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Commit graph

  • 40c989d732 allman style Bret Curtis 2021-03-14 22:11:18 +0100
  • c2580d60e9 Register copied Spells with SpellList Evil Eye 2021-03-14 19:32:03 +0100
  • 9fc0649fb6 a better check to avoid the mCell assertion, so compariing nullptr to current cell will refurn false anyway Bret Curtis 2021-03-14 18:08:52 +0100
  • 49545e6d29 add comments as to why we need to check that the player is grounded or not; only run once during initial cell loading Bret Curtis 2021-03-14 13:40:48 +0100
  • fff1df9ee4 revert some blank lines Bret Curtis 2021-03-14 02:40:32 +0100
  • c067782814 proper fix that traces down the player when a cell is loaded; we also only run once if the current cell being loaded is the one that the player is in. Bret Curtis 2021-03-14 02:39:18 +0100
  • 1479f98793 hacky solution with debug; seems that player is added before cell so tracing down will not find anything Bret Curtis 2021-03-14 01:02:44 +0100
  • 19ad7d7f0c Resolve #5895 by setting the initial mOnGround state to false; we do this because the movement solver runs one frame behind so when we run through the loop the first time we assume we are on the ground even though we may be 400 units in the air. Bret Curtis 2021-03-13 15:24:45 +0100
  • 3736cd45cd Merge branch 'mygui-obsolete' into 'master' psi29a 2021-03-14 16:29:05 +0000
  • 918fd174f3 Set MYGUI_DONT_USE_OBSOLETE=OFF Gleb Mazovetskiy 2021-03-14 12:39:55 +0000
  • 89aed67e2b Merge branch 'shhh-macs-stop-yelling' into 'master' psi29a 2021-03-14 10:08:58 +0000
  • 9466d6a409 Hide macro usage from Macs where it isn't defined AnyOldName3 2021-03-14 03:42:23 +0000
  • 514a55ed4c Merge branch 'fix_5846' into 'master' psi29a 2021-03-14 01:56:07 +0000
  • dfae954eb2 Merge branch 'mygui_crashes_on_exit' into 'master' psi29a 2021-03-14 01:54:33 +0000
  • 6255b0492b Resolve crashes on exit with visible MyGUI widgets glassmancody.info 2021-03-13 15:43:46 -0800
  • 34af58f53f Use correct extension name. AnyOldName3 2021-03-13 23:02:48 +0000
  • 447c3b9489 Fix 5846 Petr Mikheev 2021-03-13 21:51:48 +0100
  • 4d48c81998 Add move assignment operator and move constructor for the ESM::Variant Andrei Kortunov 2021-03-13 22:28:13 +0400
  • 9275dd2dcb
    Avoid virtual dispatch in SoundManager dtor elsid 2021-01-24 21:53:23 +0100
  • b0311ce9f1
    Remove DEFAULT_OUTPUT macros elsid 2021-01-26 00:48:45 +0100
  • e30a59772c
    Remove DEFAULT_DECODER macros elsid 2021-01-08 22:18:37 +0100
  • 4db2f79a3c Merge branch 'setpos' into 'master' Evil Eye 2021-03-13 12:58:48 +0000
  • 36cea2073f Update MyGUI Gleb Mazovetskiy 2021-03-13 12:10:14 +0000
  • cb39f8fb01 Use moveObjectBy in SetPos fredzio 2021-03-13 09:53:21 +0100
  • 03b86c232b Apply the position offset even if the simulation is not performed because we're too fast. fredzio 2021-03-13 09:52:05 +0100
  • 311b497491 Merge branch 'bullet-heightfield-floats' into 'master' psi29a 2021-03-13 08:32:01 +0000
  • cc6f08930b Merge branch 'alpha-meddling' into 'master' psi29a 2021-03-13 08:13:19 +0000
  • 3103266406 Add correct preprocessor check when enabling extension AnyOldName3 2021-03-13 01:31:35 +0000
  • 0431ba4c87 Merge branch 'alpha-meddling-shader-side-mip-meddling' into alpha-meddling AnyOldName3 2021-03-13 01:23:30 +0000
  • f09b0fc1bd Put groundcover alphafunc where shader visitor can see it AnyOldName3 2021-03-12 17:21:36 +0000
