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922 commits

Author SHA1 Message Date
David Cernat
8080cceac6 Add some placeholder code so Stanislav can test it 2016-10-22 12:45:19 +03:00
David Cernat
565e7e4b9f Create and implement placeholder for ID_WORLD_OBJECT_CREATION 2016-10-21 21:57:05 +03:00
David Cernat
ac666edebd Add a CellRef to WorldEvent 2016-10-20 22:15:47 +03:00
David Cernat
d0328f2553 Add placeholder ProcessWorldPacket method to server's Networking 2016-10-19 21:44:17 +03:00
David Cernat
2602c1f71a Add ProcessPlayerPacket method to server's Networking 2016-10-19 21:26:42 +03:00
David Cernat
f1ec01cc6b Add WorldPacketController to server's Networking 2016-10-19 20:51:51 +03:00
David Cernat
bda1f867fd Rename server's GetController() method into GetPlayerController() 2016-10-19 16:54:39 +03:00
David Cernat
d2212ef80b Rename PacketsController into PlayerPacketController 2016-10-19 16:31:07 +03:00
David Cernat
5e0c0dd5f1 Use logger in server's Networking MainLoop 2016-10-19 13:00:33 +03:00
David Cernat
b8f4cb94fb Rename BasePacket into PlayerPacket 2016-10-17 15:54:36 +03:00
Koncord
bd1b1fca64 Woops 2016-10-08 15:36:25 +08:00
Koncord
50d989d767 Fix server crash if player is not fully connected 2016-10-08 15:30:52 +08:00
Koncord
79532cf797 Detecting reason of death 2016-10-08 15:15:43 +08:00
Koncord
94d5efdfd3 Call LOG_QUIT after Networking's dtor call 2016-09-30 18:16:09 +08:00
David Cernat
4b96080521 Make GetItemSlot work and add SendEquipment in server item functions 2016-09-30 12:30:05 +03:00
David Cernat
6650b74498 Add handling of skill increases 2016-09-30 07:15:59 +03:00
David Cernat
977b277cdd Add missing entries for level progress functions 2016-09-30 05:08:11 +03:00
David Cernat
a0e9a672a5 Split updateClassStats in 3 and add handling of level progress 2016-09-30 04:52:21 +03:00
David Cernat
56a2c70911 Use double instead of int for skill progress functions 2016-09-29 18:13:36 +03:00
David Cernat
ae4950ce49 Add server stat functions for getting and setting skill progress 2016-09-29 17:57:26 +03:00
David Cernat
bc0aa86bcf Make variable names more consistent and easier to understand 2016-09-29 12:05:44 +03:00
David Cernat
7a1531c01b Fix script functions for setting dynamic stats, part 2 2016-09-28 19:41:54 +03:00
David Cernat
458bdf4dff Fix script functions for setting dynamic stats 2016-09-28 16:40:19 +03:00
David Cernat
433190d82e Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment 2016-09-28 15:20:23 +03:00
Koncord
94f6ab30f2 Fix GetProtocolVersion 2016-09-28 19:20:22 +08:00
David Cernat
b6086ab015 Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS 2016-09-28 14:13:24 +03:00
David Cernat
57f07813b0 Rename ID_GAME_UPDATE_POS into ID_GAME_POS 2016-09-28 11:45:14 +03:00
David Cernat
26487598a6 Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT 2016-09-28 11:36:29 +03:00
David Cernat
9fd5ae981e Add missing backslash 2016-09-28 07:59:53 +03:00
David Cernat
ce4b326b02 Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT 2016-09-28 07:50:16 +03:00
David Cernat
295f486a97 Using less confusing names for server stat functions, part 2 2016-09-28 02:19:39 +03:00
David Cernat
69030579c1 Using less confusing names for server stat functions 2016-09-27 17:04:04 +03:00
David Cernat
7ae9ea7465 Add server stat functions for getting attribute and skill counts 2016-09-27 15:51:10 +03:00
David Cernat
57703482b2 Fetch attribute and skill counts in server stat functions 2016-09-27 15:01:54 +03:00
David Cernat
4d7130b12f Improve logic for script-induced cell changes 2016-09-27 11:28:44 +03:00
David Cernat
01af4f3bbc Update position before sending cell packet 2016-09-26 17:00:09 +03:00
David Cernat
1ee2458f6e Add packet for player levels, part 2 2016-09-26 13:19:01 +03:00
David Cernat
046a1ea899 Add packet for player levels 2016-09-25 14:28:25 +03:00
David Cernat
9690e007df Don't send unhandled skill and attribute requests to joining players 2016-09-19 11:06:04 +03:00
Koncord
24617589e4 Fix packet spam 2016-09-18 15:52:26 +08:00
Koncord
96e2d749c7 New auth protocol 2016-09-18 11:55:51 +08:00
Koncord
61c5456373 Log callbacks 2016-09-18 11:55:51 +08:00
Koncord
e661a35ac2 Fix checking strings in SetName & SetBirthsign 2016-09-18 11:55:51 +08:00
Koncord
1e48555617 Make sensitivity to protocol version 2016-09-18 11:55:51 +08:00
Koncord
fe10821528 Add loaded/isLoaded to server player 2016-09-18 11:55:51 +08:00
Koncord
