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10620 commits

Author SHA1 Message Date
scrawl
30ab15e605 Fix -Wunused-private-field clang warnings 2015-06-04 20:42:05 +02:00
scrawl
e23775e338 Fix -Woverloaded-virtual clang warnings 2015-06-04 20:31:28 +02:00
scrawl
141e9d36a4 Get rid of unused DialogueManager::mScriptVerbose 2015-06-04 20:12:39 +02:00
scrawl
78ac37b52a Remove BOOST_STATIC_ASSERT to fix clang warnings 2015-06-04 20:11:40 +02:00
scrawl
93656aa6cf Add a header missing from CMakeLists 2015-06-04 20:10:07 +02:00
scrawl
869f8a329a Cloud scrolling fix 2015-06-04 20:08:44 +02:00
scrawl
ce0d93caed Fix for "GlobalMap trying to erase an inactive camera" spam in main menu 2015-06-04 16:32:21 +02:00
scrawl
91eea1258c doc.hpp fix 2015-06-04 01:30:16 +02:00
scrawl
4bb3cbf0fb Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
scrawl
b70383d127 Remove last remains of Ogre math 2015-06-03 21:37:21 +02:00
scrawl
364b785e8f ESSImporter image conversions port to osg::Image 2015-06-03 21:36:46 +02:00
scrawl
2eec0caca0 Remove dependency on Ogre::StringConverter 2015-06-03 19:59:54 +02:00
scrawl
cc6d5a3ba0 Fix player setup bug 2015-06-03 19:44:21 +02:00
scrawl
7bacb9418d Various math code ported to osg 2015-06-03 19:41:19 +02:00
scrawl
0cc9b1bb40 Remove dependency on OgrePlatform.h 2015-06-03 18:49:52 +02:00
scrawl
1ba3fa4169 Remove leftovers of the old OpenCS navigation 2015-06-03 18:11:34 +02:00
scrawl
e642f20a65 Restore screenshot key functionality 2015-06-03 17:25:18 +02:00
scrawl
2a85a22dba Write savegame screenshot 2015-06-03 16:40:16 +02:00
scrawl
24551c7bab Fix for savegame incompatibility with master branch 2015-06-03 14:56:57 +02:00
Stanislav Bas
bd46ddcf47 Correct the return type in IdTree::data() for Display_Role 2015-06-03 15:51:34 +03:00
Stanislav Bas
b25cc6bc55 IdCompletionManager uses Display type instread of ColumnId for creating completers 2015-06-03 12:01:13 +03:00
scrawl
41cce5240f Delete remaining files that won't be of any use 2015-06-03 03:29:21 +02:00
scrawl
974fda5bde Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	extern/sdl4ogre/sdlwindowhelper.cpp
2015-06-03 03:18:29 +02:00
scrawl
292fa0b5e3 Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
2015-06-03 03:16:26 +02:00
scrawl
cee1db532f Improve area orb positioning for "on touch" spells 2015-06-03 03:04:39 +02:00
scrawl
cd47dff196 Minor cleanup 2015-06-03 03:03:16 +02:00
scrawl
2883ecc19a Fix the hilarious bug of NPCs falling to their deaths in interiors 2015-06-03 02:48:45 +02:00
scrawl
cdd0623009 Terrain rendering 2015-06-03 01:35:41 +02:00
Stanislav Bas
4e759370de Change Display_String to the proper display type where appropriate 2015-06-03 00:02:53 +03:00
Stanislav Bas
f84c36b500 CommandDelegate: extract a display type from a model if it isn't specified 2015-06-03 00:00:39 +03:00
scrawl
58ebf57154 Apply a comment that got lost in the endless depths of my git stash 2015-06-02 17:13:30 +02:00
scrawl
8c50f8ed26 Fix for lights with no mesh 2015-06-02 17:06:55 +02:00
scrawl
5a7f2a4f1f Restore light attenuation settings 2015-06-02 17:02:56 +02:00
scrawl
01944c33f5 Basic water rendering 2015-06-02 16:35:35 +02:00
scrawl
adc8e0b93e Merge branch 'smbas-master' 2015-06-02 14:35:45 +02:00
