Marc Zinnschlag
|
36885b2e40
|
Issue #176: removed enable/disable functions from Creature, Npc and Light
|
2012-05-25 17:04:33 +02:00 |
|
scrawl
|
63b3b82657
|
don't allow more than 4 potion effects
|
2012-05-25 16:23:49 +02:00 |
|
scrawl
|
1df1b521a4
|
show the list of potion effects
|
2012-05-25 16:20:57 +02:00 |
|
scrawl
|
6eb15f7680
|
auto-select the alchemy tools with highest quality
|
2012-05-25 15:24:33 +02:00 |
|
scrawl
|
3ba24aee0d
|
Merge branch 'alchemy' into next
|
2012-05-25 13:37:40 +02:00 |
|
scrawl
|
9b623a79ff
|
Merge branch 'master' into alchemy
|
2012-05-25 13:14:27 +02:00 |
|
scrawl
|
09c870ad68
|
first alchemy window layout (not pretty)
|
2012-05-25 12:58:28 +02:00 |
|
scrawl
|
51b8a76a68
|
merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
|
2012-05-24 15:57:23 +02:00 |
|
scrawl
|
c2b818373e
|
adjust tooltip skin, now is never transparent
|
2012-05-24 15:11:45 +02:00 |
|
scrawl
|
a3a22e9096
|
ingredient tooltip shows possible effects
|
2012-05-24 14:47:57 +02:00 |
|
Chris Robinson
|
05fd8f0211
|
Update the actual sounds and music volume when settings change
|
2012-05-24 05:30:22 -07:00 |
|
Marc Zinnschlag
|
684208dfc9
|
Issue #176: when deleting objects, don't go through disable to remove actors from the mechanics manager
|
2012-05-24 13:26:07 +02:00 |
|
Marc Zinnschlag
|
c0ee382c72
|
Issue #176: made actor deregistration more robust
|
2012-05-24 13:21:52 +02:00 |
|
scrawl
|
57d834b14b
|
fixed an issue with interactive messagebox
|
2012-05-24 12:05:43 +02:00 |
|
scrawl
|
6ea7bdb224
|
vsync & fps buttons, sound volume apply fix
|
2012-05-24 11:50:48 +02:00 |
|
scrawl
|
cbe89f7e32
|
copy&paste mistake
|
2012-05-24 08:56:45 +02:00 |
|
scrawl
|
189b044392
|
small correction
|
2012-05-24 04:37:41 +02:00 |
|
scrawl
|
9b94edd561
|
audio tab with volume sliders
|
2012-05-24 04:34:53 +02:00 |
|
scrawl
|
cb35f4d208
|
some unrelated gui cleanup
|
2012-05-24 03:50:02 +02:00 |
|
scrawl
|
a1907e7b88
|
cleaning up mwgui/widgets part 1
|
2012-05-24 03:48:02 +02:00 |
|
scrawl
|
7ebbc099b3
|
allow stacking gui modes
|
2012-05-23 12:23:35 +02:00 |
|
scrawl
|
689cf7ce05
|
ConfirmationDialog
|
2012-05-23 05:28:25 +02:00 |
|
scrawl
|
656a8f1be9
|
working menu transparency slider
|
2012-05-23 01:32:36 +02:00 |
|
scrawl
|
313294c522
|
settings window (hotkey F2) which does nothing. Yay!
|
2012-05-22 21:40:42 +02:00 |
|
scrawl
|
b25d62a7e2
|
rename antialiasing mode "MSAA 0" to "none" to avoid confusion.
|
2012-05-22 20:52:38 +02:00 |
|
scrawl
|
ad46049ee0
|
got the launcher working with the new settings system.
