Chris Robinson
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780e82480d
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Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
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7 years ago |
Andrei Kortunov
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dca8317083
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Disable sound distortion for player actions in GUI mode
|
8 years ago |
Allofich
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6e405aed8c
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Adjustments to RemoveItem behavior
(Fixes #3796)
|
8 years ago |
scrawl
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45fb4f04b1
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Update reference of the interpreter context when an Activate results in a take action (Fixes #3727)
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8 years ago |
Chris Robinson
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73448c72f6
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Replace Play_NoTrack with playManualSound3D, and rename the latter
|
9 years ago |
dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
|
10 years ago |
scrawl
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67bd6cd708
|
Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
|
10 years ago |
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
10 years ago |
scrawl
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3879ce6ac1
|
Get rid of "player" string checks (Fixes #2216)
|
10 years ago |
PLkolek
|
f297c21e4d
|
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
|
12 years ago |
Chris Robinson
|
14e0c182f3
|
Allow specifying the sound type to playSound and playSound3D
|
12 years ago |
Marc Zinnschlag
|
da041f902f
|
Issue #370: fixed item taking sound
|
13 years ago |
Marc Zinnschlag
|
3f181f9a9d
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Issue #370: Support for targets in containers
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13 years ago |
Marc Zinnschlag
|
733654d730
|
Issue #370: implemented target handling in action base class
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13 years ago |
Marc Zinnschlag
|
d0cebea580
|
some cleanup
|
13 years ago |
Douglas Diniz
|
5cbb08fee1
|
Task 339 - Moving all sounds to actions
|
13 years ago |
Douglas Diniz
|
82e7c04c0a
|
Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
|
13 years ago |
Marc Zinnschlag
|
6bd48d12af
|
Issue #107: SoundManager is accessed only through the interface class from now on
|
13 years ago |
Marc Zinnschlag
|
8b08928dae
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Issue #351: Added sound playing to Action
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13 years ago |
Marc Zinnschlag
|
78fe6fdce5
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Issue #351: Refactoring Action class
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13 years ago |