..
alchemywindow.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
alchemywindow.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
backgroundimage.cpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
backgroundimage.hpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
birth.cpp
Allow double click / Enter key for accepting race/class/birthsign
2014-01-29 15:37:27 +01:00
birth.hpp
Allow double click / Enter key for accepting race/class/birthsign
2014-01-29 15:37:27 +01:00
bookpage.cpp
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
bookpage.hpp
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
bookwindow.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
bookwindow.hpp
Move a piece of functionality to its appropriate place
2014-01-04 01:13:19 +01:00
charactercreation.cpp
Move levelup to NpcStats
2014-01-29 15:37:26 +01:00
charactercreation.hpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
class.cpp
Allow double click / Enter key for accepting race/class/birthsign
2014-01-29 15:37:27 +01:00
class.hpp
Allow double click / Enter key for accepting race/class/birthsign
2014-01-29 15:37:27 +01:00
companionitemmodel.cpp
Issue #777 : Create InventoryStore for creatures with weapons/shields
2014-01-19 11:43:23 +01:00
companionitemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
companionwindow.cpp
Forgot to apply the same fix to companion window
2013-11-16 23:55:54 +01:00
companionwindow.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
confirmationdialog.cpp
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
confirmationdialog.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
console.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
console.hpp
Fixes the console sometimes receiving text after it was closed
2013-07-14 23:54:28 +02:00
container.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
container.hpp
Rewrite some awful code
2014-01-11 00:24:21 +01:00
containeritemmodel.cpp
Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
2014-01-05 20:53:45 +01:00
containeritemmodel.hpp
Sell owned items in the cell
2013-05-27 02:18:36 +02:00
controllers.cpp
Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders
2013-07-06 16:40:57 +02:00
controllers.hpp
use a mygui controller for scrollbar repeat
2013-07-05 19:17:00 +02:00
countdialog.cpp
Allow the 'Activate' key to close the countdialog window; cleanups
2013-07-29 18:27:00 +02:00
countdialog.hpp
Allow the 'Activate' key to close the countdialog window; cleanups
2013-07-29 18:27:00 +02:00
cursor.cpp
Remove software cursor option, hw cursors seem to be working well enough
2013-11-20 06:20:16 +01:00
cursor.hpp
Remove software cursor option, hw cursors seem to be working well enough
2013-11-20 06:20:16 +01:00
dialogue.cpp
Bug 1047 update - defaults and edge case
2014-05-10 17:47:21 -04:00
dialogue.hpp
Only exchange bribe gold if the bribe was accepted
2014-03-30 00:12:31 +01:00
enchantingdialog.cpp
Include some more required Ogre headers explicitely.
2014-03-05 21:46:37 +01:00
enchantingdialog.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
exposedwindow.cpp
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
exposedwindow.hpp
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
fontloader.cpp
Fixed polish font
2013-09-10 22:11:57 +02:00
fontloader.hpp
Use Morrowind's fonts
2013-06-06 22:26:06 +02:00
formatting.cpp
Bug #1148 : Workaround for broken images in some MW versions
2014-01-31 04:43:35 +01:00
formatting.hpp
Fixes Bug #734 'Book empty line problem'
2013-05-02 07:35:25 +04:00
hud.cpp
Fixes #1204 : Any health value < 1 should show as empty life bar.
2014-03-15 20:48:54 +01:00
hud.hpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
imagebutton.cpp
Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
2013-11-05 22:50:53 +01:00
imagebutton.hpp
Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
2013-11-05 22:50:53 +01:00
inventoryitemmodel.cpp
Issue #777 : Create InventoryStore for creatures with weapons/shields
2014-01-19 11:43:23 +01:00
inventoryitemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
inventorywindow.cpp
Play item sound when trying to sell a bound item, too.
2014-03-20 22:22:31 -05:00
inventorywindow.hpp
Fixes #1158 (Armor rating label issues)
2014-02-05 05:18:10 +01:00
itemmodel.cpp
Sell owned items in the cell
2013-05-27 02:18:36 +02:00
itemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
itemselection.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
itemselection.hpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
itemview.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
itemview.hpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
journalbooks.cpp
One more fix
2014-03-17 14:15:52 +01:00
journalbooks.hpp
One more fix
2014-03-17 14:15:52 +01:00
journalviewmodel.cpp
Bug 1047 update - defaults and edge case
2014-05-10 17:47:21 -04:00
journalviewmodel.hpp
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
journalwindow.cpp
Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
2013-11-05 22:50:53 +01:00
journalwindow.hpp
dropped the I infront of the journal view model interfaces
2013-04-24 21:53:25 -07:00
keywordsearch.cpp
Dialogue history rewrite WIP
2013-05-04 14:15:47 +02:00
keywordsearch.hpp
Bug 1047 update - defaults and edge case
2014-05-10 17:47:21 -04:00
levelupdialog.cpp
Avoid hard coding "thief.dds" string.