  • f388de861d Merge branch 'update-bullet' into 'master' psi29a 2021-03-12 13:26:08 +0000
  • fe6b990f2e Update Bullet to improve performance Gleb Mazovetskiy 2021-02-28 17:03:11 +0000
  • 351d11449b Avoid heightfield conversion in newer Bullet Gleb Mazovetskiy 2021-03-11 23:27:42 +0000
  • 9cfd71d601 Disable system level gamma management while in VR mode. madsbuvi 2021-03-11 19:09:17 +0100
  • b96a832491 Add missing xr return value checks. Delay session start until swapchains have been created. madsbuvi 2021-03-11 19:03:34 +0100
  • 36d5d1c25c
    Merge pull request #3051 from akortunov/master Bret Curtis 2021-03-11 18:12:58 +0100
  • 32424b4b6a
    Merge pull request #3052 from akortunov/crashfix Chris Djali 2021-03-11 16:28:08 +0000
  • 39b7260ab4 Fix a crash during new game Andrei Kortunov 2021-03-11 11:46:44 +0400
  • 63958c6d61 Changelog fixes Andrei Kortunov 2021-03-11 10:00:11 +0400
  • 79c4140ebb Merge branch 'macos-valueobject' into 'master' Andrei Kortunov 2021-03-11 04:55:30 +0000
  • 64ddb4c1b0 Fix linking on MacOS AnyOldName3 2021-03-11 01:01:55 +0000
  • d52ae28b7a Fix linking on MacOS AnyOldName3 2021-03-11 00:28:14 +0000
  • 9f47190411 Merge branch 'now-it-blends' into 'master' psi29a 2021-03-10 23:27:04 +0000
  • cb2cbb4181 Convert blending factors properly for the character preview AnyOldName3 2021-03-10 22:07:14 +0000
  • 450b971bb0 Merge branch 'gl4es-patch' into 'master' AnyOldName3 2021-03-10 19:01:39 +0000
  • 4088fc0787 Default disable composition layer depth until i either figure out what i'm doing wrong, or steamvr fixes whatever they're doing wrong. madsbuvi 2021-03-10 17:05:23 +0100
  • 3f2196fd8a Tighten up adherence to the openxr spec on submitting swapchains. madsbuvi 2021-03-10 17:04:29 +0100
  • 9bfe941d4b
    Merge pull request #3050 from akortunov/master Chris Djali 2021-03-10 15:56:40 +0000
  • 38679013fe Give meaningful name to the mEffectFade Andrei Kortunov 2021-03-10 19:10:17 +0400
  • 41301d3716 Items and actors should no longer activate inappropriately while in any GUI. The console mode should now properly select what you point to and activate. madsbuvi 2021-03-09 13:00:25 +0100
  • 35266314e2 Merge branch 'fix-old-ffmpeg' into 'master' psi29a 2021-03-08 20:28:09 +0000
  • 1db7d2ec4e Restore compatibility with FFMpeg < 57.80.100 Gleb Mazovetskiy 2021-03-08 19:29:34 +0000
  • deb184cdce Merge branch 'fix-build' into 'master' AnyOldName3 2021-03-08 19:01:02 +0000
  • 611a63acc6 Merge branch 'threesacharm' into 'master' psi29a 2021-03-08 10:45:13 +0000
  • 699bdab620 Merge branch 'drip' into 'master' psi29a 2021-03-08 10:32:55 +0000
  • 194875dec1 Merge branch 'fix-video-arm' into 'master' psi29a 2021-03-08 08:05:25 +0000
  • d805886de7 Double-buffer shader water stateset (bug #5026) Andrei Kortunov 2021-03-08 10:58:51 +0400
  • 7f6339c61f AV: Add changelog entry Gleb Mazovetskiy 2021-03-08 04:16:33 +0000
  • 36bac353df AV: Handle varying video frame dimensions Gleb Mazovetskiy 2021-03-08 04:00:11 +0000
  • 58d33aa95b AV: Fix all memory leaks Gleb Mazovetskiy 2021-03-08 03:16:55 +0000
  • eb07818f13 Ignore agents without bounding boxes Evil Eye 2021-03-07 20:58:09 +0100
  • eb93fdfbea Use unique_ptr with custom deleter for VideoPicture::rgbaFrame Gleb Mazovetskiy 2021-03-07 03:57:54 +0000
  • 213525c372
    Merge pull request #3049 from akortunov/master Chris Djali 2021-03-07 15:35:38 +0000
  • e9aa161ffc Merge branch 'reallyskipphysics' into 'master' Alexei Dobrohotov 2021-03-07 08:41:20 +0000
