..
alchemywindow.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
alchemywindow.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
birth.cpp
No more using namespace
2013-04-17 18:56:48 -04:00
birth.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
bookpage.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
bookpage.hpp
Dialogue history rewrite WIP
2013-05-04 14:15:47 +02:00
bookwindow.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
bookwindow.hpp
Move a piece of functionality to its appropriate place
2014-01-04 01:13:19 +01:00
charactercreation.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
charactercreation.hpp
Change all instances of skill/attribute values to use an appropriate typedef.
2014-01-03 01:59:15 +01:00
class.cpp
Fix title of buttons in generate class result dialog
2014-01-10 21:13:03 +01:00
class.hpp
Bug #1052 : Don't use set/getOnlyText which discards escape characters
2013-12-27 19:52:10 +01:00
companionitemmodel.cpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
companionitemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
companionwindow.cpp
Forgot to apply the same fix to companion window
2013-11-16 23:55:54 +01:00
companionwindow.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
confirmationdialog.cpp
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
confirmationdialog.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
console.cpp
Another console fix: discard text markup when getting the command line's text
2014-01-04 05:24:32 +01:00
console.hpp
Fixes the console sometimes receiving text after it was closed
2013-07-14 23:54:28 +02:00
container.cpp
Rewrite some awful code
2014-01-11 00:24:21 +01:00
container.hpp
Rewrite some awful code
2014-01-11 00:24:21 +01:00
containeritemmodel.cpp
Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
2014-01-05 20:53:45 +01:00
containeritemmodel.hpp
Sell owned items in the cell
2013-05-27 02:18:36 +02:00
controllers.cpp
Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders
2013-07-06 16:40:57 +02:00
controllers.hpp
use a mygui controller for scrollbar repeat
2013-07-05 19:17:00 +02:00
countdialog.cpp
Allow the 'Activate' key to close the countdialog window; cleanups
2013-07-29 18:27:00 +02:00
countdialog.hpp
Allow the 'Activate' key to close the countdialog window; cleanups
2013-07-29 18:27:00 +02:00
cursor.cpp
Remove software cursor option, hw cursors seem to be working well enough
2013-11-20 06:20:16 +01:00
cursor.hpp
Remove software cursor option, hw cursors seem to be working well enough
2013-11-20 06:20:16 +01:00
dialogue.cpp
Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
2014-01-08 23:37:46 +01:00
dialogue.hpp
Topic link fixes for russian version, thanks to greye for testing
2013-05-06 13:13:14 +02:00
enchantingdialog.cpp
Use a few additional GMSTs
2014-01-10 22:27:31 +01:00
enchantingdialog.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
exposedwindow.cpp
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
exposedwindow.hpp
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
fontloader.cpp
Fixed polish font
2013-09-10 22:11:57 +02:00
fontloader.hpp
Use Morrowind's fonts
2013-06-06 22:26:06 +02:00
formatting.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
formatting.hpp
Fixes Bug #734 'Book empty line problem'
2013-05-02 07:35:25 +04:00
hud.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
hud.hpp
Breath meter flashes when drowning
2013-10-27 04:05:01 -04:00
imagebutton.cpp
Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
2013-11-05 22:50:53 +01:00
imagebutton.hpp
Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
2013-11-05 22:50:53 +01:00
inventoryitemmodel.cpp
Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
2014-01-05 20:53:45 +01:00
inventoryitemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
inventorywindow.cpp
Get bk_treasuryreport script to work properly:
2014-01-13 06:20:18 +01:00
inventorywindow.hpp
Get bk_treasuryreport script to work properly:
2014-01-13 06:20:18 +01:00
itemmodel.cpp
Sell owned items in the cell
2013-05-27 02:18:36 +02:00
itemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
itemselection.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
itemselection.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
itemview.cpp
Fix a container window regression (oops)
2013-11-15 02:57:21 +01:00
itemview.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
journalbooks.cpp
Use Morrowind's fonts
2013-06-06 22:26:06 +02:00
journalbooks.hpp
Fix some naming guidelines, fix topic index exception, fix exception in keyword search for some journal entries
2013-05-01 10:28:59 +02:00
journalviewmodel.cpp
rename IInterface to Interface
2013-05-06 16:05:56 +02:00
journalviewmodel.hpp
Fix some naming guidelines, fix topic index exception, fix exception in keyword search for some journal entries
2013-05-01 10:28:59 +02:00
journalwindow.cpp
Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
2013-11-05 22:50:53 +01:00
journalwindow.hpp
dropped the I infront of the journal view model interfaces
2013-04-24 21:53:25 -07:00
keywordsearch.cpp
Dialogue history rewrite WIP
2013-05-04 14:15:47 +02:00
keywordsearch.hpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
levelupdialog.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
levelupdialog.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
list.cpp
No more using namespace
2013-04-17 18:56:48 -04:00
list.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
loadingscreen.cpp
Remove more unused code
2013-12-16 15:35:38 +01:00
loadingscreen.hpp
Turn off vsync while in the loading screen
2013-10-13 17:52:14 +02:00
mainmenu.cpp
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
mainmenu.hpp
Fix menu/journal/book/scroll buttons when using localised MW-installations
2013-01-03 01:09:03 +01:00
mapwindow.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
mapwindow.hpp
Show marked position on map. Implement Detect X magic effects.
