merge pull request #1558 from akortunov/rusjournal
...
Cyrillic journal index (bug #2485 )
7 years ago
scrawl
8226c8dc92
Merge pull request #1560 from akortunov/guifixes
...
Fix the Topics button position if the Tribunal is not installed
7 years ago
scrawl
f5c075b188
Merge pull request #1563 from drummyfish/throwfix
...
Make thrown projectiles rotate (#4216 )
7 years ago
Grigorii Latyshev
a7c953b318
Display 0 chance for spell if player does not have enought magic energy
7 years ago
Miloslav Číž
4373fea21e
Correct projectile rotation
7 years ago
Miloslav Číž
d0a299caab
Rotate thrown projectiles around the bb center
7 years ago
Miloslav Číž
38bda3bd71
Do not save thrown state for projectiles
7 years ago
Andrei Kortunov
94c0e3ed10
Move toUpper() from StringUtils to the JournalViewModel
7 years ago
Andrei Kortunov
a8bf4cdd98
Remove redundant include
7 years ago
Miloslav Číž
3dbcda6686
Make use of mEffectAnimationTime for projectile rotation
7 years ago
Miloslav Číž
2b9a0a7732
Save new projectile state
7 years ago
Andrei Kortunov
4f190bf7f4
Do not show carriage return characters (bug #3696 )
7 years ago
Andrei Kortunov
4d384889af
Fix the Topics button position if the Tribunal is not installed
7 years ago
Miloslav Číž
de42aa9d03
Make thrown projectiles rotate
7 years ago
Andrei Kortunov
86a17b1e3e
Get rid of the redundant Utf8Stream when during journal index creation
7 years ago
Andrei Kortunov
3571f7f413
Remove getEncoding() from WindowManager
7 years ago
Andrei Kortunov
5f41f7c48d
Clean code up a bit
7 years ago
Andrei Kortunov
ba91cd658b
Convert topic name to Unicode
7 years ago
Andrei Kortunov
f0ca3eabd3
Merge from upstream master
7 years ago
Andrei Kortunov
a83a43e376
Determine when need to use the Cyrillic journal index
7 years ago
scrawl
719255c5c6
Merge pull request #1557 from akortunov/journalfix
...
[Feedback needed] Handle 128px Tx_menubook_topics textures
7 years ago
Andrei Kortunov
ce5bdd6361
Split the JournalBooks::createTopicIndexBook()
7 years ago
Andrei Kortunov
a391990f2a
Provide multibyte toLower() and single chars comparator
7 years ago
Andrei Kortunov
4dcaf040e6
A Russian journal index
7 years ago
Andrei Kortunov
60d0c83cca
Handle 128px Tx_menubook_topics textures
7 years ago
Miloslav Číž
ea2bbce68a
Fix memory leak in WindowManager
7 years ago
Miloslav Číž
df61a30259
preincrement
7 years ago
Miloslav Číž
ddbf6c162f
use linear filtering for the cubemap
7 years ago
Miloslav Číž
fc507c66f7
remove no longer needed stuff
7 years ago
Miloslav Číž
3ae5310567
use loading screen to freeze the screen
7 years ago
Miloslav Číž
2b5f147545
allow non-power-of-2 sized cubemaps
7 years ago
scrawl
36f4f0ef85
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
7 years ago
Miloslav Číž
902862aa8b
display confirming message for all screenshots
7 years ago
Miloslav Číž
bccff768ff
select closest power of 2 resolution for the cubemap
7 years ago
Miloslav Číž
56c74fb96f
add scene switch node
7 years ago
Miloslav Číž
1a4f351e3d
move camera freeze code
7 years ago
scrawl
cf40d19d7d
Merge pull request #1551 from thegriglat/abs
...
Change abs to std::abs
7 years ago
scrawl
60fba7acd8
Fix reorder warning
7 years ago
scrawl
c36d250044
Parse dialogue text for keywords after the resultscript runs ( Fixes #4210 )
7 years ago
scrawl
7c5d2a1ac4
Update dialogue topics list after result script is run
...
Regression from 0.42.
