Jordan Milne
ed644259ce
Move SDL helpers to their own package in extern/, allow conversion from sdl to ois keycodes, (maybe) fix unicode handling
12 years ago
Jordan Milne
cb01df49c0
begin to support text input
12 years ago
Jordan Milne
5fa77da9d4
Merge branch 'master' into sdl_input
12 years ago
Jordan Milne
53cff0ba68
use native relative mouse movements where available, have the cursor follow the hardware cursor in the main menu
12 years ago
Marc Zinnschlag
ddcb742a00
Merge remote-tracking branch 'blunted2night/issue_460'
12 years ago
Jordan Milne
02ccb75894
Wrap the mouse to the window (except in debug mode)
...
Grab the mouse when not in the main menu (except in debug mode)
Always hide the cursor when it's over the window
Allow warping the mouse around
Handle ^C properly
12 years ago
Jordan Milne
1bf36c686c
add ability to check if a window is on the stack (to see if we're in the main menu)
12 years ago
Nathan Jeffords
67491f6c49
reworked DirArchive to improve performance
...
Replaced old file index with a simple map. The map works by storing the
file's relative path with path seperators normalized, and in lower case if
not in strict mode. Incoming searches are normalized in the same way then
the name is searched in the map. The value in the map is the original full
path to the file which is then used to created a ConstrainedDataStream. In
addition to changing the index, the commonly used Archive methods are
implemented so that they don't fall back on the default FileSystemArchive
implementations.
12 years ago
Nathan Jeffords
43cd88a24e
include members of BSAArchives in Ogres resource indices
12 years ago
Jordan Milne
857bb42297
Create a separate scenemanager for each CharacterPreview instance
12 years ago
Jordan Milne
f85679db93
Merge branch 'master' into sdl_input
12 years ago
Jordan Milne
6b49b8ab47
MyGUI doesn't care for SDL's mouse button ordering, send it what it expects
12 years ago
Jordan Milne
00a2a5c358
remove some more of my mess
12 years ago
Jordan Milne
3b1d285cf3
fix compile errors, work with unmodified SDL
12 years ago
Nathan Jeffords
39d27b87c9
fixed build error with Audiere coded enabled
12 years ago
scrawl
e18cf452d4
Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012
12 years ago
Jordan Milne
6449f68d61
Merge branch 'master' into sdl_input
12 years ago
Jordan Milne
884d3ea4d8
Rip out OIS, fill the holes with SDL goodness. WIP.
12 years ago
Marc Zinnschlag
c6ff58d5b5
Merge remote-tracking branch 'scrawl/videoplayback'
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
12 years ago
Tom Mason
9ee823d8f8
fixed typo in vmformat.txt
12 years ago
Tom Mason
4c5ed43cc9
added removesoulgem, and fixed addsoulgem
12 years ago
Tom Mason
c2901fe6cc
added addsoulgem scripting function
12 years ago
scrawl
f1b138d0a8
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
12 years ago
scrawl
c2b75e28e9
Merge branch 'videoplayback' of github.com:scrawl/openmw into videoplayback
12 years ago
scrawl
282601d6e9
support the allowSkipping extra parameter for playBink command.
12 years ago
scrawl
35f4d09288
swscale handled better (cmake)
12 years ago
Marc Zinnschlag
2557ef4d7d
post merge fixes and some misc clean up
12 years ago
Marc Zinnschlag
41767f8dfa
Merge remote-tracking branch 'blunted2night/better_flicker'
12 years ago
Nathan Jeffords
0f3712f284
change flickering light's brightness pattern
12 years ago
Marc Zinnschlag
e31cd1c805
Merge remote-tracking branch 'corristo/master'
12 years ago
Nikolay Kasyanov
1d3f3bcce3
clang build fix
12 years ago
Marc Zinnschlag
25815ab8f7
Merge remote-tracking branch 'potatoesmaster/to_utf8-rewrite'
12 years ago
Emanuel Guevel
0b7d11d38d
to_utf8 test: fix Utf8Encoder constructor
12 years ago
Emanuel Guevel
63f09462fd
to_utf8, Utf8Encoder: pass encoding as constructor parameter
...
Edit other files accordingly.
12 years ago
Marc Zinnschlag
043e6c09fe
Merge remote-tracking branch 'chris/animation2'
12 years ago
Marc Zinnschlag
20e624e11a
Merge remote-tracking branch 'jordanmilne/443-fix'
12 years ago
Jordan Milne
3ed77ca189
Include C++ header instead
12 years ago
Chris Robinson
8a086e3afb
Cache the mesh names from the mesh/skeleton pairs
12 years ago
Chris Robinson
3131e8dae6
Don't get the text keys if they're not being requested
12 years ago
Jordan Milne
917bbc4e11
Create static and non-discardable textures with the right parameters (should fix Issue 443)
12 years ago
Chris Robinson
683ced54a0
Store and retrieve the node text keys in the bones' user object bindings
12 years ago
Chris Robinson
a3d33db415
Store a NiNode's NiTextKeyExtraData in a user object binding on Ogre::Bone
12 years ago
Jordan Milne
b52904a6ea
Include headers necessary for compilation under VS2010
12 years ago
Chris Robinson
1d4d67f811
Avoid underflows if the texture name doesn't include a '.'
12 years ago
Chris Robinson
3f19b13695
Merge remote-tracking branch 'zini/master' into animation2
12 years ago
Marc Zinnschlag
78e55a92a8
Merge remote-tracking branch 'blunted2night/cmake_no_esmtool_fix'
12 years ago
Marc Zinnschlag
215b43cc7b
Merge remote-tracking branch 'blunted2night/texname_fix'
12 years ago
Marc Zinnschlag
3b80fd74fc
Merge remote-tracking branch 'blunted2night/mygui_fix'
12 years ago
Marc Zinnschlag
b4d63814cc
post merge fix
12 years ago
Nathan Jeffords
fec9a59237
changed EMSLoader to use ConstrainedDataStream
...
Changed the EMSLoader class to use the ConstrainedDataStream so that
future changes may benifit from its increased performance.
12 years ago