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  • 42cba092b7
    Merge pull request #2716 from akortunov/png Bret Curtis 2020-05-12 11:52:23 +0200
  • 2c743b6153
    Merge pull request #2828 from Capostrophic/colormode Bret Curtis 2020-05-12 11:45:45 +0200
  • b7c33dbe0a
    Merge pull request #2831 from Capostrophic/pursue Bret Curtis 2020-05-12 11:45:01 +0200
  • 4b30bf5699
    Merge pull request #2829 from Capostrophic/logging Bret Curtis 2020-05-12 11:44:05 +0200
  • 62290182eb
    Merge pull request #2648 from Assumeru/start-scripts Bret Curtis 2020-05-12 10:39:11 +0200
  • 507adac8cd
    Merge pull request #2783 from akortunov/input Bret Curtis 2020-05-12 09:34:22 +0200
  • e146f760d4
    Merge pull request #2830 from elsid/fix_windows_install Bret Curtis 2020-05-12 09:33:21 +0200
  • c0dc5eb4df
    Merge pull request #2833 from Capostrophic/animscale Andrei Kortunov 2020-05-11 22:09:23 +0400
  • ece0db4f82 Cap movement animation playback speed Capostrophic 2020-05-11 15:11:32 +0300
  • 95e5e6d33d [Client] Prevent constant loss of key focus for chat window David Cernat 2020-05-11 01:57:19 +0300
  • dc0ce09ab6 [Client] Replace unused method in GUIController with getChatEditState() David Cernat 2020-05-11 01:54:07 +0300
  • 4e0c07de0f
    Build install target in CI elsid 2020-05-10 12:45:56 +0200
  • 3b4782959e Allow targeting non-unique actors with StartScript (bug #2311) unknown 2020-05-10 14:57:06 +0200
  • 7a6ba8bf7a
    Merge pull request #2832 from Capostrophic/warning Andrei Kortunov 2020-05-10 15:45:20 +0400
  • b91d0d889f Fix warning Capostrophic 2020-05-10 14:38:07 +0300
  • 41beca8125 Refactor actions order setup Andrei Kortunov 2020-05-10 10:13:19 +0400
  • a5d0d13e14 Allow guards to pursue an invisible player (bug #4774) Capostrophic 2020-05-09 21:14:58 +0300
  • e095f6b306
    Remove install for not existing file elsid 2020-05-09 19:43:48 +0200
  • 99cd99bc3b
    Remove unused BUILD_MYGUI_PLUGIN option elsid 2020-05-09 19:41:55 +0200
  • aa5161f99e Log some more things Capostrophic 2020-05-09 20:17:49 +0300
  • c0b322b264 Improve color mode handling in shaders Capostrophic 2020-05-09 16:00:00 +0300
  • 053a5a6258 Add OpenMW commits up to 9 May 2020 David Cernat 2020-05-09 15:17:04 +0300
  • 4a1e27ac21
    Merge pull request #2824 from Capostrophic/cleanup Andrei Kortunov 2020-05-09 14:46:17 +0400
  • 8e1f7b00d1
    Merge pull request #2826 from Capostrophic/verifier Andrei Kortunov 2020-05-09 14:19:03 +0400
  • 300b5b2620
    Merge pull request #2827 from Capostrophic/dialogue Andrei Kortunov 2020-05-09 14:17:09 +0400
  • a6514e7740 Add missing include Andrei Kortunov 2020-05-09 11:28:30 +0400
  • 73552f1d3c Move control switch reading/writing to relevant class Andrei Kortunov 2020-04-24 12:43:17 +0400
  • b4e52a6bc8 Add missing include Andrei Kortunov 2020-04-17 20:03:00 +0400
  • 0455f48d02 More formatting changes Andrei Kortunov 2020-04-17 17:06:19 +0400
  • b575712cb1 Formatting changes Andrei Kortunov 2020-04-17 16:51:47 +0400
  • 85f91a7de8 Remove some redundant code Andrei Kortunov 2020-04-17 15:59:37 +0400
  • 3328775eff Unify cursor enabling Andrei Kortunov 2020-04-17 15:41:52 +0400
  • b33c4c920c Move all OICS handling to the separate file Andrei Kortunov 2020-04-17 15:21:23 +0400
  • 0eb24da2e7 Fix controls disabling Andrei Kortunov 2020-04-16 19:41:55 +0400
  • 2f2b3173e3 Fix copy-paste error Andrei Kortunov 2020-04-16 18:59:48 +0400
