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7619 commits

Author SHA1 Message Date
scrawl
ecf7786d11 terrain_num_lights was removed 2013-08-20 12:31:47 +02:00
scrawl
fa76d1631b Some terrain fixes 2013-08-20 12:08:46 +02:00
scrawl
0545622f5a Fix werewolf state not getting completely reset when starting a new game 2013-08-20 11:24:19 +02:00
Marc Zinnschlag
0c8f85f17d Merge remote-tracking branch 'wheybags/master' 2013-08-20 11:05:50 +02:00
scrawl
8c8653160d Crash fix, material fix 2013-08-20 09:52:27 +02:00
Tom Mason
7f0f9037be fix for older versions of unshield 2013-08-19 22:57:21 +01:00
scrawl
13afcc9324 Don't link to OgreTerrain 2013-08-19 22:22:14 +02:00
Tom Mason
8d232aca35 changed libunshield filename to satisfy travis 2013-08-19 20:48:20 +01:00
Tom Mason
603ce41054 added libunshield to travis 2013-08-19 20:32:19 +01:00
Tom Mason
06ff40eda7 only use unshield on not windows 2013-08-19 20:20:08 +01:00
Tom Mason
865a7c63df cmake for system libunshield 2013-08-19 20:20:00 +01:00
Tom Mason
d3748cd5bb Install uncompressed data files from cd 2013-08-19 20:19:53 +01:00
Tom Mason
9d1daf7dc2 enum was unnecessary 2013-08-19 20:19:47 +01:00
Tom Mason
641b7b0336 anonymous namespace 2013-08-19 20:19:41 +01:00
Tom Mason
454b64974d filenames 2013-08-19 20:19:35 +01:00
Tom Mason
3264b5974e fix invalid syntax 2013-08-19 20:19:25 +01:00
Tom Mason
90a892d304 unshield fixes 2013-08-19 20:19:11 +01:00
Tom Mason
ceb3317807 Integrate unshield with launcher 2013-08-19 20:19:01 +01:00
scrawl
b92da9ae93 Neighbour fix 2013-08-19 21:08:44 +02:00
scrawl
14e4b985ad Merge branch 'master' of git://github.com/zinnschlag/openmw into terrain2 2013-08-19 20:43:29 +02:00
scrawl
ebf9debb80 Enabled terrain self shadows, implemented getHeightAt, some optimizations 2013-08-19 20:39:37 +02:00
Chris Robinson
d727b15580 Fix tracing down 2013-08-19 20:39:37 +02:00
Chris Robinson
394fc75697 Clean up the trace struct 2013-08-19 20:39:37 +02:00
Chris Robinson
b351109649 Get rid of the old newtrace method 2013-08-19 20:39:37 +02:00
Chris Robinson
14acacf401 Use a better method to do actor physics traces 2013-08-19 20:39:37 +02:00
Chris Robinson
76b812f75f Improve actor movement collision handling 2013-08-19 20:39:37 +02:00
eroen
8d925b7fd6 cleanup
-   drop trailing slashes from paths for consistency
-   sort entries that got unsorted
2013-08-19 20:39:37 +02:00
eroen
0076c558d6 Re-introduce lost functionality
The branch merged in 5a863589b4 removed fine-grained configure-time control
over install paths. This is necessary to accomodate various linux distros'
policies, eg. Gentoo wants games installed in /usr/games, but with resource
files in /usr/share/games.

DOCDIR and MANDIR appear to be unused, and were not re-introduced.
2013-08-19 20:39:37 +02:00
Chris Robinson
584eec3743 Store the object class in the LiveCellRef 2013-08-19 20:39:37 +02:00
scrawl
e27437f8ed New terrain renderer - improvements:
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
 - Fixes several blending issues and cell border seams
 - Fix map render to use the terrain bounding box instead of an arbitrary height
 - Different LODs are now properly connected instead of using skirts
 - Support self shadowing
 - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
 - Support a fixed function fallback (though the splatting shader usually performs better)
 - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
2013-08-19 20:34:20 +02:00
scrawl
a41a23c90a Deleted old code 2013-08-19 20:34:19 +02:00
Chris Robinson
0481e64b02 Fix tracing down 2013-08-17 05:09:34 -07:00
Chris Robinson
8bcce0fb55 Clean up the trace struct 2013-08-17 05:09:33 -07:00
Chris Robinson
62c7b3698d Get rid of the old newtrace method 2013-08-17 05:09:33 -07:00
Chris Robinson
65ce3c6ba5 Use a better method to do actor physics traces 2013-08-17 05:09:32 -07:00
Chris Robinson
d82f54c771 Improve actor movement collision handling 2013-08-17 05:09:30 -07:00
eroen
1a88e6d859 cleanup
-   drop trailing slashes from paths for consistency
-   sort entries that got unsorted
2013-08-16 22:32:16 +02:00
eroen
40fa11577c Re-introduce lost functionality
The branch merged in 5a863589b4 removed fine-grained configure-time control
over install paths. This is necessary to accomodate various linux distros'
policies, eg. Gentoo wants games installed in /usr/games, but with resource
files in /usr/share/games.

DOCDIR and MANDIR appear to be unused, and were not re-introduced.
2013-08-16 22:32:16 +02:00
Chris Robinson
21121d5ba5 Store the object class in the LiveCellRef 2013-08-16 04:18:48 -07:00
Chris Robinson
08d1d486a4 Merge remote-tracking branch 'zini/master' into ptr-improvements 2013-08-15 17:42:16 -07:00
Marc Zinnschlag
d122699b2f and another fix for the same issue :( 2013-08-15 18:29:09 +02:00
Chris Robinson
58481ec7c3 Merge remote-tracking branch 'zini/master' into ptr-improvements 2013-08-15 07:11:38 -07:00
Marc Zinnschlag
7b4d8afde7 fix to previous commit 2013-08-15 15:53:50 +02:00
Chris Robinson
fdbf09ed40 Merge remote-tracking branch 'zini/master' into ptr-improvements
Conflicts:
	apps/openmw/mwworld/containerstore.cpp
2013-08-15 05:56:24 -07:00
Marc Zinnschlag
e94fcce622 accessing references via their ID now also works for references in containers in active cells 2013-08-15 14:45:13 +02:00
Chris Robinson
2853b56ed5 Throw an exception when trying to get an empty Ptr's type 2013-08-15 04:52:01 -07:00
Chris Robinson
0f2b2ff1ce Small header cleanup 2013-08-15 01:21:43 -07:00
Chris Robinson
86f2cd5848 Use dynamic_cast to get the LiveCellRef 2013-08-14 20:26:50 -07:00
Chris Robinson
48c07fbd98 Remove some unnecessary fields from Ptr 2013-08-14 17:05:42 -07:00
Chris Robinson
74f855e948 Move common LiveCellRef fields to the base class 2013-08-14 01:55:51 -07:00