2014-04-15 22:30:41 +10:00
levelupdialog.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
list.cpp
No more using namespace
2013-04-17 18:56:48 -04:00
list.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
loadingscreen.cpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
loadingscreen.hpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
mainmenu.cpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
mainmenu.hpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
mapwindow.cpp
Include some more required Ogre headers explicitely.
2014-03-05 21:46:37 +01:00
mapwindow.hpp
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
merchantrepair.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
merchantrepair.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
messagebox.cpp
Fix message box formatting bug
2014-02-05 05:18:11 +01:00
messagebox.hpp
Rewrite some awful code
2014-01-11 00:24:21 +01:00
mode.hpp
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
pickpocketitemmodel.cpp
Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
2014-01-15 15:50:45 +01:00
pickpocketitemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
quickkeysmenu.cpp
Build fix
2014-03-17 13:32:13 +01:00
quickkeysmenu.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
race.cpp
Fixes #1197 : incorrect mouse wheel step
2014-03-15 20:34:12 +01:00
race.hpp
Allow double click / Enter key for accepting race/class/birthsign
2014-01-29 15:37:27 +01:00
recharge.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
recharge.hpp
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
referenceinterface.cpp
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
2014-01-24 18:28:35 +01:00
referenceinterface.hpp
Fixed some windows issues and got rid of a few tiny warnings while at it.
2012-07-07 01:14:18 +02:00
repair.cpp
Include some more required Ogre headers explicitely.
2014-03-05 21:46:37 +01:00
repair.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
review.cpp
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
2014-01-03 03:48:43 +01:00
review.hpp
Change all instances of skill/attribute values to use an appropriate typedef.
2014-01-03 01:59:15 +01:00
savegamedialog.cpp
Merge remote-tracking branch 'scrawl/master'
2014-03-31 10:11:54 +02:00
savegamedialog.hpp
Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
2014-02-01 18:42:01 +01:00
scrollwindow.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
scrollwindow.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
settingswindow.cpp
Refactored settings window
2014-03-22 19:02:14 +01:00
settingswindow.hpp
Refactored settings window
2014-03-22 19:02:14 +01:00
sortfilteritemmodel.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
sortfilteritemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
soulgemdialog.cpp
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
soulgemdialog.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
spellbuyingwindow.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
spellbuyingwindow.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
spellcreationdialog.cpp
Some cleanup - move definitions to implementation file
2014-01-18 10:52:16 +01:00
spellcreationdialog.hpp
Spell cost is updatedon every change in enchanting and spellmaking.
2013-07-31 13:33:30 +02:00
spellicons.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
spellicons.hpp
Implement SoulTrap magic effect
2014-01-02 21:21:28 +01:00
spellwindow.cpp
Build fix
2014-03-17 13:32:13 +01:00
spellwindow.hpp
Build fix
2014-03-17 13:32:13 +01:00
statswindow.cpp
Use GMSTs for levelup
2014-01-29 15:37:26 +01:00
statswindow.hpp
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
2014-01-29 15:37:26 +01:00
textinput.cpp
Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
2013-06-16 18:06:55 +02:00
textinput.hpp
Bug #1052 : Don't use set/getOnlyText which discards escape characters
2013-12-27 19:52:10 +01:00
tooltips.cpp
Include some more required Ogre headers explicitely.
2014-03-05 21:46:37 +01:00
tooltips.hpp
Change tooltip positioning to resemble vanilla
2013-07-10 03:40:13 +02:00
tradeitemmodel.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
tradeitemmodel.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
tradewindow.cpp
getBaseGold implemented in MWWorld::Class for NPC and Creature
2014-03-28 14:21:38 -04:00
tradewindow.hpp
Trader Gold Reset Delay
2014-03-27 01:23:56 -04:00
trainingwindow.cpp
Fix fatigue not restoring when waiting
2014-01-14 02:20:13 +01:00
trainingwindow.hpp
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
travelwindow.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
travelwindow.hpp
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
videowidget.cpp
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
videowidget.hpp
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
waitdialog.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
waitdialog.hpp
Closes #1092 : Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
2014-01-14 07:42:03 +01:00
widgets.cpp
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
2014-01-03 03:48:43 +01:00
widgets.hpp
Change all instances of skill/attribute values to use an appropriate typedef.
2014-01-03 01:59:15 +01:00
windowbase.cpp
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
2014-01-29 15:37:26 +01:00
windowbase.hpp
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
2014-01-29 15:37:26 +01:00
windowmanagerimp.cpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
windowmanagerimp.hpp
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
windowpinnablebase.cpp
Saner inventory window pinning/hiding
2013-08-07 23:30:08 +02:00
windowpinnablebase.hpp
Saner inventory window pinning/hiding
2013-08-07 23:30:08 +02:00