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mwbase
Tone down actor's skip simulation flag to an optional skip collision
2021-05-01 14:22:30 +02:00
mwclass
Merge branch 'positively_glowing' into 'master'
2021-06-25 09:20:43 +00:00
mwdialogue
Use ciEqual to determine actor-specific answers
2021-05-27 17:13:04 +02:00
mwgui
Purge summon effects on dispose
2021-06-06 12:45:42 +02:00
mwinput
Do not trigger in-game bindings via mouse buttons when controls are disabled (bug #6047 )
2021-05-17 12:23:56 +04:00
mwmechanics
Merge branch 'fix_door_freeze' into 'master'
2021-07-05 08:18:03 +00:00
mwphysics
Merge branch 'skip_async' into 'master'
2021-07-16 17:05:52 +00:00
mwrender
Merge branch 'fix_debugbatch_colors' into 'master'
2021-07-12 09:14:09 +00:00
mwscript
Merge branch 'internal_includes_openmw' into 'master'
2021-05-07 10:53:25 +00:00
mwsound
Merge branch 'fix-ffmpeg-api-const' into 'master'
2021-06-19 00:16:02 +00:00
mwstate
Always center loading screen progress bar by height when there is active message box
2021-05-26 23:29:37 +02:00
mwworld
Merge branch 'fix_navmesh_update' into 'master'
2021-07-05 07:30:49 +00:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
Create defaults.bin at configure time
2021-05-09 21:00:49 +01:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Stop osg viewer threading before destructing engine
2021-05-21 23:16:15 +02:00
engine.hpp
Remove unused forward declarations
2021-04-11 14:46:51 +02:00
main.cpp
Implement instanced groundcover
2021-01-26 22:29:41 +04:00