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76 commits

Author SHA1 Message Date
David Cernat
e164e6305e Merge pull request #313 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-10-16 07:37:29 +03:00
AnyOldName3
f8fe992dc0 Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 2017-10-11 21:58:55 +01:00
David Cernat
4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Andrei Kortunov
6cb3c83248 Add transparency for interactive messageboxes in game mode 2017-08-08 20:36:50 +04:00
David Cernat
c9c00d921e [Build] Add tes3mp_text_input to MyGUI's CMakeLists 2017-07-10 12:38:40 +03:00
Koncord
26c00c3141 [Client] Change chat font to RussoOne for better visibility 2017-04-29 20:34:36 +08:00
David Cernat
7bbeed629d Merge pull request #109 from OpenMW/master
Add OpenMW changes up to 25 Nov
2016-11-26 01:58:43 +02:00
Nikolay Kasyanov
db69342b5d [macOS] Move all configs & resources into app bundles
Fixes #3566 (https://bugs.openmw.org/issues/3566).
2016-11-23 22:32:54 +01:00
Koncord
adb49b7c7d Add New GUI dialog: ListBox
Example:

local GUI_LISTBOX = 42

function OnPlayerSendMessage(pid, message)
    if message == "/lb" then
        local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
        local label = "Lorem ipsum dolor sit amet"
        tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
    end
end

function OnGUIAction(pid, idGui, data)
    if idGui == GUI_LISTBOX then
        print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
    end
end
2016-11-04 00:24:16 +08:00
Koncord
1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
2016-07-07 23:50:48 +08:00
scrawl
d85d74e615 Use AdditiveLayer for the hit fader 2015-11-07 18:05:16 +01:00
scrawl
67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
157d8bfedd Remove unused mygui files 2015-05-03 17:26:12 +02:00
MiroslavR
1230cf49bf Properly center jail progress widget, fix a bug with it not disappearing if the console is open 2015-02-07 18:38:41 +01:00
scrawl
c3853b376d Fix outdated core_layouteditor.xml 2014-10-15 22:48:15 +02:00
scrawl
358257ca6b Rename some skin files to .skin.xml for consistency 2014-09-28 18:11:19 +02:00
scrawl
ff0b4e0583 Add debug window (F10), displays Bullet's profiler output 2014-09-28 18:02:49 +02:00
scrawl
97df7c9b22 Get rid of markers.png and use original MW texture, cleanup 2014-09-26 13:40:10 +02:00
scrawl
ad318c1f9d Add XML definition file for the MyGUI plugin 2014-09-25 15:07:15 +02:00
scrawl
e42cb8020e Change all skins to get font colors from fallback settings (Fixes #704) 2014-09-20 10:40:09 +02:00
scrawl
4f92044d71 Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
scrawl
a18cec7c8e Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719) 2014-08-01 16:25:41 +02:00
scrawl
dac0b7090a Get rid of bigbars.png and smallbars.png
Changed loading bar colour to match vanilla
2014-04-27 09:43:48 +02:00
scrawl
af3569665c Remove unused font 2014-01-04 05:19:08 +01:00
scrawl
cab535dd69 Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
Marc Zinnschlag
d85360e7fd Merge remote-tracking branch 'scrawl/ui' 2013-11-06 10:21:41 +01:00
scrawl
bf5529819d Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog. 2013-11-05 19:50:24 +01:00
scrawl
3a827d9c12 Deleted Obliviontt.zip 2013-11-05 00:32:06 +01:00
scrawl
403704b92a Use openmw.png for SDL_SetWindowIcon 2013-06-12 16:15:04 +02:00
scrawl
b0199c703c Companion UI 2013-03-31 13:13:46 +02:00
scrawl
a2ca679beb Added PC repair feature 2013-03-23 08:16:46 +01:00
scrawl
20774f8f81 Added merchant repair feature 2013-03-22 14:13:10 +01:00
Lars Söderberg
f77ace0885 Removed the "hack" mygui.png and misc fixes for this. 2013-02-28 20:16:46 +01:00
lazydev
aa514a53d9 Console font change to provide possibility to show cyrillic symbols 2013-01-15 02:22:14 +04:00
scrawl
1718d735b5 Fix menu/journal/book/scroll buttons when using localised MW-installations
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
2013-01-03 01:09:03 +01:00
scrawl
ace9ee9c83 persuasion dialog 2012-11-09 20:18:38 +01:00
scrawl
c64eb96952 Merge branch 'Travel_Dialogue' into training_travel
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwrender/globalmap.cpp
	files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd training window 2012-10-17 18:03:02 +02:00
gugus
85d9357e3a Travel GUI 2012-10-06 17:52:46 +02:00
scrawl
ac0c1ea986 Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
Conflicts:
	apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
scrawl
d393f551ed edit effect dialog 2012-09-24 08:09:16 +02:00
scrawl
9d7c35ae48 and go 2012-09-23 00:36:20 +02:00
scrawl
bf5e30b24f everything done except health/mana restore 2012-09-19 02:53:06 +02:00
scrawl
0ba996f290 dialog layout 2012-09-18 18:29:03 +02:00
scrawl
b76a28f69c beginnings of the gui 2012-09-14 19:44:00 +02:00
scrawl
2b339f6c0f loading screen 2012-09-11 16:37:54 +02:00
Marc Zinnschlag
3fad1c0786 fixed a crash 2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 2012-09-09 14:10:07 -04:00
Adam Hogan
ebf80943a9 Added spell buying window 2012-09-08 18:17:03 -04:00
scrawl
7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 2012-08-28 18:40:11 +02:00