Stanislav Bas
2c4025ec72 Rename the method isCompleterExistFor() to hasCompleterFor() 2015-06-02 00:26:31 +03:00
Stanislav Bas
959fe3eb87 Reset the scrollbar position in the topic list when DialogueWindow is closed 2015-06-01 23:49:40 +03:00
scrawl
de8e5f0db1 Restore projectiles 2015-06-01 21:41:13 +02:00
scrawl
c85764b654 Wireframe mode 2015-06-01 17:02:44 +02:00
Marc Zinnschlag
b866e11873 Merge remote-tracking branch 'cc9cii/pathgrid-check-extra' 2015-06-01 16:49:28 +02:00
scrawl
7f9f9a32d2 InitWorldSpaceParticles fix 2015-06-01 16:29:42 +02:00
scrawl
987918ca15 NpcAnimation::setAlpha 2015-06-01 16:18:57 +02:00
scrawl
bed31996c9 Camera raycast 2015-06-01 15:34:46 +02:00
scrawl
2869424847 Fix first person camera for beast races 2015-06-01 04:41:03 +02:00
scrawl
f88079fddd Restore the isOnGround hack 2015-06-01 02:40:42 +02:00
scrawl
ccd95419e5 Restore various raycasting 2015-06-01 01:57:15 +02:00
scrawl
8e0a988289 Icon fix 2015-06-01 01:32:02 +02:00
scrawl
e306853570 Fix chargen crash 2015-06-01 00:50:55 +02:00
scrawl
84fd682e4e Fix for unnecessary exceptions when opening sounds
This would throw often during normal play, even though the throws are caught and ignored, can be annoying when the debugger is set to 'catch throw'.
2015-06-01 00:41:44 +02:00
Stanislav Bas
5dc6cdeb99 Scroll to the top of the topic list when dialog is started 2015-06-01 01:14:11 +03:00
scrawl
5b846ebc71 Camera precision fix 2015-05-31 23:09:37 +02:00
scrawl
ed4863ad7d Restore ranged weapon aiming 2015-05-31 18:53:16 +02:00
scrawl
71bafcb52b Restore head tracking 2015-05-31 18:04:14 +02:00
Stanislav Bas
dbe61115b2 Fix the mistyping header guard in the idcompletiondelegate.hpp 2015-05-31 18:22:43 +03:00
Stanislav Bas
e636101725 Add missing new lines at the ends of files 2015-05-31 18:18:49 +03:00
Stanislav Bas
9e405b69fa Create the custom completer popup to avoid the problem with the wrong height of the default popup 2015-05-31 16:43:28 +03:00
Marc Zinnschlag
9f0ccdc37a Merge remote-tracking branch 'scrawl/master' 2015-05-31 11:05:43 +02:00
scrawl
60f55997fd Rotate first person meshes, sneak camera offset in first person 2015-05-31 02:26:58 +02:00
scrawl
a066b24303 Restore WeaponAnimation 2015-05-31 01:07:43 +02:00
Stanislav Bas
994c6833bc Add missing columns for the ID completion 2015-05-30 23:54:16 +03:00
Stanislav Bas
e943d17b29 Check for invalid index in IdTable::flags(). This prevents QCompleter from crashes 2015-05-30 22:01:21 +03:00
Stanislav Bas
602f33bd91 Add ColumnId role to the IdTree data methods 2015-05-30 21:30:25 +03:00
Stanislav Bas
5e8718d8b2 Add the ID completion delegate factory to the delegate factory collection 2015-05-30 18:37:13 +03:00
scrawl
7f2dd21c66 Fix for StartScript regression (Fixes #2590) 2015-05-30 17:20:49 +02:00
Stanislav Bas
33e36ee922 Add the ID completion delegate 2015-05-30 15:51:33 +03:00
Stanislav Bas
19cc6b83e5 Integrate the Id completion manager into the Document class 2015-05-30 15:40:23 +03:00
Stanislav Bas
87a1f9f9aa Add ID completion manager 2015-05-30 15:31:44 +03:00
cc9cii
c4aa3d3ee3 Revert user preference setting checks until a thread safe method is worked out. The OSX namespace issue is retained. 2015-05-30 21:12:47 +10:00
