Commit Graph

96 Commits (d4d46fc60256177968c96e9653ced2f83652338e)

Author SHA1 Message Date
Capostrophic 4e485dbd44 Rename Original Creature column to Parent Creature (fixes #2897) 7 years ago
Capostrophic 9ac9f94638
Rename "Model" column to "Model/Animation" (feature #2694) 7 years ago
Kyle Cooley 50d9d9f78f Get rid of some templates, exceptions instead of assert, and other small changes. 7 years ago
Kyle Cooley 99e90ef808 Cleanup. Also modify ltex index generation. 7 years ago
Kyle Cooley 9e41f1340a Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture 7 years ago
Kyle Cooley 5d14a2afcc Initial LTEX/LAND tables 7 years ago
MAtahualpa affc0eb37f Replace "Female" check box with a combo box, part 1/2 (fixes #3756)
Replaces the "Female" check box in NPC records with a "Gender" combo box. This is the first of two related fixes, the second one covering BodyPart records.

Related issue:
- Fixes #3756: Editor: Replace "Female" check box in NPC records with "Gender" combo box (https://bugs.openmw.org/issues/3756)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several NPC records.
8 years ago
MAtahualpa dab8b328c4 Replace light emitter check boxes with a combo box (fixes #3752)
Replaces the four emitter check boxes in Light records with an "Emitter Type" combo box.

Related issue:
- Fixes #3752: Editor: Replace emitter check boxes in Light records with "Emitter Type" combo box (https://bugs.openmw.org/issues/3752)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several Light records. Please note that this fix also prevents users from erroneously assigning two or more emitter types at the same time. (I don't know which one would prevail in that case.)
8 years ago
MAtahualpa d4972ab166 Replace "Xyz blood" check boxes with a combo box (fixes #3751)
Replaces the two "Xyz blood" check boxes in NPC and Creature records with a "Blood Type" combo box.

Related issue:
- Fixes #3751: OpenMW-CS: Replace "Xyz Blood" check boxes in NPC and Creature records with "Blood Type" combo box (https://bugs.openmw.org/issues/3751)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several NPC and Creature records. Please note that this fix also prevents users from erroneously assigning two blood types at the same time. (I don't know which one would prevail in that case.)
8 years ago
MAtahualpa 607bd8b853 Replace "Scroll" check box with a combo box (fixes #3748)
Replaces the "Scroll" check box in Book records with a "Book Type" combo box.

