scrawl
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72c6b11cf8
|
Move global map render to the worker thread
|
8 years ago |
scrawl
|
48a23d61b2
|
Mask out water in global map overlay
|
8 years ago |
scrawl
|
641005b317
|
Remove Camera's children before removing the Camera
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
|
9 years ago |
scrawl
|
8b7bdcd127
|
Fix the global map overlay viewport (Bug #3018)
|
9 years ago |
scrawl
|
bf9c62fa42
|
Fix for some coverity scan defects
|
10 years ago |
scrawl
|
6d3528af70
|
Port global map exploration
|
10 years ago |
scrawl
|
7a1408cfed
|
Restore display of global map overlay, no exploration yet
|
10 years ago |
scrawl
|
75ace9f8b5
|
Global map base layer
|
10 years ago |
dteviot
|
407cd50890
|
fixed warning C4099:
type name first seen using 'class' now seen using 'struct'
|
10 years ago |
scrawl
|
4f0fc79ea4
|
Change global map cell size from 24 to 18 and make it configurable
|
10 years ago |
scrawl
|
c62d53ae84
|
Remove no longer needed comments about coordinate system
|
11 years ago |
scrawl
|
c065a4b203
|
Add ManualResourceLoader for global map overlay (Fixes #1736)
|
11 years ago |
scrawl
|
30666f2cce
|
Fixes #1297: Store global map markers in savegame
|
11 years ago |
scrawl
|
e0de76a6f7
|
Save/load global map
|
11 years ago |
scrawl
|
f09328ca84
|
Clear global map overlay when starting/loading a game
|
11 years ago |
scrawl
|
c004fb778f
|
Get rid of underscore defines. They are reserved by the standard.
|
11 years ago |
scrawl
|
d3d6dfbde8
|
Refactored loading screen
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
|
12 years ago |
scrawl
|
38828acac9
|
transparent overlay
|
12 years ago |
scrawl
|
f49401bb53
|
center map on the player, dynamic map size
|
12 years ago |
scrawl
|
86cfc91ef3
|
global map rendering
|
12 years ago |