Alexei Dobrohotov
dec64a7fba
Fix typos in invalid spell effect warnings, clarify them
2019-10-17 23:45:27 +03:00
Capostrophic
3aa65273c5
Signedness fixes
2019-06-18 14:47:10 +03:00
Capostrophic
d98a90194b
Erase effects with invalid indices from spells (bug #5050 )
2019-06-02 14:56:39 +03:00
Capostrophic
be125aa996
Add spell effect argument validation (bug #4927 )
2019-04-01 16:22:24 +03:00
Capostrophic
27eb64c7f0
Clean up fallback record creation again
2019-01-02 13:49:04 +03:00
Capostrophic
4efe1bc892
Add prison marker record fallback definition (bug #4701 )
2018-11-05 19:37:46 +03:00
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
Andrei Kortunov
49ba00a3ec
Add NPC validation to esmstore (bug #2772 )
2018-06-14 16:48:16 +04:00
Andrei Kortunov
1dd36329a3
Load default markers definitions (bug #4410 )
2018-05-05 17:14:33 +04:00
Roman Proskuryakov
d5dfa89060
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
scrawl
1905f0bf2d
Add support for placing BodyParts in a cell (Bug #3118 )
2016-01-02 01:30:06 +01:00
scrawl
cc2315a0de
Minor fix
2015-12-11 16:59:13 +01:00
scrawl
b856460f86
ESMStore: fill mIds in setUp()
2015-12-11 16:55:28 +01:00
scrawl
4687c4baad
Do not assert() for invalid land data in plugins (Bug #3037 )
...
The resizing of LTEX store to the correct number of plugins was done in the load() method, but the load method won't be called if a plugin contains LAND records but doesn't contain LTEX records. For such plugins the Store<ESM::LandTexture>::search() function would then fail an assertion.
2015-11-27 21:57:15 +01:00
Stanislav Bas
c266315a35
Load/read methods in MWWorld::Store return a pair (record ID, deleted flag)
2015-07-12 15:20:22 +03:00
Stanislav Bas
2ed182b144
Update to upstream/master. Resolve merge conflicts in MWWorld::Store
2015-07-12 12:01:18 +03:00
Stanislav Bas
9301bc148e
Remove NAME handling from MWWorld::ESMStore
2015-07-10 00:29:38 +03:00
Alexander "Ace" Olofsson
b3b55a5842
Explicitly instantiate MWWorld::Store
2015-07-09 19:22:04 +02:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
scrawl
9d3f0b2ed5
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
scrawl
697ab16ec5
Fix for coverity defects
2015-01-27 19:00:26 +01:00
scrawl
c883a73d30
Several warning fixes
2015-01-23 15:34:47 +01:00
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
2015-01-11 18:01:06 +01:00
scrawl
d31ae2b345
Fix mIds mapping for dynamic records being lost on save/reload
2015-01-08 16:27:13 +01:00
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
2014-12-17 01:24:22 +01:00
scrawl
4047e3c928
Properly handle DialInfo records that were marked as Deleted ( Fixes #2035 )
2014-10-19 17:46:28 +02:00
Marc Zinnschlag
081588f484
add project file to content file list when running OpenMW from OpenCS
2014-09-13 20:48:24 +02:00
scrawl
b9dadff5a3
Recognize DELE subrecords at the end of the record ( Fixes #1414 )
2014-06-08 11:22:37 +02:00
scrawl
16ac6e7aac
Merge DialInfo objects by subrecord instead of overwriting the object
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Fixes #1360
2014-05-31 13:01:11 +02:00
scrawl
cf68f6da96
Fix ESX dependencies not being checked except for the first one
2014-05-27 00:06:34 +02:00
scrawl
3cd835e61a
Fix bsa file loading not being case insensitive ( Fixes #1178 )
2014-05-26 17:34:36 +02:00
scrawl
a87b64d2da
Fix some ancient code
2014-05-18 16:34:58 +02:00
scrawl
1677fcf324
Dialogue merging
2014-05-18 15:25:16 +02:00
scrawl
6cc691115b
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
scrawl
041319c43e
Fixes #1234 : Store dynamic record counter in savegame to prevent name clashes
2014-05-11 00:32:22 +02:00
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
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The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
2014-04-28 11:29:57 +02:00
Marc Zinnschlag
14e64c180f
on load check player record for dangling ID references
2014-01-18 15:06:58 +01:00
Marc Zinnschlag
43dd3b8ef2
removed redundant deletion flag from CellRef
2014-01-06 13:53:20 +01:00
Marc Zinnschlag
1cf1d49bc4
fix to content file reading error reporting in case of missing dependency
2013-12-16 11:39:24 +01:00
Marc Zinnschlag
1c13a9037a
save and load dynamic records
2013-12-07 13:17:28 +01:00
Marc Zinnschlag
8c4303399f
Merge branch 'master' into dialogue
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Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loadinfo.hpp
2013-11-10 13:21:39 +01:00
Marc Zinnschlag
2d4a6c0edf
cleaned up ID handling in INFO record (including a ESMTool bug fix)
2013-11-05 12:56:20 +01:00
Marc Zinnschlag
dec1483fa4
Merge branch 'saving' into openmw-27
2013-11-04 08:57:32 +01:00
Lukasz Gromanowski
afce10cf37
Fixes #597 : Assertion `dialogue->mId == id' failed in esmstore.cpp
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It seems that assertion was unnecessary, after removing it, dialogs
related to moon-and-star in "Path of the Incarnate" quest were
correctly loaded (dumped DialInfo records were correct).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-11-02 16:39:05 +01:00
graffy76
cfdc19c427
Renamed esxSelector to contentSelector
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Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
2013-09-21 23:06:29 -05:00
scrawl
d3d6dfbde8
Refactored loading screen
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- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
scrawl
c41f119ba6
Added new game button
2013-05-15 17:54:18 +02:00
Marc Zinnschlag
9e68a420ae
restructuring tes3 record structs
2013-03-12 08:15:20 +01:00
Douglas Mencken
eb09662f1d
Don't include boost/filesystem/v3/operations.hpp, use boost/filesystem/operations.hpp instead.
...
It is boost headers' job to deal with their internals.
2013-02-16 14:49:11 +01:00
Mark Siewert
713d324eeb
- Minor code cleanup
2013-01-20 19:07:33 +01:00