df13e9c37a Fix verbose log level in server 2016-09-18 11:55:51 +08:00
Koncord
babc3230b7 Add new functions: GetServerVersion & GetProtocolVersion 2016-09-10 13:41:23 +08:00
Koncord
64b5638d40 DIE TABS, DIE!!!!!!!1 2016-09-04 17:39:08 +08:00
David Cernat
ff94b5f1ac Fix unsuitable variable name 2016-09-02 06:16:35 +03:00
David Cernat
941d76fce0 Fix setting of default classes and initialize classes safely on server 2016-09-02 04:31:35 +03:00
David Cernat
970e9aff2f Remove old class methods and don't include class in ID_GAME_BASE_INFO 2016-09-02 03:45:43 +03:00
David Cernat
a20e7890a2 Fix formatting 2016-08-30 10:52:30 +03:00
David Cernat
f562215d9a Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp 2016-08-30 08:55:13 +03:00
David Cernat
1f8595bf3b Save server information in a folder named data instead of files 2016-08-30 08:54:26 +03:00
Koncord
cf1a0113a1 Time API 2016-08-30 13:24:42 +08:00
David Cernat
5e6a374687 Add comment about MesssageBox to prevent future confusion 2016-08-30 08:13:08 +03:00
David Cernat
857defadbc Revert one unnecessary renaming of MessageBox 2016-08-30 08:05:00 +03:00
David Cernat
32ce7e97a8 Fix build for Windows server 2016-08-30 08:01:34 +03:00
Koncord
1186d09ec0 ScriptFunctions.hpp size reduction 2016-08-30 12:20:39 +08:00
Koncord
11eae277a9 Characters Class API
Added some new functions
2016-08-30 11:18:19 +08:00
Koncord
a03c2f5019 Now server & client sensitive to version 2016-08-27 15:36:22 +08:00
David Cernat
00e7810428 Add script functions for saving and loading non-custom player classes 2016-08-27 00:14:50 +03:00
David Cernat
486de67d84 Make handshake log message less confusing 2016-08-24 06:38:38 +03:00
David Cernat
5385563972 Let players inform others about Lua script-induced cell & pos changes 2016-08-24 02:53:39 +03:00
Koncord
fc4d8b82fb Stubs for minimap 2016-08-23 11:11:25 +08:00
David Cernat
7691bcc958 Add server script callbacks for attribute and skill changes 2016-08-23 03:04:22 +03:00
David Cernat
03d6e0cb62 Send attributes and skills to server whenever they change 2016-08-23 02:24:10 +03:00
David Cernat
c4f49e05e3 Remove manual newlines for logger 2016-08-19 07:54:10 +03:00
Koncord
78210ab8ce rename openmw-mp to tes3mp-server 2016-08-19 09:38:33 +08:00
Koncord
d3c9864fb0 Fix maximum connections 2016-08-19 08:18:25 +08:00
David Cernat
e1955b440f Fix player initialization on server 2016-08-19 03:11:03 +03:00
David Cernat
cba01af683 Log player initialization on server 2016-08-19 01:32:39 +03:00
David Cernat
2337a0becb Add LOG_APPEND method for writing to log without timestamp and level 2016-08-18 23:17:46 +03:00
David Cernat
f4744f8547 Add additional log info 2016-08-18 22:29:54 +03:00
David Cernat
97f944dde7 Use logger for most console messages 2016-08-18 20:20:17 +03:00
David Cernat
a36c20eaae Reduce server console spam 2016-08-18 16:13:04 +03:00
David Cernat
a2dbeb6c95 Share skills and attributes correctly upon logging in, and fix grammar 2016-08-18 05:21:25 +03:00
Koncord
7f8c0ecbbd Logging in file for server 2016-08-18 07:58:09 +08:00
David Cernat
c94f818478 Add script functions for getting attributes and skills by their names 2016-08-18 00:55:35 +03:00
David Cernat
41868cc9cc Add script functions for getting attributes and skills by their IDs 2016-08-18 00:13:45 +03:00
David Cernat
e5cb58e7c4 Add debug info about ID_GAME_BASE_INFO packets 2016-08-17 21:18:04 +03:00
David Cernat
8eda381016 Make formatting consistent, part 2 2016-08-17 18:20:36 +03:00
David Cernat
1363c4c5b6 Make formatting consistent 2016-08-17 18:04:35 +03:00
David Cernat
e39b66af4f Move logger to components 2016-08-17 06:15:44 +03:00
David Cernat
38c8d2344b Uncomment sending of stats packets to and from new players 2016-08-17 04:52:15 +03:00
Koncord
ee8d9895dc Porting Log.cpp to C++98 2016-08-17 05:52:40 +08:00
Koncord
a92ef8b6bd Some fixes 2016-08-15 22:49:34 +08:00
Koncord
e9ee9c8b3b Remove C++11 in Log.h 2016-08-15 21:45:49 +08:00
Koncord
b3320c7bb9 Add forgoten ctime header 2016-08-15 21:35:29 +08:00
Koncord
8d88381dac added prefix LOG_ to loglevel 2016-08-15 21:33:18 +08:00
Koncord
170455e08a Fix headers 2016-08-15 21:15:36 +08:00
Koncord
c695923825 Added master server stuff 2016-08-15 07:48:55 +08:00
Koncord
02a447c589 Added logger 2016-08-15 07:45:42 +08:00
Koncord
114a11ea78 Getting rid of packages spam
I think this is temporary solution. I have an idea how to cache the result of functions and send data after callback.
