psi29a
|
3980bb15cc
|
Merge branch 'lua_controller_cursor' into 'master'
Add lua bindings for controller cursor mode
See merge request OpenMW/openmw!3623
|
2024-04-25 08:45:57 +00:00 |
|
psi29a
|
9db56c8bc4
|
Merge branch 'usedontactivate' into 'master'
Disallow Lua activation of inventory objects
See merge request OpenMW/openmw!4009
|
2024-04-09 07:10:15 +00:00 |
|
Zackhasacat
|
a51b6c7392
|
Remove menu select
|
2024-04-07 15:23:27 -05:00 |
|
Zackhasacat
|
a29be8909d
|
Add bindings to select the next menu element
|
2024-04-07 10:35:13 -05:00 |
|
Zackhasacat
|
6491bb4910
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
|
2024-04-07 08:58:30 -05:00 |
|
Evil Eye
|
d68d20eb1a
|
Disallow Lua activation of inventory objects
|
2024-04-07 10:42:29 +02:00 |
|
trav5
|
b0008d22e6
|
Attempt to fix openmw issue #7906
l10n name is taken not from the ActionInfo/TriggerInfo's 'key' param,
but from the 'l10n' param when making the inputBinding setting renderer
|
2024-04-06 23:07:11 +02:00 |
|
psi29a
|
d746918563
|
Merge branch 'yaml_parse' into 'master'
Load YAML files via Lua
Closes #7590
See merge request OpenMW/openmw!3924
|
2024-03-15 11:02:05 +00:00 |
|
Andrei Kortunov
|
715efe892f
|
Load YAML files via Lua (feature 7590)
|
2024-03-14 16:29:21 +04:00 |
|
psi29a
|
b5b6744321
|
Merge branch 'hotfix_ui_update' into 'master'
Fix Lua UI updates
See merge request OpenMW/openmw!3936
|
2024-03-11 11:14:26 +00:00 |
|
psi29a
|
0557a649ce
|
Merge branch 'skill-used-rework' into 'master'
Rewrite SkillProgression.skillUsed to allow directly adding xp
See merge request OpenMW/openmw!3927
|
2024-03-11 09:48:14 +00:00 |
|
uramer
|
eba4ae94b0
|
Fix re-rendering of settings on value changes
|
2024-03-10 14:06:21 +01:00 |
|
Mads Buvik Sandvei
|
57d7f5977c
|
Bump interface version
|
2024-03-09 21:56:46 +01:00 |
|
Mads Buvik Sandvei
|
7cb316f3c9
|
Docu fix
|
2024-03-09 16:35:24 +01:00 |
|
uramer
|
a11e553de4
|
Optimize setting group rendering by rendering them as separate elements, support element-rendered setting renderers
|
2024-03-06 23:16:02 +01:00 |
|
uramer
|
7a5493796f
|
Update setting page elements when possible
|
2024-03-06 23:16:02 +01:00 |
|
Mads Buvik Sandvei
|
312f6c90e0
|
Rewrite SkillProgression.skillUsed to allow directly adding xp instead of going via useType.