Related issue:
- Fixes #3748: OpenMW-CS: Replace "Scroll" check box in Book records with "Book Type" combo box. (https://bugs.openmw.org/issues/3748)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several Book records. Please note that the actual logic behind this entry is not implemented yet: Books which are of type "Scroll" can have an enchantment attached, normal books ("Book") cannot.
8 years ago
Marc Zinnschlag 827c78a4cd added text column to ref id table (books) 8 years ago
Aesylwinn 8c35836883 Fix misnamed identifier. 9 years ago
Aesylwinn 5e38fcac36 Add ability to edit region weather probabilities. 9 years ago
Aesylwinn 9d392487a9 Fix names to be unique and condition values to be set to 0 9 years ago
Aesylwinn e89609e5b0 Changes to how Info Conditions are edited 9 years ago
cc9cii 3bbcf6a916 Fix AiWander sub-table editing. Should resolve bugs #2888 and #2930. 9 years ago
cc9cii 998348e606 Further rationalise the use of ColumnIds
- Address Zini's review comments as per https://github.com/OpenMW/openmw/pull/755
9 years ago
cc9cii 45aee1b508 Remove AI flag from the UI and instead auto-detect whether to save AIDT records. Should resolve bug #2879. 9 years ago
cc9cii 5a5e1a3b22 Add missing fields for editing creatures.
- Should resolve resolve bugs #2878 (level), #2901 (gold) and #2889 (health).
- Moved Soul, Combat, Magic and Stealth editing to dialogue only (to be consistent with editing NPCs)
9 years ago
cc9cii c4a900ca2c Rationalise the use of ColumnIds 9 years ago
cc9cii 258b2ba29a Ensure ColumnId names are unique. Filter parser calls Columns::getId() which implies that these should be unique. 9 years ago
Stanislav Bas aeb1acca51 Remove enum names for AiWanderRepeat column 10 years ago
scrawl 67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl e36ebc77d5 Editor: remove creature flag of unknown purpose from the UI 10 years ago
scrawl c07ced4c8f Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range 10 years ago
scrawl 2385938485 Fix a typo 10 years ago
Marc Zinnschlag 1e033fa8fe added meta data dialogue sub view 10 years ago
cc9cii 21af1913e1 Ensure ColumnId names are unique. 10 years ago
cc9cii 1d0b8587a1 Use HasWater bit flag rather than mWaterInt bool. 10 years ago
cc9cii b27a879352 Add the remaining Cell data for editing with dialogue subview. Should resolve Bug #2551.
- NOTE: the interior water flag and water level logic needs reviewing
- does not automatically disable region names for interiors without mQuasiEx flag
- Colour values can't be entered as RGB
- Region names are not drop down menus
10 years ago
cc9cii 0ecfd9119f Add the remaining Race data for editing with dialogue subview. Should resolve Bug #2546. 10 years ago
cc9cii 7494340b66 Add the remaining NPC data for editing with dialogue subview. Should resolve Bug #2547. 10 years ago
cc9cii 0c461f4424 Add TopicInfos special conditions table. 10 years ago
Marc Zinnschlag 1c334a01ce one more referenceable that escaped the change into object 10 years ago
cc9cii b04aeb6aad Fixed levelled lists flags - now bit masks represented by tick boxes in the dialogue subview. 10 years ago
cc9cii f1a58994c6 Merge branch 'master' into moveref
Conflicts:
	apps/opencs/model/world/columns.hpp
	apps/opencs/model/world/commands.cpp
	apps/opencs/model/world/commands.hpp
	apps/opencs/model/world/ref.cpp
	apps/opencs/view/world/dialoguesubview.cpp
	apps/opencs/view/world/dialoguesubview.hpp
	apps/opencs/view/world/util.cpp
	components/esm/cellref.hpp
10 years ago
cc9cii 18162557b0 TopicInfos result script are now displayed in dialogue subviews. 10 years ago
cc9cii f88be67556 Convert AI package type and AI wander repeat columns in the nested tables to use enum delegate 10 years ago
cc9cii e241fb0104 Convert clothing/armour part reference type column in the nested tables to use enum delegates. 10 years ago
cc9cii e00d7f72ac Convert magic effects ID and Range columns in the nested tables to use enum delegate 10 years ago
cc9cii befd6fe658 Convert magic effects Skills column in the nested tables to use enum delegates. 10 years ago
cc9cii c41b4b84a6 Cleanup post merge. 10 years ago
cc9cii 32e73c3deb Add creature/item levelled lists (non table items) to dialogue subview. 10 years ago
cc9cii 1c7ed795c2 Add creature/item levelled lists to dialogue subview. 10 years ago
cc9cii 513c3a47cb Add clothing/armor part reference table to dialogue subview. 10 years ago
cc9cii 526b53fce0 Add AI packages table to dialogue subview. Also minor bug fixes. 10 years ago
cc9cii 8dab2f9b14 Use human friendly strings in magic effects subtable. 10 years ago
cc9cii a460409555 Add Spells and Enchantment magic effects table to dialogue subview. The numbers are not yet converted to strings. 10 years ago
cc9cii f939648736 Add race spells table to dialogue subview. 10 years ago
cc9cii ea9563ad92 Add faction reactions table to dialogue subview. Fix gcc compile issues. Change nested columns to generic ones where possible. 10 years ago