  • 8512133bb1 Move control switches to the separate file Andrei Kortunov 2020-04-16 18:08:55 +0400
  • f990150c49 Move video wrapper to the WindowsManager Andrei Kortunov 2020-04-16 17:31:20 +0400
  • 13b7c5b519 Rework actions update Andrei Kortunov 2020-04-16 16:36:32 +0400
  • d3a9f893c8 Move keyboard-specific code to the separate file Andrei Kortunov 2020-04-16 11:03:34 +0400
  • c368250e6a Rename misleading mInputManager variable Andrei Kortunov 2020-04-15 12:48:18 +0400
  • e353647d15 Move gamepads handling to the separate file Andrei Kortunov 2020-04-08 22:02:53 +0400
  • f9d6137a29 Do not store player reference in the InputManager Andrei Kortunov 2020-04-08 19:42:25 +0400
  • ce40294124 Move input actions handling to the separate file Andrei Kortunov 2020-04-08 19:33:07 +0400
  • fcac7d3ab7 Split mouse handling to the separate file Andrei Kortunov 2020-04-08 14:48:23 +0400
  • 1560e71f4e Move SDL mappigs to the separate file Andrei Kortunov 2020-04-08 11:43:45 +0400
  • 3c09d05615 Split actions enum to the separate file Andrei Kortunov 2020-04-08 11:10:17 +0400
  • 15dc4d241d Split sensors handling so the separate file Andrei Kortunov 2020-04-08 10:55:35 +0400
  • 45e6a03937 Only reset dialogue history of dialogue GUI mode is gone Capostrophic 2020-05-09 02:01:55 +0300
  • b72720f357 Merge branch 'shadow-transparency-rework' into 'master' psi29a 2020-05-08 21:32:16 +0000
  • 039c9a37eb Verifier: Don't check race of non-skin body parts (bug #5400) Capostrophic 2020-05-09 00:31:10 +0300
  • aaa8990006
    Merge pull request #2799 from Capostrophic/simplewaterfog Bret Curtis 2020-05-08 20:48:04 +0200
  • ab69b65640
    Merge pull request #2825 from Sisah2/android_fix Alexei Dobrohotov 2020-05-08 17:31:35 +0300
  • b19f53aab6 Fix parallax and specular for android Sisah 2020-05-08 15:55:22 +0200
  • 1bf2ddac4d Cleanup Capostrophic 2020-05-07 15:35:34 +0300
  • 12833d66af
    Merge pull request #2822 from Assumeru/magic-ai-numbers Alexei Dobrohotov 2020-05-07 13:05:33 +0300
  • 8a8b4986da Fixed passed indexes for object deletion #5384 Giovanni Bodega 2020-05-06 16:39:32 +0100
  • 1fbf5c5869
    Merge pull request #2821 from Assumeru/template Bret Curtis 2020-05-06 17:17:24 +0200
  • 19f12cb3fe remove magic numbers and casts Evil Eye 2020-05-05 19:37:15 +0200
  • f9881b699c remove redundant templating Evil Eye 2020-05-05 19:18:23 +0200
  • b4aeb2711c
    Merge pull request #2809 from Capostrophic/spellcasting Bret Curtis 2020-05-05 17:17:13 +0200
  • b8c467e2e0
    Merge pull request #2787 from p4r4digm/screenshot-path Bret Curtis 2020-05-04 17:11:49 +0200
  • 34181b9ae6
    Merge pull request #2803 from elsid/disable_crash_catcher_env Bret Curtis 2020-05-04 17:09:24 +0200
  • 0776de8f61
    Merge pull request #2820 from elsid/shader_parser_tests Bret Curtis 2020-05-03 02:51:46 +0200
  • 1f3dfaedcc
    Add tests for ShaderManager elsid 2020-05-01 23:03:13 +0200
  • ca649003ed
    Use googletest 1.10.0 elsid 2020-05-01 23:01:47 +0200
  • edf002aa97
    Rename argument shaderTemplate to templateName elsid 2020-05-01 19:11:04 +0200
  • b9cd8d23a4 Merge branch 'cs-crash-on-exit-fix' into 'master' psi29a 2020-05-02 10:25:59 +0000
  • 947f3cf13c Optionally change color of keywords in the dialogue window based on the next answer: - if the answer was already heard, apply "color topic exhaused" setting - if the answer was never heard, and the current actor is specified in the dialog, apply "color topic specific" - otherwise, do nothing special fredzio 2019-05-13 22:32:46 +0200