|
2012-05-22 20:37:18 +02:00 |
|
scrawl
|
355268dae1
|
make the launcher build and run again, but it doesn't change settings
|
2012-05-22 19:36:50 +02:00 |
|
scrawl
|
343bbaf0fd
|
integrated video settings in the settings file, the launcher is now useless
|
2012-05-22 03:36:03 +02:00 |
|
Marc Zinnschlag
|
7938566004
|
Merge remote branch 'scrawl/graphics'
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
|
2012-05-21 11:24:36 +02:00 |
|
Marc Zinnschlag
|
76d733d2b3
|
Merge remote branch 'scrawl/inventoryGUI'
|
2012-05-21 11:17:11 +02:00 |
|
scrawl
|
bda90b77bc
|
oops, forgot something
|
2012-05-21 10:59:06 +02:00 |
|
scrawl
|
157dd81524
|
removed script instruction, will be in the settings window later
|
2012-05-21 10:57:49 +02:00 |
|
scrawl
|
5f6e8224f4
|
skill progress
|
2012-05-21 10:48:25 +02:00 |
|
Marc Zinnschlag
|
3e85151c9d
|
Merge remote branch 'scrawl/inventoryGUI'
Conflicts:
apps/openmw/CMakeLists.txt
|
2012-05-21 10:13:27 +02:00 |
|
scrawl
|
8f2c8bbea4
|
Merge branch 'master' into graphics
|
2012-05-21 09:50:46 +02:00 |
|
scrawl
|
789dfe1c88
|
fix a bug with water reflection plane height
|
2012-05-21 09:50:02 +02:00 |
|
scrawl
|
40c52c5d09
|
max faction rank crashfix
|
2012-05-21 05:19:20 +02:00 |
|
scrawl
|
1079bb2677
|
finished tooltips for everything in the stats window, some gui refactoring
|
2012-05-21 05:14:07 +02:00 |
|
scrawl
|
76d71f86bc
|
fixed a faction case folding issue
|
2012-05-21 03:10:55 +02:00 |
|
scrawl
|
4a009fc2bb
|
faction tooltip (doesn't handle player having max. rank)
|
2012-05-21 02:58:06 +02:00 |
|
scrawl
|
8ce4727424
|
skill tooltips
|
2012-05-21 01:58:11 +02:00 |
|
scrawl
|
6518eb7794
|
some cleanup
|
2012-05-20 22:55:14 +02:00 |
|
scrawl
|
1c7110fbf5
|
birthsign tooltip
|
2012-05-20 22:45:30 +02:00 |
|
scrawl
|
8d52ee27dc
|
attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files
|
2012-05-20 22:06:54 +02:00 |
|
Marc Zinnschlag
|
420cd53be0
|
Merge branch 'effects'
|
2012-05-19 17:41:47 +02:00 |
|
Marc Zinnschlag
|
be46f5a59c
|
various fixes
|
2012-05-19 17:39:24 +02:00 |
|
scrawl
|
876b369ca5
|
minor tooltip fix
|
2012-05-19 16:28:10 +02:00 |
|
scrawl
|
92d9e070fb
|
small tweak to getPlayerGold() method
|
2012-05-19 16:10:13 +02:00 |
|
scrawl
|
2a4c55f1ab
|
use Class::getInventoryStore instead of casting ContainerStore.
|
2012-05-19 16:04:34 +02:00 |
|
scrawl
|
4fb30544d4
|
more gui files cleanup
|
2012-05-19 16:00:00 +02:00 |
|
scrawl
|
7a4de0ed1d
|
changed more gui stuff to use the new tag system
|
2012-05-19 15:32:32 +02:00 |
|
Marc Zinnschlag
|
0dc412d44c
|
Merge remote branch 'scrawl/refid_case'
|
2012-05-19 15:07:12 +02:00 |
|
Marc Zinnschlag
|
9f1919a230
|
Issue #256: added active spell management (completely untested)
|
2012-05-19 15:01:07 +02:00 |
|
scrawl
|
7ef0ad4e39
|
show faction & birthsign in the stats window
|
2012-05-19 14:55:09 +02:00 |
|
Marc Zinnschlag
|
635a89c35c
|
Issue #256: RNG fix
|
2012-05-19 14:43:02 +02:00 |
|
scrawl
|
24ce88de2a
|
working mygui tag replacement system for GMST strings
|
2012-05-19 14:19:21 +02:00 |
|
scrawl
|
ee884634b9
|
fixed item refID handling in the dialogue manager and container script extensions.
|
2012-05-19 13:19:26 +02:00 |
|
Marc Zinnschlag
|
74ae3605e0
|
Issue #256: added getTimeStamp function to World
|
2012-05-19 09:31:45 +02:00 |
|
scrawl
|
9ca579ba63
|
slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly
|
2012-05-19 00:36:01 +02:00 |
|
scrawl
|
1006411c02
|
small fix for mygui log being spammed with errors
|
2012-05-19 00:06:11 +02:00 |
|
scrawl
|
41466fc5fc
|
gold label fix, and don't allow selling gold
|
2012-05-18 23:00:31 +02:00 |
|
scrawl
|
656b08f620
|
removed the workaround for the ContainerStore bug.
|
2012-05-18 22:32:06 +02:00 |
|
scrawl
|
8a0c859c16
|
Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI
|
2012-05-18 22:27:48 +02:00 |
|
scrawl
|
f28f36f262
|
added sounds to trade window
|
2012-05-18 22:27:27 +02:00 |
|
Marc Zinnschlag
|
498530fad7
|
container iterator fix
|
2012-05-18 22:24:19 +02:00 |
|
scrawl
|
c30b9e4bb9
|
add/remove gold from the player at the end of the transaction.
