bzzt
|
e131e6699c
|
Match vertex colors data type to source
|
2019-03-17 07:24:22 +03:00 |
|
Andrei Kortunov
|
12f9184d00
|
Allow to interrupt terrain preloading
|
2019-03-09 13:15:23 +04:00 |
|
Bret Curtis
|
a381a1aff4
|
Merge pull request #2222 from akortunov/warnfix
Attempt to fix Clang warnings about hidden virtual methods
|
2019-03-08 00:09:31 +01:00 |
|
Andrei Kortunov
|
72db11b56c
|
Fix Clang warnings about hidden virtual methods
|
2019-03-07 17:53:59 +04:00 |
|
Capostrophic
|
0cdc46dfd6
|
Move forcePPL and clamp to global shader defines (bug #4869)
|
2019-03-05 23:36:08 +03:00 |
|
Bret Curtis
|
cd70354f34
|
Merge pull request #2190 from akortunov/terrain
Make Distant Terrain configurable
|
2019-03-02 11:19:45 +01:00 |
|
Andrei Kortunov
|
56fea4b062
|
Add setting to control composite geometry size
|
2019-03-01 18:02:40 +04:00 |
|
bzzt
|
9d44e18af6
|
Allow to configure terrain vertex LOD
|
2019-03-01 18:02:38 +04:00 |
|
bzzt
|
03f23b235a
|
Optimize terrain QuadTree build
|
2019-03-01 16:17:11 +04:00 |
|
bzzt
|
fd94d7f7ff
|
Make Distant Terrain more configurable (feature #4890)
|
2019-03-01 14:51:13 +04:00 |
|
bzzt
|
b2000b7642
|
Fix quad tree node child bounding box dimensions
|
2019-02-28 02:51:46 +03:00 |
|
bzzt
|
172cb74763
|
Delete composite map layers on demand
|
2019-02-28 02:47:00 +03:00 |
|
bzzt
|
4f387fdf1c
|
Prune empty quad tree nodes
|
2019-02-28 02:47:00 +03:00 |
|
bzzt
|
5bce3cbc68
|
Don't use MWRender namespace in common terrain components
|
2019-02-27 00:04:01 +03:00 |
|
Andrei Kortunov
|
3032b177a1
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
|
AnyOldName3
|
b6b1b39804
|
Make the terrain paging system use the view point rather than the eye point to determine which nodes to use so that it can be inherited by RTT cameras.
|
2018-12-10 21:20:29 +00:00 |
|
AnyOldName3
|
ce15369bbd
|
Convert colorMode shader define to a uniform
|
2018-10-15 23:12:15 +01:00 |
|
AnyOldName3
|
0124be5713
|
Merge upstream/master
|
2018-10-10 21:23:19 +01:00 |
|
Andrei Kortunov
|
e06f0b797a
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
|
Andrei Kortunov
|
70ed8fd1a9
|
Use constants instead of widely used magic numbers (task #4645)
|
2018-09-17 19:22:50 +04:00 |
|
AnyOldName3
|
80082308f0
|
Merge upstream (shadermanager log system revamp)
|
2018-08-17 18:22:13 +01:00 |
|
elsid
|
c2b8c7086a
|
Fix race condition
Values are accessed from main thread and cell preloader threads.
|
2018-08-12 01:06:58 +03:00 |
|
AnyOldName3
|
cc23a968d1
|
Merge upstream/master
|
2018-08-01 14:13:45 +01:00 |
|
Andrei Kortunov
|
359e748c28
|
Initialize some missing fields in constructors
|
2018-06-25 09:35:42 +04:00 |
|
AnyOldName3
|
f8e4f3fca5
|
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
|
2018-06-22 00:11:29 +01:00 |
|
AnyOldName3
|
553094669b
|
Merge upstream/master (& fix merge conflicts)
|
2018-06-20 00:11:23 +01:00 |
|
Bret Curtis
|
c1eb9042b3
|
Merge branch 'master' into terrainbleeding
|
2018-06-19 13:40:14 +02:00 |
|
Miloslav Číž
|
34f8eca7bd
|
Fix indent
|
2018-06-14 13:43:32 +02:00 |
|
Miloslav Číž
|
ab8de9fa14
|
Set node mask to cell borders
|
2018-06-14 13:18:37 +02:00 |
|
Miloslav Číž
|
414e6caafe
|
Make tb work with distant terrain
|
2018-06-14 13:14:38 +02:00 |
|
Miloslav Číž
|
f18d57429e
|
Move cell border management to World
|
2018-06-14 12:27:22 +02:00 |
|
Miloslav Číž
|
1b8d500c07
|
Make tb command work again
|
2018-06-14 12:01:09 +02:00 |
|
Miloslav Číž
|
1fd5ad3e56
|
Use REAL_SIZE constant
|
2018-06-14 01:01:22 +02:00 |
|
Miloslav Číž
|
c3d7ee5a9e
|
Resolve merge conflicts
|
2018-06-13 08:22:37 +02:00 |
|
wareya
|
94f695cffc
|
Fix #4452 and remove dead code
|
2018-06-12 21:04:27 -04:00 |
|
Miloslav Číž
|
db8aaa74d6
|
Start cell border debug drawing
|
2018-06-13 01:48:31 +02:00 |
|
wareya
|
6277f5511c
|
fix #3876 and #3993
|
2018-06-08 17:52:46 -04:00 |
|
AnyOldName3
|
759e6fb804
|
Merge remote-tracking branch 'refs/remotes/upstream/master'
|
2018-05-27 15:41:42 +01:00 |
|
Marc Zinnschlag
|
810e4416f6
|
Merged pull request #1691
|
2018-05-23 16:56:36 +02:00 |
|
Andrei Kortunov
|
888c2d9a33
|
Render default land texture for Wilderness cells with distant terrain
|
2018-05-22 12:40:01 +04:00 |
|
Andrei Kortunov
|
6cc7405194
|
Remove unnecessary command from QuadTreeWorld destructor (bug #4408)
|
2018-04-30 18:29:26 +04:00 |
|
AnyOldName3
|
fc41902798
|
Replace a dynamic cast with string comarison
|
2018-03-01 14:37:11 +00:00 |
|
AnyOldName3
|
d1a2955fa1
|
Merge upstream
|
2018-02-27 14:29:14 +00:00 |
|
AnyOldName3
|
e233dae1cd
|
Hook up the new shadow technique
|
2018-02-26 22:27:09 +00:00 |
|
AnyOldName3
|
02d0ee3485
|
Rename old shadow class to shadow manager
|
2018-02-26 14:29:31 +00:00 |
|
AnyOldName3
|
9ec59783ba
|
Add basic support for distant terrain CLSB
(cherry picked from commit 0f9dc3e65b72e6fff762f7a0933bae6f861e5fd4)
|
2018-02-23 23:37:04 +00:00 |
|
scrawl
|
9b8c56761b
|
Fix timing error
|
2018-02-13 18:25:28 +00:00 |
|
Alexander "Ananace" Olofsson
|
145b47a550
|
Fix Windows builds
`std::min`/`std::max` are part of algorithm, which is not implicitly included in Windows builds
|
2018-02-13 17:47:38 +01:00 |
|
scrawl
|
123f7b83d5
|
Make the CompositeMapRenderer use available time and add related setting
|
2018-02-13 00:40:41 +00:00 |
|
AnyOldName3
|
112ade2a3f
|
Ensure TerrainDrawables affect the computed near/far planes.
|
2018-01-22 15:52:37 +00:00 |
|