Marc Zinnschlag
88d5aed62d removed code that interfered with the default window size on Linux (Fixes #2568) 2015-05-30 12:05:35 +02:00
Marc Zinnschlag
d7cd4203ad Merge remote-tracking branch 'k1ll/mingw' 2015-05-30 11:39:53 +02:00
cc9cii
01eba7b721 Extra check for thread affinity. 2015-05-30 19:17:42 +10:00
cc9cii
76196d815d Update user preference setting value via an event message queue. 2015-05-30 18:58:33 +10:00
Marc Zinnschlag
17747a2dd9 Merge remote-tracking branch 'cc9cii/highlight-colours' 2015-05-30 10:23:27 +02:00
scrawl
988a9cad58 getHitContact Head exception fix 2015-05-30 01:41:38 +02:00
scrawl
cc3bfe2bb2 Restore collision tracker 2015-05-30 01:32:00 +02:00
scrawl
b2fe21dd3b Minor cleanup 2015-05-30 01:11:00 +02:00
scrawl
fd50be0fb8 Restore various gameplay 2015-05-30 01:00:24 +02:00
cc9cii
0aaac59cc3 Return to startup dialog when the open/create action is cancelled. Should resolve Bug #2588. 2015-05-30 08:37:58 +10:00
scrawl
5c7ecb9c1d string::compare exception fix 2015-05-29 23:38:31 +02:00
scrawl
af2f26d04d Particle fixes 2015-05-29 20:45:27 +02:00
cc9cii
9cbda0ffad Allow users to select syntax highlighting colours. Should resolve Feature #2507. 2015-05-29 22:20:43 +10:00
cc9cii
393cee406f Use signals for user preference setting updates. 2015-05-29 19:28:25 +10:00
cc9cii
ce421b230b Move scrollbar to newly opened subview. Should resolve Bug #2576. 2015-05-29 14:07:41 +10:00
scrawl
7e715decd3 Color fix 2015-05-29 02:26:58 +02:00
scrawl
6d3528af70 Port global map exploration 2015-05-29 01:49:52 +02:00
cc9cii
734e52d1c8 Move the user preference check to the preparation step before the running of the operation. 2015-05-29 06:40:40 +10:00
cc9cii
9ad69d9085 Allow wheel events in dialogue spin box types only when they have focus. Should resolve Feature #2585. 2015-05-29 05:44:35 +10:00
cc9cii
6821cb4133 Use the tree model rather than a nested proxy for the dialogue only listing (i.e. non table) items. Should resolve Bug #2586.
- QDataWidgetMapper requires the rootindex to be set, which was not possible with the nested proxy model.
2015-05-29 05:40:20 +10:00
scrawl
7a1408cfed Restore display of global map overlay, no exploration yet 2015-05-28 18:49:24 +02:00
scrawl
72d0a69132 Fix global map markers not being cleared on a new game 2015-05-28 18:44:34 +02:00
scrawl
9ee63dc3f4 Change stats viewer key to f3 2015-05-28 16:28:48 +02:00
scrawl
5f7a82e0da Fog of war fix 2015-05-28 16:20:29 +02:00
scrawl
f4ee805e3b Object animation fix 2015-05-28 15:44:58 +02:00
scrawl
c811ac6afe Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
2015-05-28 03:50:49 +02:00
scrawl
5628a2b823 Camera zoom fix 2015-05-28 03:47:53 +02:00
scrawl
8b3054aa8b Fix for player collision cleanup issue 2015-05-28 02:45:38 +02:00
scrawl
6555ee8d80 Minor include cleanup 2015-05-28 02:37:35 +02:00
scrawl
025a1a7866 Restore savegame screenshot display 2015-05-28 02:34:38 +02:00
cc9cii
00c165d3a5 Add user preference option to check unused or redundant pathgrid points. Also resolve namespace clash issue in osx. 2015-05-28 08:44:17 +10:00
scrawl
1f00174c02 Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
2015-05-27 23:09:38 +02:00