|
2024-03-06 20:27:41 +01:00 |
|
psi29a
|
03d5872a55
|
Merge branch 'drop_on_exit' into 'master'
Add a storage mode to drop section on game exit
See merge request OpenMW/openmw!3905
|
2024-02-28 20:36:40 +00:00 |
|
Andrei Kortunov
|
2a4f12b96e
|
Use a new life time API
|
2024-02-27 23:26:26 +04:00 |
|
Mads Buvik Sandvei
|
c82c111ee1
|
Use correct index for Athletics_SwimOneSecond
|
2024-02-27 19:28:51 +01:00 |
|
psi29a
|
a6c9e63520
|
Merge branch 'nojumpallowed' into 'master'
Reduce false-positive jumping events (#7833)
Closes #7833
See merge request OpenMW/openmw!3869
|
2024-02-22 18:05:07 +00:00 |
|
uramer
|
d7bd50e45f
|
Only set controls.jump to true for one frame when jumping
|
2024-02-20 20:20:38 +01:00 |
|
Zackhasacat
|
d73c1c8590
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
|
2024-02-20 12:07:23 -06:00 |
|
Zackhasacat
|
873877795a
|
Move gamepad controls to lua interface
|
2024-02-20 12:06:19 -06:00 |
|
uramer
|
cfa6dc076b
|
Render global setting groups on renderlua
|
2024-02-19 19:39:52 +01:00 |
|
uramer
|
586706ffe0
|
Handle group resets gracefully
|
2024-02-19 19:35:41 +01:00 |
|
uramer
|
ef730c4395
|
Clean up global setting groups, don't try to destroy setting pages before they were rendered
|
2024-02-19 18:26:58 +01:00 |
|
psi29a
|
ec1cf46ec7
|
Merge branch 'lua_keybinds' into 'master'
Lua Implement mouse input engine handlers, improve inputBinding renderer
See merge request OpenMW/openmw!3855
|
2024-02-14 08:30:38 +00:00 |
|
psi29a
|
a060a7297c
|
Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
|
2024-02-12 14:10:51 +00:00 |
|
uramer
|
63a1bbb88d
|
Enable Lua mouse engine handlers while in UI
|
2024-02-11 23:49:26 +01:00 |
|
uramer
|
f4fed4ca5f
|
Simplify inputBinding renderer, allow binding controller buttons
|
2024-02-11 16:27:54 +01:00 |
|
uramer
|
891f3583fe
|
Only reset settings when there is no game, not on game end / player death
|
2024-02-04 11:12:12 +01:00 |
|
uramer
|
72136e7e92
|
Remove debug log
|
2024-02-04 11:12:12 +01:00 |
|
Mads Buvik Sandvei
|
3882ba15fb
|
Rework documentation of skill used/level up handlers.
|
2024-02-02 20:10:25 +01:00 |
|
Mads Buvik Sandvei
|
4f8476efd4
|
Comments
|
2024-01-31 23:01:16 +01:00 |
|
Mads Buvik Sandvei
|
9f15f3b431
|
Add engine handler for skill levelup, to dehardcode the book/trainer case.
|
2024-01-30 21:25:39 +01:00 |
|
Mads Buvik Sandvei
|
2cfa819ccc
|
Use interface in _onSkillUse engine handler.
|
2024-01-30 21:25:39 +01:00 |
|
Mads Buvik Sandvei
|
e1a22242d9
|
skillGain as a table
|
2024-01-30 21:25:38 +01:00 |
|
Mads Buvik Sandvei
|
011d9d6493
|
Dehardcode skill and level progression
|
2024-01-30 21:25:36 +01:00 |
|
uramer
|
2008f35e57
|
Don't reset player setting groups right after game load, refactor update group functions
|
2024-01-27 19:09:26 +01:00 |
|
uramer
|
9cce2e39ba
|
Merge branch 'master' into menuscripts
|
2024-01-27 15:45:31 +01:00 |
|
uramer
|
d9f8c5c3e8
|
Fix menu setting page key set
|
2024-01-27 15:03:34 +01:00 |
|
uramer
|
ad5d594c28
|
Let menu scripts clean up before loading a game
|
2024-01-27 14:47:22 +01:00 |
|
Mads Buvik Sandvei
|
a94add741e
|
Lua: Animation bindings
|
2024-01-26 21:39:33 +00:00 |
|
uramer
|
94d782c4be
|
Fix doc typos and add menu package to necessary lists
|
