scrawl
064cb80c0a
fix wait dialog fading
2012-11-23 20:48:53 +01:00
scrawl
c8562d8442
toggleCollisionBoxes actually does something useful now
2012-11-20 02:20:54 +01:00
scrawl
f5355e3e92
512x512 map, slightly faster
2012-11-16 22:26:00 +01:00
scrawl
dc67a547b0
global map explored overlay
2012-11-16 19:34:09 +01:00
scrawl
aefde3f5bc
Merge branch 'master' into globalmap
2012-11-15 13:21:24 +01:00
scrawl
7c22690116
Merge branch 'next' into globalmap
2012-11-10 21:19:10 +01:00
greye
50867e8d87
fix gender selection update, main model visibility and couple of crashes
2012-11-10 19:57:50 +04:00
greye
235b565bb7
update main character model
2012-11-10 11:51:48 +04:00
greye
b1ef0026a9
race selection/inventory preview character model update
2012-11-10 11:41:12 +04:00
greye
c3f0dc0dfb
m prefix for NpcAnimation members
2012-11-08 23:11:43 +04:00
Marc Zinnschlag
918316168f
Merge remote-tracking branch 'greye/store' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
Mark Siewert
64c08eada4
Merge remote-tracking branch 'upstream/next' into multiple_esm_esp
2012-11-06 20:37:29 +01:00
Marc Zinnschlag
6d5333be05
some code cleanup
2012-11-06 13:08:25 +01:00
greye
e74b2c060d
disable createRecord(), Land constness hack, various fixes with Store<T> interface
2012-11-06 13:14:03 +04:00
greye
932a9dc6f9
applying new interface vol.8, inconsistent
2012-11-06 11:53:00 +04:00
emoose
5c1b3fc043
Fixed: scene: adjust rotation/scale when creating objects
2012-11-05 20:45:04 +00:00
emoose
e8e3c211a4
Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation
2012-11-05 19:56:20 +00:00
greye
d205723a17
resolving m prefix/ESMStore movement
2012-11-05 18:02:47 +04:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
greye
3c2ce25f5f
m prefix for mwworld/cellstore.hpp
2012-11-05 16:07:59 +04:00
scrawl
38828acac9
transparent overlay
2012-11-04 12:13:04 +01:00
scrawl
b7aa7e4cef
pause all animations
2012-11-04 11:57:51 +01:00
emoose
cadc753216
Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
...
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
greye
9f923e7963
fix crashing if /home/greye/.cache not exist
2012-10-25 15:14:34 +04:00
Marc Zinnschlag
e05e683da3
Merge remote-tracking branch 'scrawl/spellcreation'
2012-10-12 17:19:30 +02:00
Marc Zinnschlag
35d099a638
disabling gcc extensions
2012-10-09 17:10:25 +02:00
Mark Siewert
1f961d575e
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
components/esm/loadland.hpp
components/esm_store/reclists.hpp
2012-10-07 20:35:54 +02:00
Mark Siewert
28d4d7ea3f
Manually convert last changes in branch to upstream/master. Regular merge attempt resulted in everything being overwritten by fast-forward merging.
...
- Remove check for 255 master/plugin files.
