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openmw-tes3mp/apps/openmw/mwmechanics
David Cernat cc25612b8d Add OpenMW commits up to 18 Sep 2019
# Conflicts:
#	apps/openmw/mwclass/container.cpp
#	apps/openmw/mwclass/door.cpp
#	apps/openmw/mwmechanics/security.cpp
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/miscextensions.cpp
5 years ago
..
activespells.cpp Add OpenMW commits up to 1 Sep 2018 5 years ago
activespells.hpp make getEffectDuration to look for a specific effect 6 years ago
actor.cpp Refactor AiTemporaryStorage usage 7 years ago
actor.hpp Refactor AiTemporaryStorage usage 7 years ago
actors.cpp Add OpenMW commits up to 18 Sep 2019 5 years ago
actors.hpp Add OpenMW commits up to 5 Sep 2019 5 years ago
actorutil.cpp Use 2D distance for fight rating of vertically moving actors (bug #4961) 6 years ago
actorutil.hpp Use 2D distance for fight rating of vertically moving actors (bug #4961) 6 years ago
aiactivate.cpp Add OpenMW commits up to 9 Mar 2019 5 years ago
aiactivate.hpp [Client] Allow AiActivate to be used with specific Ptrs, not just refIds 7 years ago
aiavoiddoor.cpp Add enum type for door state 5 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aibreathe.cpp AI package cleanup 6 years ago
aibreathe.hpp Added AiBreathe package (feature #1374) 8 years ago
aicast.cpp Remove redundant includes 6 years ago
aicast.hpp Include cleanup 6 years ago
aicombat.cpp Add OpenMW commits up to 18 Aug 2019 5 years ago
aicombat.hpp Replace all NULLs to nullptr 6 years ago
aicombataction.cpp Refactor weapon types behaviour 5 years ago
aicombataction.hpp Replace all NULLs to nullptr 6 years ago
aiescort.cpp Remove redundant includes 6 years ago
aiescort.hpp Include cleanup 6 years ago
aiface.cpp Include cleanup 6 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp Add OpenMW commits up to 5 Nov 2018 5 years ago
aifollow.hpp Merge pull request #457 from OpenMW/master while resolving conflicts 7 years ago
aipackage.cpp Add enum type for door state 5 years ago
aipackage.hpp Use 2D distance for fight rating of vertically moving actors (bug #4961) 6 years ago
aipursue.cpp Add OpenMW commits up to 2 May 2019 5 years ago
aipursue.hpp Include cleanup 6 years ago
aisequence.cpp Move makeOsgVec3f() to settingsutils.hpp 6 years ago
aisequence.hpp Move code to seperate functions for reusability 6 years ago
aistate.hpp Include cleanup 6 years ago
aitravel.cpp Reset path after AiTravel is fast forwarded 5 years ago
aitravel.hpp Include cleanup 6 years ago
aiwander.cpp Build path to first pathgrid node by navmesh 5 years ago
aiwander.hpp Build path to first pathgrid node by navmesh 5 years ago
alchemy.cpp Add OpenMW commits up to 9 Mar 2019 5 years ago
alchemy.hpp Mass potion creation (feature #4642) 6 years ago
autocalcspell.cpp Remove some redundant code 6 years ago
autocalcspell.hpp Include cleanup 6 years ago
character.cpp Add OpenMW commits up to 5 Sep 2019 5 years ago
character.hpp Fallback for long animation groups 5 years ago
combat.cpp Add OpenMW commits up to 18 Aug 2019 5 years ago
combat.hpp AI: use a consistent check if a target is hidden (bug #4920) 6 years ago
coordinateconverter.cpp Use osg::Vec3f to store path nodes in Pathfinder 6 years ago
coordinateconverter.hpp Use osg::Vec3f to store path nodes in Pathfinder 6 years ago
creaturestats.cpp Add OpenMW commits up to 29 Oct 2018 5 years ago
creaturestats.hpp Add OpenMW commits up to 29 Oct 2018 5 years ago
difficultyscaling.cpp Add OpenMW commits up to 1 Sep 2018 5 years ago
difficultyscaling.hpp
disease.hpp Introduce a custom format() function to get rid of boost::format() and hackish replace() 6 years ago
drawstate.hpp
enchanting.cpp Add OpenMW commits up to 2 Aug 2019 5 years ago
enchanting.hpp Make enchanting make more sense (bug #5038) 6 years ago
levelledlist.hpp Use new logging system for game itself 6 years ago
magiceffects.cpp Remove redundant includes 6 years ago
magiceffects.hpp
mechanicsmanagerimp.cpp Add OpenMW commits up to 18 Sep 2019 5 years ago
mechanicsmanagerimp.hpp Add OpenMW commits up to 18 Sep 2019 5 years ago
movement.hpp
npcstats.cpp Add OpenMW commits up to 6 June 2019 5 years ago
npcstats.hpp Add OpenMW commits up to 6 June 2019 5 years ago
objects.cpp [Regression] Make sure unloaded objects can be opened 6 years ago
objects.hpp Include cleanup 6 years ago
obstacle.cpp Add enum type for door state 5 years ago
obstacle.hpp Use 3d coordinates to detect stuck 5 years ago
pathfinding.cpp Build path to first pathgrid node by navmesh 5 years ago
pathfinding.hpp Build path to first pathgrid node by navmesh 5 years ago
pathgrid.cpp Store aStarSearch result to deque 6 years ago
pathgrid.hpp Store aStarSearch result to deque 6 years ago
pickpocket.cpp Remove deprecated GMST get* functions 6 years ago
pickpocket.hpp
repair.cpp Add OpenMW commits up to 6 June 2019 5 years ago
repair.hpp
security.cpp Add OpenMW commits up to 18 Sep 2019 5 years ago
security.hpp
spellcasting.cpp Add OpenMW commits up to 18 Sep 2019 5 years ago
spellcasting.hpp Make sure cast chance checks mana when necessary (bug #5112) 5 years ago
spellpriority.cpp Merge pull request #2413 from akortunov/weapon 5 years ago
spellpriority.hpp Include cleanup 6 years ago
spells.cpp Don't break GetSpellEffects execution if the spell doesn't exist 6 years ago
spells.hpp Make RemoveSpellEffects affect permanent spells (bug #3920) 6 years ago
stat.cpp Drain and fortify fixes for dynamicStats 6 years ago
stat.hpp Drain and fortify fixes for dynamicStats 6 years ago
steering.cpp Make angular velocity depending on actor speed 5 years ago
steering.hpp Make angular velocity depending on actor speed 5 years ago
summoning.cpp Add OpenMW commits up to 19 Aug 2018 5 years ago
summoning.hpp Added a delay before summoned creature corpse despawning 7 years ago
trading.cpp Remove deprecated GMST get* functions 6 years ago
trading.hpp Include cleanup 6 years ago
weaponpriority.cpp Refactor weapon types behaviour 5 years ago
weaponpriority.hpp Refactor weapon types behaviour 5 years ago
weapontype.cpp Refactor weapon types behaviour 5 years ago
weapontype.hpp [Regression] restore ammo inventory sounds 5 years ago