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mwbase
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Merge pull request #469 from davidcernat/master while resolving conflicts
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2018-08-20 14:08:44 +03:00 |
mwclass
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[Client] Set actor killer correctly for spells that do damage over time
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2018-12-30 07:40:11 +02:00 |
mwdialogue
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Merge pull request #469 from davidcernat/master while resolving conflicts
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2018-08-20 14:08:44 +03:00 |
mwgui
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[Client] Use ObjectActivate packets when picking up items from inventory
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2019-06-09 01:00:01 +03:00 |
mwinput
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[Client] Disallow opening inventory menu when not logged in
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2018-12-01 10:51:33 -06:00 |
mwmechanics
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[Client] Fix loop in ActiveSpells::getEffectDuration()
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2019-05-20 23:09:54 +03:00 |
mwmp
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[Client] Clean up handling of draw states
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2019-06-19 08:24:53 +03:00 |
mwphysics
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Merge pull request #469 from davidcernat/master while resolving conflicts
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2018-08-20 14:08:44 +03:00 |
mwrender
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[General] Always use correct ranged weapon & ammo for ranged attack sync
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2018-09-23 02:30:31 +03:00 |
mwscript
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[Client] Avoid sending repeated ObjectDelete packets about an object
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2019-04-24 00:52:11 +03:00 |
mwsound
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Replace 0 sound range values separately
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2018-08-02 12:40:53 +03:00 |
mwstate
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Add resumeGame method
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2018-07-26 20:35:34 +03:00 |
mwworld
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[Client] Always allow spellcasting from dedicated players and actors
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2019-06-17 04:21:43 +03:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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android: Update for sdl 2.0.8
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2018-03-30 12:44:38 -04:00 |
CMakeLists.txt
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[General] Rename CellReplace packet into CellReset
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2019-03-22 21:33:34 +02:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Merge pull request #469 from davidcernat/master while resolving conflicts
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2018-08-20 14:08:44 +03:00 |
engine.hpp
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Merge branch 'master' into screenshot360
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2018-02-25 11:25:19 +01:00 |
main.cpp
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[Client] Use check for credits file that makes more sense
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2019-04-25 04:39:25 +03:00 |