2024-01-14 17:47:23 +01:00 |
|
uramer
|
7cc0eae461
|
Fix Menu Lua settings reset between states
|
2024-01-13 00:46:24 +01:00 |
|
uramer
|
bd54292ff4
|
Update I.Settings.registerGroup documentation
|
2024-01-10 23:13:27 +01:00 |
|
uramer
|
8cc47f5363
|
Only allow menu scripts to register permanent groups
|
2024-01-10 23:13:27 +01:00 |
|
uramer
|
c2b8e318cf
|
Move inputBinding renderer to menu context
|
2024-01-10 23:13:27 +01:00 |
|
uramer
|
79deb5f559
|
Remove settings pages in Lua
|
2024-01-10 23:13:27 +01:00 |
|
uramer
|
c6a27d06b0
|
Move controls settings to menu context
|
2024-01-10 23:13:27 +01:00 |
|
uramer
|
5b97a93169
|
Move camera settings to a menu script
|
2024-01-10 23:13:27 +01:00 |
|
uramer
|
6917384fc1
|
Don't reset menu-registered setting groups
|
2024-01-10 23:13:27 +01:00 |
|
uramer
|
d1d430b431
|
Initial Menu context Settings implementation
|
2024-01-10 22:29:03 +01:00 |
|
uramer
|
9b54f479e8
|
Move settings rendering to Menu scripts
|
2024-01-08 21:58:11 +01:00 |
|
uramer
|
d1268acf95
|
Merge branch 'master' into menuscripts
|
2024-01-07 23:15:21 +01:00 |
|
uramer
|
2c45d316fb
|
Missing newlines in MWUI documentation
|
2024-01-05 11:21:12 +00:00 |
|
uramer
|
e734191b56
|
Add clarifying comment
|
2024-01-02 14:40:03 +01:00 |
|
uramer
|
9d1a3f243d
|
Use the same controls check for startUse and processAttacking
|
2024-01-02 14:31:13 +01:00 |
|
uramer
|
5f2cbf810d
|
Check if controls are on for Use action
|
2024-01-02 13:38:55 +01:00 |
|
Alexei Kotov
|
91a01ae1e2
|
Remove duplicate ToggleWeapon trigger handler registration
|
2023-12-30 03:23:27 +03:00 |
|
uramer
|
0e2e386dc9
|
Lua actions take 3
|
2023-12-29 18:56:59 +00:00 |
|
Evil Eye
|
047db00980
|
Merge branch 'useitem_force_fix' into 'master'
Allow not passing force in ItemUsage events
See merge request OpenMW/openmw!3609
|
2023-11-29 15:42:35 +00:00 |
|
Zackhasacat
|
67421d67e2
|
Allow not passing force in ItemUsage events
|
2023-11-29 15:42:34 +00:00 |
|
uramer
|
435e9731df
|
Render invalid 'select' setting renderer values instead of silent failure
|
2023-11-11 18:09:00 +01:00 |
|
Alexei Kotov
|
d851eaa199
|
Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)
See merge request OpenMW/openmw!3546
|
2023-11-03 20:36:15 +00:00 |
|
Zackhasacat
|
8d0d9a49c6
|
Remember sneaking when game is saved and loaded(#7664)
|
2023-11-03 20:36:14 +00:00 |
|
uramer
|
abae5f031d
|
Fix docs type
|
2023-11-02 16:05:52 +00:00 |
|
Petr Mikheev
|
889ddc10d6
|
Enable openmw.input in menu scripts
|
2023-10-31 11:05:00 +01:00 |
|
Petr Mikheev
|
1dd7a15255
|
Draft: add new type of Lua scripts - menu scripts
|
2023-10-31 10:29:24 +01:00 |
|
Zackhasacat
|
ac9cfc782a
|
Add functions to lua ui library to toggle HUD visibility, and check current status.
|
2023-10-25 12:34:56 +00:00 |
|
Petr Mikheev
|
15306c7d49
|
[Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input
|
2023-10-10 01:15:09 +02:00 |
|
psi29a
|
2c81220cf7
|
Merge branch 'book' into 'master'
Reading ESM4 books
See merge request OpenMW/openmw!3471
|
2023-10-05 17:24:50 +00:00 |
|
Petr Mikheev
|
54cc1f25a2
|
Mention in Lua documentation that default tag is an empty string
|
2023-10-04 10:36:54 +02:00 |
|
Petr Mikheev
|
fcc7b9bb9e
|
Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs.