2012-10-07 20:00:55 +02:00
scrawl
21493c2dbd
added magic effect flags from Research wiki page
2012-10-01 23:33:07 +02:00
scrawl
dc33dee22e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
2012-10-01 20:25:23 +02:00
scrawl
fa358ab196
change the inventory preview to "inventoryhandtohand" animation pose
2012-10-01 18:04:21 +02:00
Marc Zinnschlag
35d7b5e5b0
Merge remote-tracking branch 'greye/record_saving'
2012-10-01 09:50:20 +02:00
Marc Zinnschlag
29633bd02f
Merge remote-tracking branch 'greye/master'
2012-10-01 09:46:20 +02:00
greye
f907a6a86f
updateListener() every frame
2012-10-01 11:24:44 +04:00
Chris Robinson
6942fa97da
Specify a proper up vector for the listener
2012-09-30 17:23:05 -07:00
greye
2fa4ac177a
initial resolving
2012-10-01 00:23:49 +04:00
Marc Zinnschlag
20a263738a
Merge remote-tracking branch 'chris/animation'
2012-09-29 12:39:56 +02:00
Chris Robinson
41f80908d9
Simplify getting the stop time when playing all animation groups
2012-09-29 01:10:49 -07:00
Chris Robinson
cd8515396a
Use a multimap to store the text keys
2012-09-28 23:20:15 -07:00
scrawl
044ab3d2b6
fix error in framelistener with tcg enabled
2012-09-28 17:02:18 +02:00
scrawl
359824d614
oops
2012-09-25 21:49:34 +02:00
scrawl
4453459378
re-use the texture across preview instances
2012-09-25 21:49:34 +02:00
scrawl
e2b1329620
fix the race selection escape crash
2012-09-25 21:49:34 +02:00
scrawl
05eb307bfb
added video timing
2012-09-25 02:54:29 +02:00
scrawl
73c69e8eda
video playback
2012-09-25 02:35:50 +02:00
Marc Zinnschlag
5bdc7bcacf
Merge branch 'master' into next
2012-09-24 10:14:09 +02:00
scrawl
02e7b3df4f
oops
2012-09-24 01:07:33 +02:00
scrawl
f8a18d58a6
re-use the texture across preview instances
2012-09-24 01:06:17 +02:00
scrawl
dd5c083124
fix the race selection escape crash
2012-09-24 00:42:05 +02:00
scrawl
9f2668b45b
Task #400 Review GMST access
2012-09-22 21:35:57 +02:00
scrawl
78b2d51cfc
fix a map crash
2012-09-22 16:52:31 +02:00
scrawl
47d9fae89f
don't use cache
2012-09-21 20:35:50 +02:00
scrawl
f49401bb53
center map on the player, dynamic map size
2012-09-21 16:26:04 +02:00
scrawl
9106e5307c
moved global map from RenderingManager to gui and removed world method
2012-09-21 14:11:01 +02:00
greye
18cc435aa1
resolving conflicts
2012-09-21 13:13:11 +04:00
greye
2d5ddd104b
Land::loadData rework
2012-09-21 12:12:16 +04:00
scrawl
a161b34c67
remove useless member, fix map rendering crash
2012-09-20 18:23:27 +02:00
scrawl
8214966d44
Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap
2012-09-20 17:41:14 +02:00
scrawl
5f014f7411
oops, left in a testing assertion
2012-09-20 14:04:29 +02:00
scrawl
86cfc91ef3
global map rendering
2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56
Merge remote-tracking branch 'scrawl/gamma' into next
2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7
gamma slider
2012-09-19 23:47:42 +02:00
scrawl
d9f6072f02
gamma correct rendering & adjustment setting
2012-09-19 23:25:07 +02:00
scrawl
4d4ba6698a
fix character preview destruction; don't allow empty names in name dialog
2012-09-18 19:00:20 +02:00
Marc Zinnschlag
4abb9a00da
Merge remote-tracking branch 'jhooks/physicsaedra3' into next
2012-09-18 11:25:09 +02:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
scrawl
3e794a6087
remove useless member and removed a warning
2012-09-15 01:02:07 +02:00
scrawl
2793096b50
Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
Marc Zinnschlag
b7c9285b24
added support for out of world rendering
2012-09-14 21:12:16 +02:00
scrawl
35f7216f2f
fixed some things
2012-09-14 17:25:32 +02:00
scrawl
1f7e044fad
removed some debug stuff
2012-09-14 14:41:19 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0
race selection preview
2012-09-13 19:03:31 +02:00
scrawl
5155339cb6
character preview working
2012-09-13 14:56:50 +02:00
scrawl
d90af9c524
Merge branch 'master' into characterpreview
2012-09-13 14:22:17 +02:00
scrawl
4f3eb3c34a
character preview WIP
2012-09-13 00:54:32 +02:00
scrawl
2f0b47fc38
test
2012-09-13 00:21:58 +02:00
scrawl
c3966a7c5a
oops, I used a float texture for water reflection. this change should give a little performance boost.