|
2012-05-18 22:21:44 +02:00 |
|
scrawl
|
c004f5d570
|
adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications
|
2012-05-18 22:06:25 +02:00 |
|
Marc Zinnschlag
|
a4343bfa18
|
Issue #256: added TimeStamp class
|
2012-05-18 22:04:22 +02:00 |
|
scrawl
|
db49e2c046
|
bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things
|
2012-05-18 20:53:24 +02:00 |
|
scrawl
|
fb47681fbd
|
fix a bug, some cleanup
|
2012-05-18 17:58:33 +02:00 |
|
scrawl
|
342a244e31
|
NPC now doesn't buy items of types that he shouldn't accept.
|
2012-05-18 17:36:20 +02:00 |
|
scrawl
|
50a8eb05d9
|
transfering items between player and merchant works and shows a red frame for bought/sold items.
|
2012-05-18 17:27:55 +02:00 |
|
scrawl
|
e2400ca7b2
|
only show items in the trade window that the NPC actually trades (services enum)
|
2012-05-18 15:51:33 +02:00 |
|
Marc Zinnschlag
|
124ea77612
|
Issue #256: consider equipped items when calculating magic effects
|
2012-05-18 15:48:55 +02:00 |
|
Marc Zinnschlag
|
372efaafd7
|
Issue #256: changed implementation of MagicEffects::operator+=
|
2012-05-18 15:27:41 +02:00 |
|
Marc Zinnschlag
|
40c58c1bb7
|
Issue #256: fixed a capitalisation mistake
|
2012-05-18 15:26:08 +02:00 |
|
Marc Zinnschlag
|
5236bcb557
|
Issue #256: added operator+= for MagicEffects
|
2012-05-18 15:12:11 +02:00 |
|
Marc Zinnschlag
|
79055e281d
|
Issue #256: Force update after building the player character
|
2012-05-18 13:54:07 +02:00 |
|
Marc Zinnschlag
|
e1997b7f04
|
Issue #256: added MagicEffects::add overload for EffectLists
|
2012-05-18 13:17:35 +02:00 |
|
scrawl
|
adf0550292
|
fixed a wrong label.
|
2012-05-18 00:14:31 +02:00 |
|
scrawl
|
52e5e14654
|
use GMST sDefaultCellname for the map window when cell has no region or name.
|
2012-05-17 23:42:09 +02:00 |
|
scrawl
|
3cacc8feec
|
add re-stocking items to containers (though restocking isn't implemented)
|
2012-05-17 23:22:41 +02:00 |
|
scrawl
|
9a3fd96a0c
|
display the merchant gold.
|
2012-05-17 22:24:47 +02:00 |
|
scrawl
|
41efea4c1d
|
in the trade window, don't show items that the merchant has equipped.
|
2012-05-17 21:56:16 +02:00 |
|
scrawl
|
6ae642aa06
|
complete trade window layout
|
2012-05-17 21:15:48 +02:00 |
|
scrawl
|
c9aa0ca1f4
|
don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region
|
2012-05-17 19:54:09 +02:00 |
|
scrawl
|
4213b4370f
|
trade window shows up and shows the vendor's inventory items.
|
2012-05-17 19:53:04 +02:00 |
|
scrawl
|
1f85475536
|
Merge branch 'master' into inventoryGUI
|
2012-05-17 19:03:41 +02:00 |
|
scrawl
|
375c198ebd
|
WeatherManager: fix for cells that have no region.
|
2012-05-17 18:21:05 +02:00 |
|
scrawl
|
0afda15ce9
|
fix for cells that have no region.
|
2012-05-17 18:14:33 +02:00 |
|
scrawl
|
ae77e7b0d8
|
don't try to retrieve land data from non-predefined cells.
|
2012-05-17 18:11:34 +02:00 |
|
scrawl
|
5da4da820e
|
beginnings of trade window layout.
|
2012-05-17 17:15:44 +02:00 |
|
Marc Zinnschlag
|
6b74fec8ed
|
don't do a half finished cell change, when trying to switch to an interior cell that does not exist
|
2012-05-17 17:13:41 +02:00 |
|
scrawl
|
0dc5e5919b
|
show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works.
|
2012-05-17 14:54:03 +02:00 |
|
scrawl
|
66abfd17ab
|
check the container's "Organic" flag before trying to place items inside.
|
2012-05-17 14:13:35 +02:00 |
|
scrawl
|
0c1d06d9f7
|
added some trade window stuff, which does nothing yet.
|
2012-05-17 13:36:25 +02:00 |
|
Marc Zinnschlag
|
e56ff9283d
|
Issue #256: moved magic effects update from MechanicsManager to Actors
|
2012-05-17 13:21:49 +02:00 |
|
Marc Zinnschlag
|
1fddbf9a40
|
Issue #256: moved dynamic stats update from MechanicsManager to Actors
|
2012-05-17 13:15:31 +02:00 |
|
scrawl
|
630241c8e2
|
load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum.
|
2012-05-17 13:12:38 +02:00 |
|
scrawl
|
c5185cf2e4
|
drop item on avatar from external container bugfix
|
2012-05-17 12:09:53 +02:00 |
|