Commit Graph

20114 Commits (d3defd83fc3f24968c43bfa5b53ab03377869175)
 

Author SHA1 Message Date
Andrei Kortunov d3defd83fc Disable C4643 MSVC warning, caused by boost 6 years ago
Andrei Kortunov aed7c1b2bb Fix a couple of Clang warnings 6 years ago
Bret Curtis cf5c5b146d
Merge pull request #1906 from Capostrophic/loadnpc
Make several NPC fields have unsigned char type (bug #4628)
6 years ago
Capostrophic 65ff346b61 Make NPC record reputation, disposition and faction rank have unsigned char type 6 years ago
Bret Curtis 322d6ab328
Merge pull request #1905 from akortunov/flipcrash
Fix division by zero in the FlipController
6 years ago
Andrei Kortunov 7e2bda459b Check if there are textures in FlipController to avoid division by zero (bug #4614) 6 years ago
Marc Zinnschlag 78a84042ad Merged pull request #1901 6 years ago
Marc Zinnschlag 3b01355f27 Merged pull request #1895 6 years ago
Marc Zinnschlag f2981a81c9 Merged pull request #1900 6 years ago
Marc Zinnschlag ef72024e2c Merged pull request #1902 6 years ago
Marc Zinnschlag a980a4555a Merged pull request #1903 6 years ago
Capostrophic b673cdf70e Grant Enchant experience even if recharging fails (bug #4622) 6 years ago
Capostrophic 7ef6fa9f61 Remove deprecated GMST get* functions 6 years ago
Andrei Kortunov 5d54214acb Optimize combat action iteration 6 years ago
Andrei Kortunov 2cac8b59b1 Use square distance to target 6 years ago
Andrei Kortunov 4c0ef4ddb6 Do not initialize magic schools map every time we access it 6 years ago
Andrei Kortunov b0ac0b0b22 Do not initialize map every call 6 years ago
Capostrophic 23834b5ed8 Don't apply falling damage twice (bug #4608) 6 years ago
Capostrophic b8ba9092cb Purge effects from all permanent spells with the same ID 6 years ago
Capostrophic ed1f8f7be7 Remove effects from all active spells with the same ID 6 years ago
Capostrophic 6c47f95677 Make RemoveSpellEffects affect permanent spells (bug #3920)
Also make it remove the effects but not the spells themselves
6 years ago
Marc Zinnschlag c280a71b33 Merged pull request #1897 6 years ago
Marc Zinnschlag 57922a272c Merged pull request #1899 6 years ago
Marc Zinnschlag 6fc6fef72e Merged pull request #1892 6 years ago
Marc Zinnschlag f05e494f6f Merged pull request #1894 6 years ago
Marc Zinnschlag 21d414187f Merged pull request #1896 6 years ago
Marc Zinnschlag 24ce8cce72 Merged pull request #1898 6 years ago
Marc Zinnschlag e4e18d6642 Merged pull request #1869 6 years ago
Capostrophic 7f459f0610 Knockdown and godmode fixes
Make sure an incapacitated player is not able to jump
Cleanup of redundant player and godmode checks in creature class
Make sure the player is not knocked down while in godmode
6 years ago
Capostrophic 079b60c1ea Don't allow actors to use sneaking while flying (bug #4618) 6 years ago
Andrei Kortunov 0ddd0e4edc Fix light flicker amplitude calculation 6 years ago
Andrei Kortunov c677f7ca27 Rework pulsing light sources (bug #4615) 6 years ago
Capostrophic 2564fcc37e Apply sneaking offset to camera while the character is in air (bug #4617) 6 years ago
Marc Zinnschlag 232ea4f793 Merged pull request #1887 6 years ago
Marc Zinnschlag 76013c4178 Merged pull request #1890 6 years ago
Andrei Kortunov 8fa6c6f726 Update pinned windows in-game (bug #4560) 6 years ago
Andrei Kortunov d448b802ef Add a small threshold for player turning animations 6 years ago
Andrei Kortunov 60698e6f8a Optimize new magic effects update system 6 years ago
Sophie Kirschner a1e076a37e Merge branch 'master' into pineapple/fix-video-incomplete-type-2
Resolve merge issues related to CHANGELOG.md

* master:
  Optimize skinning (task #4605)
  Update changelog
  Update some comments
  Set the OpenAL source offset after setting the buffer
  Make Move and MoveWorld console commands move actors standing on moving object (bug #2274)
  Adding Changelog entry
  Allow messageboxes arguments to have newline characters (bug #3836)
  Check for impact immediately when launch a projectile (bug #3059)
  Fix gold count calculation in pickupObject (bug #4604)
  Correct special case soundgen comparisons
  Move "land" check earlier
  Fixes #3681
  Play landing sound manually and ignore land soundgen textkeys (bug #2256)
  Make some more optimizations to actor processing loops
  Fix freeze in getActorsSidingWith
  Addiong missing "to" word
  Adding common problems that were previous on the site FAQ
  Treat <> and << operators as < and  >< and >> as > in scripts
  stage1: priorities for event music and other minor improvements to the music system

# Conflicts:
#	CHANGELOG.md
6 years ago
Sophie Kirschner 9e253f6a46 Add issue #4613 to changelog 6 years ago
Sophie Kirschner dc68b2ff26 Add Sophie Kirschner (me) to AUTHORS.md 6 years ago
Sophie Kirschner c412f99963 Remove commented lines in UnrefWorkItem::doWork 6 years ago
Marc Zinnschlag 327f36b081 Merged pull request #1876 6 years ago
Marc Zinnschlag fe38b806e7 Merged pull request #1882 6 years ago
Marc Zinnschlag c1f38afca0 Merged pull request #1886 6 years ago
Andrei Kortunov ff241fb787 Optimize skinning (task #4605) 6 years ago
Andrei Kortunov c6dcfd1fce Do not apply scale twice for animated collision nodes (bug #4607) 6 years ago
Sophie Kirschner dd01c4d224 Fix: 'sizeof' to an incomplete type 'Video::VideoPlayer'
Alternate solution to same problem reported in https://github.com/OpenMW/openmw/pull/1888
6 years ago
Chris Robinson 77bdd0ea66 Update changelog 6 years ago
Chris Robinson c2b3ca9638 Update some comments
It wasn't actually a bug in OSX like the comment said, but intended behavior.
6 years ago