actoranimation.cpp
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Remove some redundant checks
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2019-02-17 14:29:36 +04:00 |
animation.cpp
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Fix creature model instance preloading
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2019-02-27 00:15:39 +03:00 |
characterpreview.cpp
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Fix nodemask snafu
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2019-01-24 18:56:10 +00:00 |
landmanager.cpp
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Get rid of unnecessary string streams
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2019-01-07 21:08:16 +04:00 |
npcanimation.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
objects.hpp
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Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
pathgrid.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
pathgrid.hpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
renderinginterface.hpp
|
Dead code removal
|
2015-04-21 23:40:10 +02:00 |
renderingmanager.hpp
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Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
sky.hpp
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Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
terrainstorage.cpp
|
Some more de-boosting
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2019-02-24 03:20:20 +03:00 |
water.cpp
|
Allow to do not reflect terrain
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2019-03-02 14:26:14 +04:00 |