2012-09-11 22:45:41 +02:00
scrawl
a8d9aa98b1
some fixes
2012-09-11 19:18:26 +02:00
Jason Hooks
c5b25ef70b
Very basic actor physics (no set scale/rotate functions)
2012-09-10 20:29:24 -04:00
Jason Hooks
23777033fd
Starting to implement new PhysicActor
2012-09-05 17:44:11 -04:00
scrawl
c27ff546e4
shader cache
2012-09-02 19:40:26 +02:00
scrawl
950bf66334
throw an exception if default value for a setting is not found
2012-09-02 11:39:54 +02:00
Jason Hooks
0697c7f7f4
Finally merged in master
2012-09-01 17:28:12 -04:00
Artem Kotsynyak
e9b2f4ee74
fix equipment visibility update
2012-08-28 22:59:44 +04:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
scrawl
9af0b48ad6
show/hide crosshair correctly
2012-08-27 19:18:55 +02:00
greye
e6c3e0744e
tvm update and fix
2012-08-19 10:37:51 +04:00
greye
5b2b378f25
tvm script instruction
2012-08-18 18:05:10 +04:00
Marc Zinnschlag
d1656b2f5d
Merge remote-tracking branch 'greye/player_control'
...
Conflicts:
apps/openmw/mwrender/player.cpp
2012-08-18 13:38:54 +02:00
greye
b6954a4e8d
use the same height on non-1st person modes
2012-08-17 22:08:16 +04:00
scrawl
8817a9634c
don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone)
2012-08-17 16:55:21 +02:00
Marc Zinnschlag
1da56e2832
removed some unused variables
2012-08-17 15:37:14 +02:00
greye
0e6e141fd4
camera control related script instructions
2012-08-17 15:20:57 +04:00
greye
60fb1e8df6
fix sky in preview mode movement
2012-08-17 15:19:44 +04:00
greye
6961830efb
using real player eye direction when moving
2012-08-17 15:19:44 +04:00
greye
e8fc942bef
reverse Z-axis rotation to make doors happy
2012-08-17 15:19:44 +04:00
greye
a453a7f035
camera adjustment, fix view mode on start
2012-08-17 15:19:44 +04:00
scrawl
34f796c38e
removed the far clip distance hack which is not needed anymore
2012-08-17 15:19:44 +04:00
scrawl
b97b3d7b71
fix sky position when reflection is enabled, fix delay in sky reflection
2012-08-17 15:19:44 +04:00
greye
575244bd35
fix SkaManager issue
2012-08-17 15:19:44 +04:00
greye
783e81afc3
fix 1st/preview/1st change; 1st invisible model
2012-08-17 15:19:43 +04:00
greye
392e6efcb5
initial player rendering
2012-08-17 15:19:43 +04:00
greye
6f87c0c36d
preview mode, advanced vanity support
2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5
poor camera with some fixes
2012-08-17 15:19:43 +04:00
greye
db94018865
far better camera movement
2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b
initial vanity mode support
2012-08-17 15:19:43 +04:00
greye
c46eeaa100
initial 3d-person camera support
2012-08-17 15:19:43 +04:00
Marc Zinnschlag
c4bf6214db
Merge remote branch 'scrawl/master'
2012-08-12 18:11:36 +02:00
Marc Zinnschlag
88e70cb5bd
Merge branch 'decouple'
2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
scrawl
b6f427bf5e
fix OpenMW not exiting when the window is closed (alt f4 etc)
2012-08-12 17:20:46 +02:00
Marc Zinnschlag
484cce12a8
Issue #107 : removed redundant getStore function from window manager
2012-08-12 14:36:46 +02:00
Marc Zinnschlag
0231533d05
Issue #107 : InputManager is accessed only through the interface class from now on
2012-08-11 17:53:39 +02:00
greye
f7f8ac0a73
fix move/rotateObject code
2012-08-11 18:28:37 +04:00
greye
355ca649c2