7 years ago
Miloslav Číž
af38d3a47d
get rid of sphericalscreenshot class
7 years ago
Miloslav Číž
226fb9c26b
render cubemaps in OGL coordinates
7 years ago
Miloslav Číž
1c3d45f641
dirty 360 screenshot GPU setup
7 years ago
Miloslav Číž
823218bb61
freeze screen during screenshot taking
7 years ago
Grigorii Latyshev
6e4f6c4bd5
Change abs to std::abs
7 years ago
scrawl
a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
...
use fProjectileMaxSpeed for ranged weapons distance (fixes #4192 )
7 years ago
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
...
Item models reworking
7 years ago
Miloslav Číž
1ab854446c
remove unused include
7 years ago
Andrei Kortunov
8c0dcd8b2b
Do not track a nearest actor during combat and pursue (bug #4179 )
7 years ago
Miloslav Číž
511a5686da
planet mapping adjustment
7 years ago
Miloslav Číž
4fc532d873
reference screenshot settings only from one place
7 years ago
Miloslav Číž
d71d984cfa
more unused stuff cleanup
7 years ago
Miloslav Číž
525f8b4d8e
get rid of special key for 360 screenshot
7 years ago
rexelion
f0649849b8
changed variable name to be more descriptive
7 years ago
Andrei Kortunov
9943bd4d74
AiWander fast forwarding improvements (bug #3638 )
7 years ago
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
7 years ago
Andrei Kortunov
99517d83ea
Bound items detection refactoring
7 years ago
Andrei Kortunov
a02124f884
Handle item owners during pickpocketing
7 years ago
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
7 years ago
scrawl
b06512a60d
Fix error message that referred to the wrong file (Bug #4159 )
7 years ago
scrawl
1afbf99f74
Make movement keys not function in text input mode
7 years ago
Miloslav Číž
1f49612ca3
enable water effects for 360 screenshots
7 years ago
Miloslav Číž
319ed2f9b8
disable 360 screenshots in vanity/preview mode
7 years ago
Miloslav Číž
497b33e403
small corrections
7 years ago
rexelion
69a56eaea3
don't initialise rangeAttackOfTarget
7 years ago
Miloslav Číž
9ab3a0c44b
set cubemap width differently
7 years ago
Miloslav Číž
5baff05bac
add cubemap mapping
7 years ago
Miloslav Číž
5a07d135ae
add settings for cubemap size
7 years ago
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
7 years ago
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
7 years ago
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
7 years ago
Miloslav Číž
43c49e2f31
delete accidentally commited files
7 years ago
Miloslav Číž
1b184d8716
correct player mask
7 years ago
Miloslav Číž
e54c0a90fa
fix mirrored spherical screenshots
7 years ago
Miloslav Číž
d763e9fe46
add settings for spherical screenshots
7 years ago
Miloslav Číž
8f32114025
segfault fix
7 years ago
Miloslav Číž
d4fd08a63f
save 360 screenshots in the configured directory
7 years ago
Miloslav Číž
1b97a541f4
make a new action for 360 screenshot
7 years ago
rexelion
983c33c4c8
don't use a pointer for ActionWeapon
7 years ago
Miloslav Číž
f60840754f
disable water effects for spherical screenshots
7 years ago
Miloslav Číž
5698d70806
small planet mapping
7 years ago
Miloslav Číž
5f36518181
spherical mapping
7 years ago
scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
7 years ago
scrawl
95b3c1181a
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes #4190 )
7 years ago
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
7 years ago
Miloslav Číž
4761a3d98b
dirty cylindrical projection
7 years ago
Miloslav Číž
3be9e2ee95
make spherical screenshot class
7 years ago
rexelion
cab0002461
Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
7 years ago
Miloslav Číž
5afe02505b
hide player in first person 360 screenshot
7 years ago
Miloslav Číž
ce55d7c2f5
basic cubemap rendering
7 years ago
Miloslav Číž
7feba7e498
basic setup for 360 screenshots
7 years ago
rexelion
a1d9f11b04
use fProjectileMaxSpeed for ranged weapons distance
7 years ago
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
...
Check the real distance to target in AIPursue (issue #4184 )
7 years ago
Miloslav Číž
f98a821482
fix possible bug in aipursue
7 years ago
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
...
