Commit Graph

20 Commits (d3b623b5d32e8eba6c135ba62acfe049840040a4)

Author SHA1 Message Date
Chris Robinson 780e82480d Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
7 years ago
Andrei Kortunov dca8317083 Disable sound distortion for player actions in GUI mode 8 years ago
Allofich 6e405aed8c Adjustments to RemoveItem behavior
(Fixes #3796)
8 years ago
scrawl 45fb4f04b1 Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 8 years ago
Chris Robinson 73448c72f6 Replace Play_NoTrack with playManualSound3D, and rename the latter 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
scrawl 67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
Rohit Nirmal 396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
scrawl 3879ce6ac1 Get rid of "player" string checks (Fixes #2216) 10 years ago
PLkolek f297c21e4d Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
Chris Robinson 14e0c182f3 Allow specifying the sound type to playSound and playSound3D 12 years ago
Marc Zinnschlag da041f902f Issue #370: fixed item taking sound 13 years ago
Marc Zinnschlag 3f181f9a9d Issue #370: Support for targets in containers 13 years ago
Marc Zinnschlag 733654d730 Issue #370: implemented target handling in action base class 13 years ago
Marc Zinnschlag d0cebea580 some cleanup 13 years ago
Douglas Diniz 5cbb08fee1 Task 339 - Moving all sounds to actions 13 years ago
Douglas Diniz 82e7c04c0a Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
13 years ago
Marc Zinnschlag 6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag 8b08928dae Issue #351: Added sound playing to Action 13 years ago
Marc Zinnschlag 78fe6fdce5 Issue #351: Refactoring Action class 13 years ago