camera flip control rewritten
2012-08-11 14:54:33 +04:00
greye
45306e4bc3
fixed rotation adjustment
2012-08-11 13:23:54 +04:00
greye
5018db3332
removed some redundant code, added some comments
2012-08-11 12:13:16 +04:00
Jason Hooks
083e3537b4
post merge
2012-08-09 17:21:59 -04:00
greye
38b06aee6c
resolving conflicts
2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2
Merge branch 'decouple' into player_control
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
greye
b5bc7bc424
SoundManager dependency on camera pos/dir
2012-08-09 17:01:03 +04:00
greye
181d45661f
fix rotation angles
2012-08-09 13:43:52 +04:00
greye
df60f4bf92
stub for soundmanager, adjust rotation mode
2012-08-09 13:27:32 +04:00
greye
a2d87d5f5b
added camera flip control, fixed input rotation axis
2012-08-09 10:24:18 +04:00
greye
ec9cf4d3c6
rotateObject() added, input system rewritten
2012-08-09 00:15:52 +04:00
greye
ee97a204f2
fix npc animation key update
2012-08-06 15:26:37 +04:00
Marc Zinnschlag
f5ee5a5414
Merge remote branch 'edmondo/master'
2012-08-05 00:03:16 +02:00
Marc Zinnschlag
0c5f886683
Merge remote branch 'greye/player_control'
2012-08-04 21:55:13 +02:00
Jason Hooks
cacf0bd10d
Basic collision with npcs
2012-08-04 15:43:33 -04:00
Edmondo Tommasina
11d0761528
terrainmaterial.cpp: fix std::runtime_error compile error
2012-08-03 22:42:28 +02:00
greye
ff62770657
World::isUnderwater(), World::isSwimming()
2012-08-03 14:42:09 +04:00
gugus
e9aac4512b
Build fix for Windows
...
Fixes a number of places where uint was used and not defined. This commit
was originally authored by gus. It rebased by Michael Mc Donnell to take
recent commit fixes into account.
2012-08-01 11:47:36 -04:00
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
2012-08-01 04:11:16 +02:00
greye
0e3f70413e
a very little comments
2012-07-31 16:52:21 +04:00
greye
d6150b7482
high-level implementation, unstable
2012-07-30 23:28:14 +04:00
scrawl
6077965d27
fix the directx startup issue on windows
2012-07-26 23:09:46 +02:00
scrawl
06bd2cd919
Merge branch 'master' into shadersystem
2012-07-25 23:54:22 +02:00
Chris Robinson
9f0c1eeb7b
Support playgroup mode 0
2012-07-24 14:54:12 -07:00
Chris Robinson
13ab2baef0
Use a struct to hold the current animation times and remaining loop count
2012-07-24 14:42:01 -07:00
Chris Robinson
fd1e3f6ec5
Add support for playgroup mode 2
2012-07-24 14:14:32 -07:00
Chris Robinson
20121f3b0a
Remove some unused stuff
2012-07-24 13:56:28 -07:00
Chris Robinson
9a7a629d0f
Add support for playing animation groups
2012-07-24 13:51:48 -07:00
Chris Robinson
f953d7f8c0
Store text keys from base NIF animations
2012-07-23 17:27:35 -07:00
Chris Robinson
36be1536d9
Return text keys from NIFs when creating entities
2012-07-23 17:20:47 -07:00
scrawl
8c8228a15c
fix terrain num lights setting
2012-07-24 00:08:53 +02:00
Chris Robinson
44975854e5
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
apps/openmw/mwrender/sky.cpp
2012-07-23 13:46:05 -07:00
Chris Robinson
f67983bbee
Don't assume one sub-entity for the night sky entities
2012-07-23 13:37:05 -07:00
scrawl
02a52c0ff1
fixed some more settings bugs
2012-07-23 21:39:22 +02:00
scrawl
a70f93b024
fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
2012-07-23 20:12:42 +02:00