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action.cpp
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Get rid of "player" string checks (Fixes #2216)
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2015-03-11 23:07:39 +01:00 |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionalchemy.hpp
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actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actioneat.hpp
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actionequip.cpp
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Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
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2014-12-12 16:49:22 +01:00 |
actionequip.hpp
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actionopen.cpp
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WindowManager refactoring
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2015-03-11 20:04:25 +01:00 |
actionopen.hpp
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actionread.cpp
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Book/scroll window refactoring
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2015-03-11 20:33:55 +01:00 |
actionread.hpp
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actionrepair.cpp
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WindowManager refactoring
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2015-03-11 20:04:25 +01:00 |
actionrepair.hpp
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actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionsoulgem.hpp
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actiontake.cpp
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Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
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2015-02-05 04:18:43 +01:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Add maximum distance for teleporting followers on using a door
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2015-01-11 17:04:58 +01:00 |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
actiontrap.cpp
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Telekinesis allows safe opening of traps (Fixes #1916)
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2015-02-17 22:14:25 +13:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
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OpenMW: create a window and render the starting cell(s)
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2015-04-12 15:38:30 +02:00 |
cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellreflist.hpp
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Minor changes to ESM::RefNum
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2015-01-11 12:20:22 +13:00 |
cells.cpp
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Account for not yet listed cells in getInteriorPtrs
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2015-02-04 16:41:14 +01:00 |
cells.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
cellstore.cpp
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Remove "loading cell" message
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2015-03-02 21:12:21 +01:00 |
cellstore.hpp
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Cleanup: Add const to read-only CellRefList access.
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2015-02-22 12:25:10 -06:00 |
class.cpp
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Armor tooltip should show the effective armor rating
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2015-03-01 19:40:38 +01:00 |
class.hpp
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Armor tooltip should show the effective armor rating
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2015-03-01 19:40:38 +01:00 |
containerstore.cpp
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OpenMW: create a window and render the starting cell(s)
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2015-04-12 15:38:30 +02:00 |
containerstore.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.hpp
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esmloader.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmloader.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
esmstore.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
esmstore.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
failedaction.cpp
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Get rid of "player" string checks (Fixes #2216)
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2015-03-11 23:07:39 +01:00 |
failedaction.hpp
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fix -Wnewline-eof warnings
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2015-03-11 10:54:45 -04:00 |
fallback.cpp
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More efficient StateSetController, beginnings of sky rendering
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2015-04-14 15:58:16 +02:00 |
fallback.hpp
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More efficient StateSetController, beginnings of sky rendering
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2015-04-14 15:58:16 +02:00 |
globals.cpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
globals.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
inventorystore.cpp
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Crash fix
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2015-04-19 02:39:10 +02:00 |
inventorystore.hpp
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fireEquipmentChangedEvent() updates the InventoryWindow. (Fixes #2424)
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2015-04-06 15:13:09 +12:00 |
livecellref.cpp
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Include cleanup
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2015-02-05 04:18:42 +01:00 |
livecellref.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
localscripts.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
localscripts.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
manualref.cpp
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fix -Wnewline-eof warnings
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2015-03-11 10:54:45 -04:00 |
manualref.hpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
nullaction.hpp
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physicssystem.cpp
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OpenMW: create a window and render the starting cell(s)
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2015-04-12 15:38:30 +02:00 |
physicssystem.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
player.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
player.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
projectilemanager.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
projectilemanager.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
ptr.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
ptr.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
recordcmp.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
refdata.cpp
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OpenMW: create a window and render the starting cell(s)
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2015-04-12 15:38:30 +02:00 |
refdata.hpp
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OpenMW: create a window and render the starting cell(s)
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2015-04-12 15:38:30 +02:00 |
scene.cpp
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Port Animation::addEffect
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2015-04-19 01:57:52 +02:00 |
scene.hpp
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OpenMW: create a window and render the starting cell(s)
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2015-04-12 15:38:30 +02:00 |
store.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
store.hpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
timestamp.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
timestamp.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
weather.cpp
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Moon rendering
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2015-04-15 18:50:50 +02:00 |
weather.hpp
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More efficient StateSetController, beginnings of sky rendering
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2015-04-14 15:58:16 +02:00 |
worldimp.cpp
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Port Animation::addEffect
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2015-04-19 01:57:52 +02:00 |
worldimp.hpp
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More efficient StateSetController, beginnings of sky rendering
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2015-04-14 15:58:16 +02:00 |