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openmw-tes3mp/apps/openmw/mwgui
2014-01-25 19:06:14 +01:00
..
alchemywindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
alchemywindow.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
birth.cpp Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
birth.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
bookpage.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
bookpage.hpp Dialogue history rewrite WIP 2013-05-04 14:15:47 +02:00
bookwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
bookwindow.hpp Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
charactercreation.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
charactercreation.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
class.cpp Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
class.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
companionitemmodel.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
companionitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
companionwindow.cpp Forgot to apply the same fix to companion window 2013-11-16 23:55:54 +01:00
companionwindow.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
confirmationdialog.cpp Cleaned up includes in implementation files 2013-04-16 20:16:22 -04:00
confirmationdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
console.cpp Another console fix: discard text markup when getting the command line's text 2014-01-04 05:24:32 +01:00
console.hpp Fixes the console sometimes receiving text after it was closed 2013-07-14 23:54:28 +02:00
container.cpp Increase sneak skill on successful pickpocket 2014-01-13 10:18:03 +01:00
container.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
containeritemmodel.cpp Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
containeritemmodel.hpp Sell owned items in the cell 2013-05-27 02:18:36 +02:00
controllers.cpp Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders 2013-07-06 16:40:57 +02:00
controllers.hpp use a mygui controller for scrollbar repeat 2013-07-05 19:17:00 +02:00
countdialog.cpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
countdialog.hpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
cursor.cpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
cursor.hpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
dialogue.cpp minor cleanup 2014-01-14 12:46:53 +04:00
dialogue.hpp Topic link fixes for russian version, thanks to greye for testing 2013-05-06 13:13:14 +02:00
enchantingdialog.cpp Use a few additional GMSTs 2014-01-10 22:27:31 +01:00
enchantingdialog.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
exposedwindow.cpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
exposedwindow.hpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
fontloader.cpp Fixed polish font 2013-09-10 22:11:57 +02:00
fontloader.hpp Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
formatting.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
formatting.hpp Fixes Bug #734 'Book empty line problem' 2013-05-02 07:35:25 +04:00
hud.cpp Fix exception when clicking on statics when in the inventory window 2014-01-17 15:27:59 +01:00
hud.hpp Breath meter flashes when drowning 2013-10-27 04:05:01 -04:00
imagebutton.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
imagebutton.hpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
inventoryitemmodel.cpp Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
inventoryitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
inventorywindow.cpp Get bk_treasuryreport script to work properly: 2014-01-13 06:20:18 +01:00
inventorywindow.hpp Get bk_treasuryreport script to work properly: 2014-01-13 06:20:18 +01:00
itemmodel.cpp Sell owned items in the cell 2013-05-27 02:18:36 +02:00
itemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
itemselection.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
itemselection.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
itemview.cpp Fix a container window regression (oops) 2013-11-15 02:57:21 +01:00
itemview.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
journalbooks.cpp Remove some garbage 2014-01-25 16:41:26 +01:00
journalbooks.hpp Fix some naming guidelines, fix topic index exception, fix exception in keyword search for some journal entries 2013-05-01 10:28:59 +02:00
journalviewmodel.cpp use Entry instead of plain string for topic and quest entries 2013-12-01 14:50:25 +01:00
journalviewmodel.hpp Fix some naming guidelines, fix topic index exception, fix exception in keyword search for some journal entries 2013-05-01 10:28:59 +02:00
journalwindow.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
journalwindow.hpp dropped the I infront of the journal view model interfaces 2013-04-24 21:53:25 -07:00
keywordsearch.cpp Dialogue history rewrite WIP 2013-05-04 14:15:47 +02:00
keywordsearch.hpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
levelupdialog.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
levelupdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
list.cpp No more using namespace 2013-04-17 18:56:48 -04:00
list.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
loadingscreen.cpp Remove more unused code 2013-12-16 15:35:38 +01:00
loadingscreen.hpp Turn off vsync while in the loading screen 2013-10-13 17:52:14 +02:00
mainmenu.cpp block saving while chargen is in progress 2013-12-05 14:56:30 +01:00
mainmenu.hpp Add basic functionality to SaveGameDialog 2013-11-21 20:34:34 +01:00
mapwindow.cpp Save/load global map 2014-01-25 19:06:14 +01:00
mapwindow.hpp Save/load global map 2014-01-25 19:06:14 +01:00
merchantrepair.cpp Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes 2014-01-09 00:06:24 +01:00
merchantrepair.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
messagebox.cpp minor cleanup 2014-01-14 12:46:53 +04:00
messagebox.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
mode.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
pickpocketitemmodel.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
pickpocketitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
quickkeysmenu.cpp Quick keys menu: make sure selected spell still exists 2014-01-17 15:20:22 +01:00
quickkeysmenu.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
race.cpp Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
race.hpp Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea 2013-07-06 17:02:40 +02:00
recharge.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
recharge.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
referenceinterface.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame 2014-01-24 18:28:35 +01:00
referenceinterface.hpp Fixed some windows issues and got rid of a few tiny warnings while at it. 2012-07-07 01:14:18 +02:00
repair.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
repair.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
review.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
review.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
savegamedialog.cpp Implement savegame screenshots 2014-01-24 17:49:16 +01:00
savegamedialog.hpp Add basic functionality to SaveGameDialog 2013-11-21 20:34:34 +01:00
scrollwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
scrollwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
settingswindow.cpp Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
settingswindow.hpp Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
sortfilteritemmodel.cpp Fix weapons not appearing in Enchantable filter 2013-05-28 03:15:13 +02:00
sortfilteritemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
soulgemdialog.cpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
soulgemdialog.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
spellbuyingwindow.cpp Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes 2014-01-09 00:06:24 +01:00
spellbuyingwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
spellcreationdialog.cpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
spellcreationdialog.hpp Spell cost is updatedon every change in enchanting and spellmaking. 2013-07-31 13:33:30 +02:00
spellicons.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellicons.hpp Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
spellwindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
statswindow.cpp Update statswindow.cpp 2014-01-16 12:09:50 +01:00
statswindow.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
textinput.cpp Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 2013-06-16 18:06:55 +02:00
textinput.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
tooltips.cpp Don't hide tooltips on mouse click. Probably wasn't such a bright idea. 2013-11-30 09:04:52 +01:00
tooltips.hpp Change tooltip positioning to resemble vanilla 2013-07-10 03:40:13 +02:00
tradeitemmodel.cpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
tradeitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
tradewindow.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
tradewindow.hpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
trainingwindow.cpp Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
trainingwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
travelwindow.cpp Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
travelwindow.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
waitdialog.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame 2014-01-24 18:28:35 +01:00
waitdialog.hpp Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
widgets.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
widgets.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowbase.cpp Cleaned up includes in implementation files 2013-04-16 20:16:22 -04:00
windowbase.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
windowmanagerimp.cpp Save/load global map 2014-01-25 19:06:14 +01:00
windowmanagerimp.hpp Save/load global map 2014-01-25 19:06:14 +01:00
windowpinnablebase.cpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00
windowpinnablebase.hpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00