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openmw-tes3mp/apps/openmw/mwrender
2015-05-16 14:48:20 +02:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
animation.cpp Eliminate string lookups in AnimationTime 2015-05-14 16:33:41 +02:00
animation.hpp Readded Objects::updatePtr 2015-05-14 17:34:55 +02:00
bulletdebugdraw.cpp Add bullet debug drawer 2015-05-03 00:39:01 +02:00
bulletdebugdraw.hpp Add bullet debug drawer 2015-05-03 00:39:01 +02:00
camera.cpp Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
camera.hpp Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
characterpreview.cpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
characterpreview.hpp Adjust default angle, FOV and viewport of character preview (Fixes #2220) 2014-12-24 15:45:15 +01:00
creatureanimation.cpp Pathgrid rendering 2015-05-02 22:45:39 +02:00
creatureanimation.hpp CreatureAnimation compiles 2015-04-19 03:05:47 +02:00
effectmanager.cpp Port EffectManager 2015-04-19 17:55:56 +02:00
effectmanager.hpp Port EffectManager 2015-04-19 17:55:56 +02:00
globalmap.cpp Global map base layer 2015-05-16 14:48:20 +02:00
globalmap.hpp Global map base layer 2015-05-16 14:48:20 +02:00
localmap.cpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
localmap.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
npcanimation.cpp Readded Objects::updatePtr 2015-05-14 17:34:55 +02:00
npcanimation.hpp Readded Objects::updatePtr 2015-05-14 17:34:55 +02:00
objects.cpp Readded Objects::updatePtr 2015-05-14 17:34:55 +02:00
objects.hpp Readded Objects::updatePtr 2015-05-14 17:34:55 +02:00
occlusionquery.cpp fix uninitialized member variables in OcclusionQuery class 2014-10-11 01:35:12 +02:00
occlusionquery.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
pathgrid.cpp Rename MWRender::Debugging to MWRender::Pathgrid 2015-05-04 17:41:30 +02:00
pathgrid.hpp Rename MWRender::Debugging to MWRender::Pathgrid 2015-05-04 17:41:30 +02:00
refraction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
refraction.hpp Make sure render textures are inactive when in a cell without water 2013-03-03 15:11:45 +01:00
renderinginterface.hpp Dead code removal 2015-04-21 23:40:10 +02:00
renderingmanager.cpp Apply texture filter setting changes 2015-05-14 21:42:04 +02:00
renderingmanager.hpp Apply texture filter setting changes 2015-05-14 21:42:04 +02:00
rendermode.hpp Pathgrid rendering 2015-05-02 22:45:39 +02:00
ripplesimulation.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
ripplesimulation.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
shadows.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
shadows.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
sky.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-05-04 02:41:50 +02:00
sky.hpp Moon rendering 2015-04-15 18:50:50 +02:00
terrainstorage.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
terrainstorage.hpp Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
util.cpp Port EffectManager 2015-04-19 17:55:56 +02:00
util.hpp Port EffectManager 2015-04-19 17:55:56 +02:00
vismask.hpp Pathgrid rendering 2015-05-02 22:45:39 +02:00
water.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
water.hpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
weaponanimation.cpp Fix code duplication 2015-01-31 22:40:43 +01:00
weaponanimation.hpp NpcAnimation compiles 2015-04-15 22:11:38 +02:00