|
2023-10-04 10:20:56 +02:00 |
|
Petr Mikheev
|
6161953106
|
Allow reading ESM4 books
|
2023-10-03 10:55:12 +02:00 |
|
PharisMods
|
01aa67c792
|
Use thick border textures for thick border UI templates
|
2023-10-01 00:54:24 +00:00 |
|
Petr Mikheev
|
fb8ccf52d8
|
Add missing argument force in UseItem
|
2023-09-11 16:21:34 +02:00 |
|
Petr Mikheev
|
42f2ece8b3
|
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
|
2023-09-07 02:16:22 +02:00 |
|
psi29a
|
938c487684
|
Merge branch 'time' into 'master'
[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
|
2023-09-06 08:16:49 +00:00 |
|
psi29a
|
5faf56950b
|
Merge branch 'lua_files' into 'master'
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
|
2023-09-03 17:06:14 +00:00 |
|
Andrei Kortunov
|
66bf7be373
|
Preload new packages to console
|
2023-09-03 08:24:51 +04:00 |
|
Petr Mikheev
|
65cd518b44
|
Update camera logic related to paused game / opened UI
|
2023-09-03 04:21:18 +02:00 |
|
Petr Mikheev
|
23a7661d0b
|
Control UI pause from Lua
|
2023-09-03 03:41:13 +02:00 |
|
Petr Mikheev
|
b4c8b8308f
|
Lock actiovation when the game is paused; Lock movement controls when UI is opened.
|
2023-09-03 02:43:55 +02:00 |
|
Petr Mikheev
|
ea8692a534
|
Add usehandlers.lua (same approach as activationhandlers.lua)
|
2023-08-30 22:48:51 +02:00 |
|
Petr Mikheev
|
c5ba289bc7
|
Handle UI modes open/close sounds in Lua
|
2023-08-20 17:49:56 +02:00 |
|
Petr Mikheev
|
36d22cff1c
|
Improve GUI mode validation
|
2023-08-20 17:49:56 +02:00 |
|
Petr Mikheev
|
f1bcf64afb
|
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
|
2023-08-20 17:49:56 +02:00 |
|
Petr Mikheev
|
87eacf774a
|
Control GUI modes from Lua
|
2023-08-20 17:49:56 +02:00 |
|
Petr Mikheev
|
b34930d3f2
|
Add missing 'local' in playercontrols.lua
|
2023-08-09 10:18:26 +02:00 |
|
psi29a
|
3032b340a2
|
Merge branch 'teleporting' into 'master'
A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246
|
2023-07-27 09:32:28 +00:00 |
|
Petr Mikheev
|
2c212b18e4
|
Remove World::activate since all activation now goes trough LuaManager
|
2023-07-22 17:22:43 +02:00 |
|
Petr Mikheev
|
f2edf05a55
|
Move camera update after teleporting from worldimp to camera.lua
|
2023-07-19 10:42:58 +02:00 |
|
uramer
|
bf7b39f214
|
Fix typos in Lua documentation
|
2023-07-08 18:40:33 +02:00 |
|
psi29a
|
68415a952e
|
Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
|
2023-06-20 09:59:06 +00:00 |
|
Petr Mikheev
|
42f1cf9a07
|
Simplify cellhandlers.lua
|
2023-06-17 20:11:35 +02:00 |
|
Evil Eye
|
f02dd0ef03
|
Implement onNewExterior to spawn fish in generated exteriors
|
2023-06-13 17:04:22 +02:00 |
|
Petr Mikheev
|
3b43cc2aea
|
Lua: change obj.rotation from Euler angles to Quaternion
|
2023-06-12 00:16:42 +02:00 |
|
Petr Mikheev
|
773669e69b
|
Add Lua script to handler ESM4 doors with Flag_AutomaticDoor
|
2023-06-07 20:57:48 +02:00 |
|