  • f51476a3c5
    Merge pull request #2816 from Capostrophic/switchlod Bret Curtis 2020-05-01 23:49:08 +0200
  • a23ab48251
    Merge pull request #2708 from elsid/detournavigator_limit_update_frequency Bret Curtis 2020-05-01 23:45:39 +0200
  • 57e48cfc03 Separate rendering of window menus. It's still awkward. Needs polishing. Mads Buvik Sandvei 2020-05-01 21:37:01 +0200
  • 7ba8176862
    Merge pull request #2819 from elsid/fix_ub Alexei Dobrohotov 2020-05-01 21:49:04 +0300
  • b150d681a9
    Update same navmesh tile with limited frequency elsid 2020-02-20 15:05:50 -0800
  • 8c0674490d
    Merge pull request #2818 from Capostrophic/shield Roman Siromakha 2020-05-01 17:52:10 +0200
  • 6d8debe009
    Initialize variable without reading itself elsid 2020-05-01 17:10:06 +0200
  • 87ba0bb0e0 Fix usage of uninitialized weapon type in equipmentChanged() Capostrophic 2020-05-01 16:22:07 +0300
  • eeb13ad8a3
    Merge pull request #2817 from elsid/fix_build Bret Curtis 2020-05-01 00:40:28 +0200
  • 5f0f2f0f16 rename to better reflect what is going on per AnyOldName3 comment; added none option Bret Curtis 2020-05-01 00:34:31 +0200
  • 10daadefbe
    Add missing include elsid 2020-04-30 21:57:22 +0200
  • aca223f6c8 fix unrelated rst issue; rename to bounds Bret Curtis 2020-04-30 17:41:26 +0200
  • bf6daa7269
    Merge pull request #2811 from Capostrophic/emitter Bret Curtis 2020-04-30 14:56:49 +0200
  • 1dc21919f6
    Merge pull request #2815 from Capostrophic/tga Bret Curtis 2020-04-30 14:50:51 +0200
  • b7f7aabd8b
    Merge pull request #2806 from elsid/detournavigator_tests Bret Curtis 2020-04-30 14:48:02 +0200
  • 957d2a890f Ignore empty children of osg::LOD and osg::Switch like in OSG Capostrophic 2020-04-29 17:14:50 +0300
  • 63fe02b1ba CollisionSwitch and Switch/LOD node fixes Capostrophic 2020-04-29 15:50:50 +0300
  • e4358d1489
    Merge pull request #2782 from OpenMW/psi29a-patch-1 Bret Curtis 2020-04-30 13:51:34 +0200
  • 7345c89b54
    Merge pull request #2813 from Capostrophic/collisionswitch Bret Curtis 2020-04-30 13:50:09 +0200
  • d8c8bc33b7
    Merge pull request #2814 from Capostrophic/autoequip Bret Curtis 2020-04-30 09:35:58 +0200
  • 16f6c7b27f Use the new option to treat TGA files as TGA 1.0 Capostrophic 2020-04-29 14:14:53 +0300
  • bb5fe13e13 Make sure it is either one or the other with the default to bounding volumes. psi29a 2020-04-29 23:06:44 +0000
  • 844838c46a Revert an invalid attempt to autoequip shields instead of torches Capostrophic 2020-04-30 00:12:39 +0300
  • 1bcf38c3d8
    Merge pull request #2812 from elsid/fix_gcc_5_build Alexei Dobrohotov 2020-04-29 19:32:27 +0300
  • 980525cba4 better said Bret Curtis 2020-04-29 17:08:12 +0200
  • d38c3e971c remove extra line Bret Curtis 2020-04-29 17:05:08 +0200
  • ae729a1ac7 add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items Bret Curtis 2020-04-29 11:46:52 +0200
  • 89282d14aa Fix collision switch node mask (again) Capostrophic 2020-04-29 16:20:03 +0300
  • 899a6b5aa3
    Workaround for GCC 5 bug elsid 2020-04-29 13:54:48 +0200
  • 6b874e397b Make particle system cloning map names more sensible Capostrophic 2020-04-29 12:25:52 +0300
  • f516178ec9 Fix particle processor cloning Capostrophic 2020-04-29 11:06:14 +0300
  • c08f9e13af Allow emitters to be attached to nodes after particle systems Capostrophic 2020-04-28 23:53:00 +0300