Wait a few seconds before getting up (fixes #3884 )
7 years ago
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
...
Stop character landing animation when turning (issue #4177 )
7 years ago
Miloslav Číž
430d01a39a
additional animation refactor
7 years ago
rexelion
de7a7d842b
mTimeUntilWake is initialised in the constructor
7 years ago
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
...
Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
7 years ago
rexelion
48ec680f23
use game time instead of real time
7 years ago
Miloslav Číž
f34223fce9
check the real distance to target in aipursue
7 years ago
rexelion
ab66034ed1
use uniform_int_distribution instead of rand()
7 years ago
rexelion
ee2f3db9a8
fixed randomness
7 years ago
rexelion
8c2cc0f42f
break invisibility first
7 years ago
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
7 years ago
rexelion
de83ad0116
use real time; wait random number of seconds
7 years ago
rexelion
5b8610b34b
knocked out characters wait some time before getting up
7 years ago
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
7 years ago
Miloslav Číž
ff1265c0e7
refactor jump animation
7 years ago
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
7 years ago
Miloslav Číž
3c65bdaf14
weapon cycle fix
7 years ago
Miloslav Číž
7bc512974f
use mcurrentjump instead of custom attrib
7 years ago
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
7 years ago
rexelion
1ee5dcff77
added a function to determine if a script contains OnActivate
7 years ago
Miloslav Číž
5c8f491441
move animation disabling code to a better place
7 years ago
Miloslav Číž
f9c396e0ea
stop landing animation when turning
7 years ago
Miloslav Číž
03401bb5df
remove redundant condition
7 years ago
scrawl
4a7be0ffda
Don't reset journal index to a lower value ( Fixes #4172 )
7 years ago
scrawl
4437a72e47
Merge pull request #1519 from drummyfish/rainfix
...
fix rain ripple regression (bug #4169 )
7 years ago
Miloslav Číž
3731e20228
fix rain ripple regression
7 years ago
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
7 years ago
scrawl
e564dd842e
Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response ( Fixes #4166 )
...
Don't delete Link objects prematurely (Fixes #4171 )
7 years ago
scrawl
2a0b2c4e24
Hide modal window before deleting it ( Fixes #4168 )
7 years ago
scrawl
8b19a8b7f6
Merge pull request #1513 from lukago/feature4082b
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Feature #4082 : use many ingredients/potions instantly
7 years ago
scrawl
3d0094bd2e
Fix behavior of 'journal' command when invoked with already seen entry
7 years ago
scrawl
768da57da2
Fix dialogue topics displayed in lower case
7 years ago
lukago
b6cb3b445c
use getIndex to handle other windows, nullsafe fixes
7 years ago
scrawl
bb4ffb7743
Merge pull request #1514 from akortunov/ringfix
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Do not replace an equpped ring of the same value
7 years ago
scrawl
075a7fee20
Merge pull request #1515 from akortunov/guifixes
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Fix a 'Good Beast' companion window
7 years ago
scrawl
5b2fe01375
Merge pull request #1508 from AnyOldName3/shut-up-travis
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Mark worldimp functions as override to stop distracting Travis CI war…
7 years ago
Andrei Kortunov
eaff7e30aa
Fix a 'Good Beast' companion window
7 years ago
Andrei Kortunov
e64f14b7ce
Do not replace an equpped ring of the same value
7 years ago
lukago
a3225364ff
refactor, use dragItem method
7 years ago
AnyOldName3
03fc3353b9
Tidy up indentation 2
7 years ago
AnyOldName3
f3e6b26e6b
Tidy up indentation
7 years ago
lukago
43f94a8890
simplify drag and drop on avatar for potions and ingredients
7 years ago
Rhiyo
d9fe3aac99
fixed new clothing replacing old clothing of same value
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Found on the bug http://bugs.openmw.org/issues/4165 .
In original Morrowind, new clothing of the same value wouldn't replace old clothing. Tested with common and expensive clothing by selling to merchants and using the AddItem console command in original Morrowind.
In OpenMW, before this change, new clothing of the same value would replace old clothing, tested with the same methods used above.
7 years ago