  • 482f04c836 Use correct mCursorActive flag initial value Andrei Kortunov 2021-03-07 12:08:43 +0400
  • b7076549a3 osg-ffmpeg-videoplayer: Fix crash on ARM Gleb Mazovetskiy 2021-01-24 06:11:44 +0000
  • 455be9dbbb Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON Gleb Mazovetskiy 2021-03-06 19:21:23 +0000
  • f8f94249fe sRGB option. Finally an option for users whose headsets make the game too bright. madsbuvi 2021-03-06 13:53:38 +0100
  • 31d8ce266b Close a race between main and physics threads when actor is positioned by scripts. fredzio 2021-03-06 09:46:37 +0100
  • 2bfee281fd Merge branch 'restore_caster' into 'master' Alexei Dobrohotov 2021-02-25 23:12:14 +0000
  • c9d3da498a Merge branch 'pursue' into 'master' Evil Eye 2021-03-05 16:45:47 +0000
  • 4340142c22 Merge branch 'macosx_gitlab' into 'master' psi29a 2021-03-05 12:46:32 +0000
  • 9fbb530dde be explicit and print version information to verification Bret Curtis 2021-03-05 13:25:46 +0100
  • 53cb20454f add path hack only to verify, will remove later Bret Curtis 2021-03-05 13:20:03 +0100
  • f03beb7963 uninstall qt@6 Bret Curtis 2021-03-05 13:12:42 +0100
  • 8fc0f965bb which qmake? Bret Curtis 2021-03-05 13:10:22 +0100
  • 87ede9284b be more explicit Bret Curtis 2021-03-05 13:08:38 +0100
  • 17059cefea give qt@5 a try Bret Curtis 2021-03-05 13:07:26 +0100
  • caa8b0ca1a give qt5 a show for brew Bret Curtis 2021-03-05 13:03:21 +0100
  • 7cc97297e7
    Merge pull request #3048 from akortunov/master Andrei Kortunov 2021-03-05 14:29:40 +0400
  • 41b3090a49 Fix formatting in the groundcover docs Andrei Kortunov 2021-03-05 14:27:01 +0400
  • 8ae4ee291f Attempt to fix restocking items in old saves Evil Eye 2021-03-04 22:52:03 +0100
  • d990c425b8 Merge branch 'recastnavigation_custom_path' into 'master' psi29a 2021-03-04 18:12:28 +0000
  • b9575180b5
    Support custom recastnavigation system path elsid 2021-03-03 18:15:26 +0100
  • b47573f36b
    Fix recastnavigation debug library suffixes elsid 2021-03-04 18:12:08 +0100
  • 55bd6dd7fb Do not recompute light sources per eye. madsbuvi 2021-03-04 14:03:23 +0100
  • 741584472e another cleanup to FindRecastNavigation.cmake Bret Curtis 2021-03-04 10:39:54 +0100
  • da1d7d7480 Merge branch 'effect_icons' into 'master' AnyOldName3 2021-03-03 20:16:35 +0000
  • fc329050b3 AIPursue: Pursue the player until LOS is established (#5869) Dobrohotov Alexei 2021-03-03 22:04:10 +0300
  • 5e91af230d Reset effect icon transparency when they're hidden (#5877) Alexei Dobrohotov 2021-03-03 21:13:05 +0300
  • e146f23578 more debian madsbuvi 2021-03-03 13:46:08 +0100
  • 54a7048eed Merge branch 'recast_cmake' into 'master' psi29a 2021-03-03 11:47:31 +0000
  • 2bc5a44e15 Added copyright, refactored to be more clear and marked certain things as advanced. Bret Curtis 2021-03-03 11:38:28 +0100
  • c4064fca0c include feedback and add DebugUtils and Detour Bret Curtis 2021-03-02 23:11:06 +0100
  • ed74834e01 put back the recast stuff Bret Curtis 2021-02-21 21:19:11 +0100
  • 28cb14289a initial attempt at FindRecastNavigation.cmake Bret Curtis 2021-02-21 01:03:36 +0100
  • 787a976fb8 Merge branch 'mygui-upgrade' into 'master' psi29a 2021-03-02 16:39:57 +0000
  • fff57bc047 missing debian dependencies madsbuvi 2021-03-02 16:35:35 +0100
  • 889937c144 compiler error madsbuvi 2021-03-02 15:21:40 +0100
  • 2efd104b9d seated play recenter fix madsbuvi 2021-03-02 15:16:30 +0100