2014-01-01 22:37:52 +01:00
merchantrepair.cpp
Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes
2014-01-09 00:06:24 +01:00
merchantrepair.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
messagebox.cpp
Rewrite some awful code
2014-01-11 00:24:21 +01:00
messagebox.hpp
Rewrite some awful code
2014-01-11 00:24:21 +01:00
mode.hpp
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
pickpocketitemmodel.cpp
Some checks to prevent bound item abuse
2014-01-02 01:36:08 +01:00
pickpocketitemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
quickkeysmenu.cpp
Get bk_treasuryreport script to work properly:
2014-01-13 06:20:18 +01:00
quickkeysmenu.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
race.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
race.hpp
Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea
2013-07-06 17:02:40 +02:00
recharge.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
recharge.hpp
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
referenceinterface.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
referenceinterface.hpp
Fixed some windows issues and got rid of a few tiny warnings while at it.
2012-07-07 01:14:18 +02:00
repair.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
repair.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
review.cpp
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
2014-01-03 03:48:43 +01:00
review.hpp
Change all instances of skill/attribute values to use an appropriate typedef.
2014-01-03 01:59:15 +01:00
savegamedialog.cpp
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
savegamedialog.hpp
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
scrollwindow.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
scrollwindow.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
settingswindow.cpp
Closes #990 : Add option to unlock mouse cursor when in any menu
2013-12-29 00:58:48 +01:00
settingswindow.hpp
Closes #990 : Add option to unlock mouse cursor when in any menu
2013-12-29 00:58:48 +01:00
sortfilteritemmodel.cpp
Fix weapons not appearing in Enchantable filter
2013-05-28 03:15:13 +02:00
sortfilteritemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
soulgemdialog.cpp
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
soulgemdialog.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
spellbuyingwindow.cpp
Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes
2014-01-09 00:06:24 +01:00
spellbuyingwindow.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
spellcreationdialog.cpp
Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
2014-01-08 23:37:46 +01:00
spellcreationdialog.hpp
Spell cost is updatedon every change in enchanting and spellmaking.
2013-07-31 13:33:30 +02:00
spellicons.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
spellicons.hpp
Implement SoulTrap magic effect
2014-01-02 21:21:28 +01:00
spellwindow.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
spellwindow.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
statswindow.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
statswindow.hpp
Change all instances of skill/attribute values to use an appropriate typedef.
2014-01-03 01:59:15 +01:00
textinput.cpp
Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
2013-06-16 18:06:55 +02:00
textinput.hpp
Bug #1052 : Don't use set/getOnlyText which discards escape characters
2013-12-27 19:52:10 +01:00
tooltips.cpp
Don't hide tooltips on mouse click. Probably wasn't such a bright idea.
2013-11-30 09:04:52 +01:00
tooltips.hpp
Change tooltip positioning to resemble vanilla
2013-07-10 03:40:13 +02:00
tradeitemmodel.cpp
Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
2014-01-08 23:37:46 +01:00
tradeitemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
tradewindow.cpp
Don't attempt to change disposition for creatures
2014-01-11 21:30:26 +01:00
tradewindow.hpp
Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
2014-01-08 23:37:46 +01:00
trainingwindow.cpp
Do not allow training skills above their governing attribute
2014-01-10 20:53:53 +01:00
trainingwindow.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
travelwindow.cpp
Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes
2014-01-09 00:06:24 +01:00
travelwindow.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
waitdialog.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
waitdialog.hpp
autorepeat scrollbar
2013-07-02 17:29:47 +02:00
widgets.cpp
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
2014-01-03 03:48:43 +01:00
widgets.hpp
Change all instances of skill/attribute values to use an appropriate typedef.
2014-01-03 01:59:15 +01:00
windowbase.cpp
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
windowbase.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
windowmanagerimp.cpp
Rewrite some awful code
2014-01-11 00:24:21 +01:00
windowmanagerimp.hpp
Rewrite some awful code
2014-01-11 00:24:21 +01:00
windowpinnablebase.cpp
Saner inventory window pinning/hiding
2013-08-07 23:30:08 +02:00
windowpinnablebase.hpp
Saner inventory window pinning/hiding
2013-08-07 23:30:08 +02:00