David Cernat
e164e6305e
Merge pull request #313 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-10-16 07:37:29 +03:00
AnyOldName3
f8fe992dc0
Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
2017-10-11 21:58:55 +01:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Andrei Kortunov
6cb3c83248
Add transparency for interactive messageboxes in game mode
2017-08-08 20:36:50 +04:00
David Cernat
c9c00d921e
[Build] Add tes3mp_text_input to MyGUI's CMakeLists
2017-07-10 12:38:40 +03:00
Koncord
26c00c3141
[Client] Change chat font to RussoOne for better visibility
2017-04-29 20:34:36 +08:00
David Cernat
7bbeed629d
Merge pull request #109 from OpenMW/master
...
Add OpenMW changes up to 25 Nov
2016-11-26 01:58:43 +02:00
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
...
Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
2016-11-23 22:32:54 +01:00
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
...
Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
2016-11-04 00:24:16 +08:00
Koncord
1b259e2d33
Syncing inventory, animations, position, 8 key attributes
...
Created Package system
2016-07-07 23:50:48 +08:00
scrawl
d85d74e615
Use AdditiveLayer for the hit fader
2015-11-07 18:05:16 +01:00
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
157d8bfedd
Remove unused mygui files
2015-05-03 17:26:12 +02:00
MiroslavR
1230cf49bf
Properly center jail progress widget, fix a bug with it not disappearing if the console is open
2015-02-07 18:38:41 +01:00
scrawl
c3853b376d
Fix outdated core_layouteditor.xml
2014-10-15 22:48:15 +02:00
scrawl
358257ca6b
Rename some skin files to .skin.xml for consistency
2014-09-28 18:11:19 +02:00
scrawl
ff0b4e0583
Add debug window (F10), displays Bullet's profiler output
2014-09-28 18:02:49 +02:00
scrawl
97df7c9b22
Get rid of markers.png and use original MW texture, cleanup
2014-09-26 13:40:10 +02:00
scrawl
ad318c1f9d
Add XML definition file for the MyGUI plugin
2014-09-25 15:07:15 +02:00
scrawl
e42cb8020e
Change all skins to get font colors from fallback settings ( Fixes #704 )
2014-09-20 10:40:09 +02:00
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
2014-08-26 17:45:23 +02:00
scrawl
a18cec7c8e
Use a MyGUI widget to render the screen fader ( Fixes #1741 , Fixes #1719 )
2014-08-01 16:25:41 +02:00
scrawl
dac0b7090a
Get rid of bigbars.png and smallbars.png
...
Changed loading bar colour to match vanilla
2014-04-27 09:43:48 +02:00
scrawl
af3569665c
Remove unused font
2014-01-04 05:19:08 +01:00
scrawl
cab535dd69
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
Marc Zinnschlag
d85360e7fd
Merge remote-tracking branch 'scrawl/ui'
2013-11-06 10:21:41 +01:00
scrawl
bf5529819d
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
scrawl
3a827d9c12
Deleted Obliviontt.zip
2013-11-05 00:32:06 +01:00
scrawl
403704b92a
Use openmw.png for SDL_SetWindowIcon
2013-06-12 16:15:04 +02:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
scrawl
a2ca679beb
Added PC repair feature
2013-03-23 08:16:46 +01:00
scrawl
20774f8f81
Added merchant repair feature
2013-03-22 14:13:10 +01:00
Lars Söderberg
f77ace0885
Removed the "hack" mygui.png and misc fixes for this.
2013-02-28 20:16:46 +01:00
lazydev
aa514a53d9
Console font change to provide possibility to show cyrillic symbols
2013-01-15 02:22:14 +04:00
scrawl
1718d735b5
Fix menu/journal/book/scroll buttons when using localised MW-installations
...
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
2013-01-03 01:09:03 +01:00
scrawl
ace9ee9c83
persuasion dialog
2012-11-09 20:18:38 +01:00
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd
training window
2012-10-17 18:03:02 +02:00
gugus
85d9357e3a
Travel GUI
2012-10-06 17:52:46 +02:00
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
...
Conflicts:
apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
scrawl
d393f551ed
edit effect dialog
2012-09-24 08:09:16 +02:00
scrawl
9d7c35ae48
and go
2012-09-23 00:36:20 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
0ba996f290
dialog layout
2012-09-18 18:29:03 +02:00
scrawl
b76a28f69c
beginnings of the gui
2012-09-14 19:44:00 +02:00
scrawl
2b339f6c0f
loading screen
2012-09-11 16:37:54 +02:00
Marc Zinnschlag
3fad1c0786
fixed a crash
2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
2012-09-09 14:10:07 -04:00
Adam Hogan
ebf80943a9
Added spell buying window
2012-09-08 18:17:03 -04:00
scrawl
7eaf5e7f0f
changed the markers to look more like morrowind's (hover effect)
2012-08-28 18:40:11 +02:00