2016-08-05 14:28:45 +08:00
Koncord
7898b1181d Reduced package size 2016-08-05 14:21:09 +08:00
Koncord
a815d013fe Reducing CPU usage for server 2016-08-05 14:16:02 +08:00
David Cernat
b0bd10f219 Allow script-based teleportation from interior to exterior cell 0,0 2016-08-03 22:07:49 +03:00
Koncord
b4c7914a25 Added <memory> header for Windows 2016-08-02 19:00:43 +08:00
Koncord
74c103ddc1 Fixed types in all GetInterface functions
Move lib_t type to Scripts/Types.hpp
2016-08-02 18:10:06 +08:00
Koncord
e513c3676d Added forgotten header to project 2016-08-02 17:53:56 +08:00
Koncord
9375b540d6 removed '#undef _SEP_' 2016-08-02 17:35:18 +08:00
Koncord
bdfaea2d46 Implement 'setenv' for windows
Paths converter
Move 'split' from main to Utils
2016-08-02 17:32:10 +08:00
David Cernat
72026955f5 Add missing preprocessor directive for Windows build of server 2016-08-02 07:08:31 +03:00
Koncord
31e2ab54d6 Revert "Update position after changing cell"
This reverts commit 5e072b9d3c.
2016-07-30 04:57:43 +08:00
Koncord
5e072b9d3c Update position after changing cell 2016-07-30 04:12:47 +08:00
Koncord
7107136808 New API
SetExterior(pid, x, y)
GetExteriorX(pid)
GetExteriorY(pid)

also "SetCell" will now move to the named external cells (e.g. SetCell(pid, "Balmora"))
2016-07-30 01:33:28 +08:00
Koncord
0549a7a01d Fixed type cast 2016-07-28 20:09:12 +08:00
Koncord
23a37fc7fc Ignore LuaBridge warnings
Remove TINYXML_LIBRARIES
2016-07-27 17:53:26 +08:00
Koncord
d3414148fc Simplify LangLua::Call 2016-07-27 17:51:23 +08:00
Koncord
5a6c1750d9 Fixed some build warnings and IsTimerElapsed function 2016-07-27 10:35:27 +08:00
Stanislav Zhukov
075b600b3a Fix for Windows 2016-07-27 06:55:21 +08:00
Stanislav Zhukov
4316d4d1bf Merge pull request #21 from TES3MP/tes3mp-gui
Tes3mp gui
2016-07-25 16:16:32 -05:00
Koncord
86dccbed4b Fix CMake 2016-07-24 02:30:07 +08:00
David Cernat
f4342f0bde Stop requiring amx folder for non-Pawn builds. Use correct Windows identifiers for preprocessor directives in server code. 2016-07-23 20:06:14 +03:00
Koncord
1e3eff91ac Merged branch tes3mp-gui into tes3mp-gui 2016-07-23 22:08:01 +08:00
Koncord
9ab77cb123 New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
2016-07-23 22:02:06 +08:00
davidcernat
ab309180c2 Add useful debug info for cell changes 2016-07-21 23:07:37 +03:00
Koncord
6f07d590d4 Fix SetPos and SetAngle functions
Fix types for SetPos and SetAngle
2016-07-17 17:59:46 +08:00
Stanislav Zhukov
645a21af21 Added new script functions for lua compatibility
GetPosX, GetPosY, GetPosZ
GetAngleX, GetAngleY, GetAngleZ
2016-07-16 16:19:35 +08:00
Stanislav Zhukov
ce92f30022 Fix maximum incoming connections 2016-07-13 04:24:42 +08:00
Koncord
299c4c904e Resurrect function 2016-07-12 23:26:53 +08:00
Koncord
1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
2016-07-07 23:50:48 +08:00