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904 commits

Author SHA1 Message Date
Marc Zinnschlag
5e3529783d Merge remote-tracking branch 'ace/win-fixes' into next 2013-02-12 15:42:45 +01:00
Alexander "Ace" Olofsson
bbb845824d Added typedef for ssize_t in windows and fixed a use of __PRETTY_FUNCTION__ 2013-02-12 13:59:24 +01:00
Mark Siewert
55bd9eef66 Merge remote-tracking branch 'upstream/master' into multiple_esm_esp 2013-02-09 13:03:35 +01:00
scrawl
09180666b2 Merge branch 'master' of git://github.com/zinnschlag/openmw into terrainfix 2013-02-05 00:21:42 +01:00
scrawl
58cf182db2 better place for syncing 2013-02-05 00:21:29 +01:00
scrawl
596628d339 Fix terrain derived data update (bug 534, bug 544) 2013-02-04 23:13:01 +01:00
scrawl
bf037b7d29 Removed problematic ModVertexAlpha method, now done in shader 2013-02-04 18:03:03 +01:00
Mark Siewert
dca8dc4fdb Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/esmreader.hpp

- Quick hack: OMW::Engine::prepareEngine only loads translation data for the first master file.
2013-01-25 18:22:01 +01:00
Mark Siewert
713d324eeb - Minor code cleanup 2013-01-20 19:07:33 +01:00
Chris Robinson
8361192b64 Use typedefs for some maps and some cleanup 2013-01-15 11:10:41 -08:00
eduard
2dc0064cc2 more string lowercase 2013-01-09 20:51:52 +01:00
Jordan Milne
857bb42297 Create a separate scenemanager for each CharacterPreview instance 2013-01-09 01:44:15 -04:00
Marc Zinnschlag
c6ff58d5b5 Merge remote-tracking branch 'scrawl/videoplayback'
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2013-01-08 11:17:19 +01:00
scrawl
c2b75e28e9 Merge branch 'videoplayback' of github.com:scrawl/openmw into videoplayback 2013-01-07 13:20:50 +01:00
scrawl
282601d6e9 support the allowSkipping extra parameter for playBink command. 2013-01-07 13:19:52 +01:00
Marc Zinnschlag
2557ef4d7d post merge fixes and some misc clean up 2013-01-07 12:17:46 +01:00
Nathan Jeffords
0f3712f284 change flickering light's brightness pattern 2013-01-06 14:29:22 -08:00
scrawl
ade4ec0453 fix texture edge bleeding due to wrong addressing mode 2012-12-28 19:01:47 +01:00
Chris Robinson
2f8daec379 Allow pausing only certain types of sounds 2012-12-18 04:19:35 -08:00
Chris Robinson
a5356e194e Allow specifying a type for the playTrack method 2012-12-18 01:35:20 -08:00
Chris Robinson
67485d3454 Store the AVStream in the decoder for easy referencing 2012-12-17 07:15:53 -08:00
Chris Robinson
4373218746 Fix audio stream check 2012-12-17 06:56:30 -08:00
Chris Robinson
58ab3407b7 Constify a couple fields 2012-12-17 04:17:06 -08:00
Chris Robinson
9e842a0bbb Fix for trying to play videos when not supported 2012-12-17 00:41:04 -08:00
Chris Robinson
26660110e5 Allow building the video player without ffmpeg (playVideo will always throw an exception) 2012-12-17 00:20:56 -08:00
Chris Robinson
06fd66e99d Move some fields to the class they're used in 2012-12-16 11:49:46 -08:00
Chris Robinson
c92cde2be9 Properly flush packet queues when at EOF
Note: the previous flush method was renamed to clear. Flushing a queue allows
consumers to retrieve queued packets, but not expect any more to come in.
2012-12-16 05:50:20 -08:00
Chris Robinson
6bc526b74d Avoid another loop for decoding audio 2012-12-16 05:30:38 -08:00
Chris Robinson
254a623319 Remove a redundant check 2012-12-16 03:09:24 -08:00
Chris Robinson
dd20db5dc2 Remove the stream indices from the VideoState 2012-12-16 03:05:44 -08:00
Chris Robinson
3f6d36c712 Avoid double-setting the material texture 2012-12-16 02:19:19 -08:00
Chris Robinson
0edc87825d Move audio_clock to the decoder where it's used 2012-12-16 01:17:58 -08:00
Chris Robinson
4561c22e2b More fixes for the audio clock
The audio_clock for the decoder represents the end of the current packet, so it
needs to be adjusted back to match the position that's actually going to be
read next.
2012-12-16 00:07:56 -08:00
Chris Robinson
c869444dcf Don't leak the IO context if avformat_open_input fails 2012-12-15 11:31:50 -08:00
scrawl
63e86555b6 use sample_aspect_ratio if available 2012-12-15 19:40:59 +01:00
scrawl
5ed04ae53e added black bars 2012-12-15 19:23:03 +01:00
Chris Robinson
e6d27cd6d0 Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback 2012-12-15 09:15:47 -08:00
Chris Robinson
9b3cf5c159 Use a looping thread to trigger refreshes 2012-12-15 09:14:58 -08:00
Chris Robinson
fa1ad381da Make sure packets are cleaned up properly 2012-12-15 08:42:54 -08:00
scrawl
7477345481 fixed video material 2012-12-15 17:10:21 +01:00
Chris Robinson
db23c8152e Only duplicate AVPackets as needed
Packets that don't have a destruct method are using static memory, which will
only be valid until the next av_read_frame call. Otherwise, it's already
dynamically allocated and will remain valid.
2012-12-15 07:47:03 -08:00
Chris Robinson
6008cf0d15 Remove unneeded video_current_pts field 2012-12-15 05:02:01 -08:00
Chris Robinson
da44141b95 Avoid creating extra texture unit states on the video material 2012-12-15 04:17:28 -08:00
Chris Robinson
d50698d7d1 Clean up the rectangle and scene node used for displaying the video 2012-12-15 04:01:52 -08:00
Chris Robinson
eb0e8d9e37 Simplify PacketQueue::get 2012-12-15 02:50:59 -08:00
Chris Robinson
b41a77648e Avoid re-reading the source sample to duplicate, to avoid pointer aliasing 2012-12-15 02:33:59 -08:00
Chris Robinson
62a995d492 Calculate audio sync once per read 2012-12-15 00:18:42 -08:00
Chris Robinson
cbdf6ad595 Move more stuff to where it should be, and improve cleanup 2012-12-14 09:07:59 -08:00
Chris Robinson
71ff90aaee Don't use sub-frame timing for the video clock 2012-12-14 08:42:37 -08:00
Chris Robinson
582efcdb9b Always try to resync if the clock difference is large 2012-12-14 07:40:19 -08:00