Andrei Kortunov
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15cd305253
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Reset idle animation only when play movement animation (bug #5196)
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2019-10-27 12:33:28 +04:00 |
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David Cernat
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adcac2675a
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[Client] Fix warnings related to destructors for processors
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2019-10-26 16:43:08 +03:00 |
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David Cernat
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b97322b4b1
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[General] Modernize packet style for PlayerInventory
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2019-10-26 14:01:08 +03:00 |
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Alexei Dobrohotov
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1f616c5613
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Merge pull request #2569 from akortunov/holstered_shield
Ignore shields sheathing for creatures without sheathing bone
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2019-10-26 12:00:07 +03:00 |
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Andrei Kortunov
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b27089f7be
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Merge pull request #2560 from Capostrophic/geteffect
Fix GetEffect result when running on dead actors
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2019-10-26 12:47:58 +04:00 |
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David Cernat
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cbe58b1c24
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[General] Modernize packet style for PlayerFaction
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2019-10-26 11:42:40 +03:00 |
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Andrei Kortunov
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7cd4fa4706
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Ignore shields sheathing for creatures without sheathing bone
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2019-10-26 12:41:16 +04:00 |
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Capostrophic
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f7d2cdb782
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Revert to 0.45.0 comments-in-the-middle settings behavior
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2019-10-26 10:55:10 +03:00 |
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David Cernat
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c9f3ee1819
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[Client] Make PlayerResurrect use new resurrection handling from 6450d84473
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2019-10-26 09:12:06 +03:00 |
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Bret Curtis
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9f039fac87
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Merge pull request #2520 from unelsson/transientlandshapeedit
[Review phase] Editor: Transient land shape editing
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2019-10-25 00:26:43 +02:00 |
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Roman Siromakha
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4e5aec5c30
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Merge pull request #2539 from Capostrophic/scripting
Try to parse strings as number literals (bug #5097)
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2019-10-24 22:12:50 +02:00 |
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Koncord
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a74bf1baec
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[Client] Mark derived processor classes as final
(cherry picked from commit 7748e582a8 )
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2019-10-24 22:16:17 +03:00 |
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David Cernat
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0e94eb8b74
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[General] Use regular ints for weather states for consistency w/ OpenMW
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2019-10-24 20:08:08 +03:00 |
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David Cernat
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904f804ea2
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[General] Modernize packet style for PlayerSpellbook
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2019-10-24 19:27:37 +03:00 |
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David Cernat
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be0690b024
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[GitHub] Add funding links
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2019-10-24 14:54:40 +03:00 |
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Bret Curtis
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2040ca5637
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Merge pull request #2555 from akortunov/encoding
Encode ID's in all places to UTF-8
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2019-10-24 00:48:12 +02:00 |
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David Cernat
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4f9e6b0e3e
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[General] Modernize packet style for PlayerCellState
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2019-10-23 17:46:21 +03:00 |
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Bret Curtis
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afb218fe29
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Merge pull request #2564 from Capostrophic/enchant
Remove on-strike enchantment support for ranged weapon types (bug #5190)
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2019-10-23 15:11:36 +02:00 |
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David Cernat
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96a71c1ced
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[General] Modernize packet style for PlayerBook
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2019-10-23 02:02:27 +03:00 |
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Bret Curtis
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39fd12c065
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Merge pull request #2568 from elsid/settings_parser_tests
Settings parser tests
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2019-10-23 00:30:16 +02:00 |
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David Cernat
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d66bca8605
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[General] Modernize packet style for PlayerTopic
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2019-10-23 01:24:13 +03:00 |
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Nelsson Huotari
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c957f0544c
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Remove unneeded brackets
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2019-10-23 00:34:54 +03:00 |
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Nelsson Huotari
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fdc73b87ba
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Remove includes that aren't needed any more
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2019-10-23 00:07:41 +03:00 |
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Nelsson Huotari
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9e5db10288
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const ref float -> float
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2019-10-23 00:02:24 +03:00 |
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Nelsson Huotari
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ac5b356e8d
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Always initialize landShapeNew
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2019-10-23 00:01:23 +03:00 |
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Nelsson Huotari
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6f9f59dd58
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declare cellId and cellCoords in smallest possible scope
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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fdcc7fa1d7
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0 to nullptr
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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a13edbdb42
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Bump shape calculation to function
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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8d3e7f2815
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fix normals at cell edges, better coding standards
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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0f6ddfe8e6
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change include, cleanup
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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12349f4e48
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cleanup
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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c556885d71
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remove unused Qt signal
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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deb122ffdb
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Add optional post-processing (smooth/rough), add/fix tooltips.
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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2d34b63b0b
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Fix logic of land loading when no cell, land or landdata. Fix also draw.
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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71eff60d22
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Do in-class init. if possible, mLayoutSliderSize -> layoutSliderSize
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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a1348d94f9
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add missing final specifiers
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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16ba32ffd5
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assignments to member initialization list
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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c2de645c8c
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override, virtual -> final, remove unused variables, public to private.
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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6a3070e680
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Fix shape brush setting description
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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8a9ca0b3ec
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Generate new WNAM record based on new land heights, add comments
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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96be82a047
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Remove terrain vertex selection and brush button when exiting editMode
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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8acfa2600f
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Terrain shape editing related fixes
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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5b9debc554
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use enum for mbrushshape initialization
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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4f9ec24e41
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use enum for brushshape at scenetoolshapebrush
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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bae8636ec0
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Fix brusshape enum values
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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c031543420
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use enum for brush shapes
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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388edfd8cc
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change manual memory management to std::unique_ptr
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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da4abcd7c1
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std::set to std::unique and erase.
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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6a44cae572
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white iterator loop to C++11 range-based for loop.
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2019-10-22 21:26:55 +03:00 |
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Nelsson Huotari
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bccf36fdbc
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Convert normals calculations mostly to osg::Vec3f
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2019-10-22 21:26:55 +03:00 |
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