You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/apps/openmw/mwmechanics
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 8 years ago
..
activespells.cpp Cleanup of #include statements 9 years ago
activespells.hpp Cleanup of #include statements 9 years ago
actor.cpp MechanicsManager, frame update 10 years ago
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
actors.cpp Merge pull request #1262 from Allofich/warnings 8 years ago
actors.hpp Cache allies found while iterating engageCombat 8 years ago
actorutil.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 9 years ago
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiactivate.hpp Cleanup of #include statements 9 years ago
aiavoiddoor.cpp Cleanup of #include statements 9 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aicombat.cpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aicombataction.cpp Merge pull request #1321 from akortunov/spellpriority 8 years ago
aicombataction.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiescort.hpp Cleanup of #include statements 9 years ago
aiface.cpp Implement Face instruction (Feature #1424) 9 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aifollow.hpp Don't make Command spells cancel AI packages 8 years ago
aipackage.cpp Added missed return statement 8 years ago
aipackage.hpp Fixed more spelling mistakes 8 years ago
aipursue.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 9 years ago
aisequence.cpp Make stationary actors return to position on load 8 years ago
aisequence.hpp Make guards that are attacked try to arrest player 8 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 10 years ago
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp Make stationary actors return to position on load 8 years ago
aiwander.hpp Make stationary actors return to position on load 8 years ago
alchemy.cpp Add parentheses to clarify calculations 8 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 9 years ago
autocalcspell.cpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
character.cpp Fixed jump fatigue loss formula (fixes #3843) 8 years ago
character.hpp Pass parameters by const reference 8 years ago
combat.cpp Vanilla-like tgm (fixes #3798) 8 years ago
combat.hpp Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater. 8 years ago
coordinateconverter.cpp Fixed errors pointed out by Zini. 9 years ago
coordinateconverter.hpp Fixed errors pointed out by Zini. 9 years ago
creaturestats.cpp Disable hitAttemptActorId saving code for now 8 years ago
creaturestats.hpp Store mHitAttemptActorId in save files 8 years ago
difficultyscaling.cpp Cleanup of #include statements 9 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp Cleanup of #include statements 9 years ago
drawstate.hpp
enchanting.cpp Fixed enchant points calculations formula 8 years ago
enchanting.hpp Pass parameters by const reference 8 years ago
levelledlist.hpp Cleanup of #include statements 9 years ago
magiceffects.cpp Remove empty line at the beginning of files 10 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Make guards that are attacked try to arrest player 8 years ago
mechanicsmanagerimp.hpp Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 8 years ago
movement.hpp Readded collision objects and movement physics 10 years ago
npcstats.cpp Added a special function for GUI sounds playing 8 years ago
npcstats.hpp Show correct class image in level-up dialog (Fixes #3443) 9 years ago
objects.cpp More consistent wording of errors/warnings 8 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
obstacle.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
obstacle.hpp Fixed multiple spelling mistakes 8 years ago
pathfinding.cpp Pass parameters by const reference 8 years ago
pathfinding.hpp Fixed more spelling mistakes 8 years ago
pathgrid.cpp Fixed more spelling mistakes 8 years ago
pathgrid.hpp Fixed more spelling mistakes 8 years ago
pickpocket.cpp Move rng to components 10 years ago
pickpocket.hpp
repair.cpp Added a special function for GUI sounds playing 8 years ago
repair.hpp
security.cpp Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 10 years ago
security.hpp
spellcasting.cpp Vanilla-like tgm (fixes #3798) 8 years ago
spellcasting.hpp Preload summoned creature models before the spell is cast 8 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 9 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 9 years ago
stat.cpp Change bounds behavior of stat script commands 8 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
steering.cpp Fixed bug in smoothTurn() 9 years ago
steering.hpp Fixes for building with unity build 9 years ago
summoning.cpp Preload summoned creature models before the spell is cast 8 years ago
summoning.hpp Cleanup of #include statements 9 years ago
trading.cpp Fix selling success chance (Fixes #3802) 8 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 9 years ago