Alexei Kotov
0142caacf7
Use falloff start and stop opacity in NoLighting shader
2023-02-11 23:19:26 +03:00
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
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Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2023-02-10 11:54:45 +00:00
Kindi
044d82a842
Remembering console commands between sessions
2023-02-10 11:54:45 +00:00
elsid
2c43a8558a
Add option to disable debug log for unsupported nif files
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It becomes quite extensive and not very useful when loading oblivion content
files.
2023-02-08 22:59:29 +01:00
Bret Curtis
a708fb4a5c
make sure lua works with macos packages
2023-02-06 14:35:22 +01:00
glassmancody.info
e778ffee9b
po2 scaling for average luminance
2023-02-05 12:30:38 -08:00
psi29a
68b3b90255
Merge branch 'ui_content_leak' into 'master'
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Move implementation of UI Content to Lua (#7155 )
See merge request OpenMW/openmw!2661
2023-02-01 22:51:47 +00:00
uramer
539ee77888
Note Layout names colliding with Content methods
2023-01-30 23:29:00 +01:00
psi29a
6559860310
Merge branch 'water_nm_to_vfs' into 'master'
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Move water normal to vfs (#7180 )
Closes #7180
See merge request OpenMW/openmw!2657
2023-01-30 13:18:27 +00:00
uramer
c17eedd348
Documentation and API fixes (part of !2529 )
2023-01-30 10:13:26 +00:00
glassmancody.info
897ee702d1
move water normal to vfs
2023-01-29 11:14:08 -08:00
psi29a
a9dbb023d7
Merge branch 'lua_create' into 'master'
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Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726 , #6893 )
See merge request OpenMW/openmw!2627
2023-01-22 13:27:10 +00:00
Andrei Kortunov
a774a51699
Improve duration tooltip
2023-01-22 14:32:47 +04:00
Petr Mikheev
c294898246
Lua commands to create/move/remove objects; consistent handling of disabled objects ( #6726 , #6893 )
2023-01-22 00:08:21 +01:00
psi29a
90d9cc5042
Merge branch 'old-editor-icons' into 'master'
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Remove old, unused OpenMW-CS icons and their source files.
See merge request OpenMW/openmw!2624
2023-01-21 22:44:06 +00:00
psi29a
761aef61ae
Merge branch 'normal_fix' into 'master'
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Fix pass normals (#7146 , #7145 )
See merge request OpenMW/openmw!2635
2023-01-21 16:36:45 +00:00
Kindi
07da7eddea
Add remap and round to lua utils
2023-01-20 22:28:34 +00:00
glassmancody.info
27fe8d42ae
fix pass normals
2023-01-19 09:28:51 -08:00
Lamoot
4ab5be6f3f
Remove old, unused OpenMW-CS icons and their source files.
2023-01-16 16:08:41 +01:00
Andrei Kortunov
902c48d1bb
Rework launcher UI
2023-01-15 12:36:08 +04:00
Alexei Kotov
58b8bf883a
Merge branch 'text_wrap_tooltip' into 'master'
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Add text-wrapping to a tooltip (redo)
See merge request OpenMW/openmw!2580
2023-01-15 00:53:29 +00:00
Petr Mikheev
b9d38ae8d8
Fix #7156 "Autorun is broken"
2023-01-13 23:26:09 +01:00
psi29a
0028127b42
Merge branch 'lua_mwscript' into 'master'
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Access local mwscript variables in Lua scripts
See merge request OpenMW/openmw!2589
2023-01-10 08:47:12 +00:00
psi29a
c24f43ec32
Merge branch 'occlusion_tweaks' into 'master'
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Weather occlusion updates
See merge request OpenMW/openmw!2595
2023-01-08 22:13:36 +00:00
psi29a
2754d63e45
Merge branch 'cleanup_actions' into 'master'
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Cleanup unused actions
See merge request OpenMW/openmw!2591
2023-01-08 20:14:35 +00:00
glassmancody.info
ee1acd6eb1
add sfc setting, only add to subgraph when enabled
2023-01-08 11:55:33 -08:00
Petr Mikheev
7a0b998d4f
Cleanup unused actions
2023-01-07 23:42:53 +01:00
psi29a
b6d0d09c5a
Merge branch 'cell_hastag' into 'master'
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[Lua] New function `cell.hasTag`
See merge request OpenMW/openmw!2567
2023-01-07 22:22:31 +00:00
Petr Mikheev
8c7cad024b
Access local mwscript variables in Lua scripts
2023-01-07 22:10:10 +01:00
glassmancody.info
9a4977d334
rain occlusion
2023-01-06 22:23:03 -08:00
Petr Mikheev
7f117a28c8
Merge branch 'updateluacoredoc' into 'master'
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update lua doc : recordid desc
See merge request OpenMW/openmw!2576
2023-01-05 11:27:33 +00:00
Jack Hill
4a16bdb767
Add text-wrapping to a tooltip
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Namely the "Always allow NPC to follow over water surface" tooltip.
2023-01-04 22:43:29 +00:00
psi29a
319aa11d84
Merge branch 'l10n_rename' into 'master'
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Reorganize l10n files
See merge request OpenMW/openmw!2546
2023-01-04 21:48:00 +00:00
psi29a
7b001246ee
Merge branch 'l10n' into 'master'
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Localization updates
See merge request OpenMW/openmw!2571
2023-01-04 14:33:02 +00:00
psi29a
1e62b84f9a
Merge branch 'lua_initdata' into 'master'
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Allow passing `initData` to the :addSript call (#7091 )
Closes #7091
See merge request OpenMW/openmw!2568
2023-01-04 14:32:23 +00:00
Rasinin
02f0af42d9
updateluacoredoc: recordid desc
2023-01-04 17:59:19 +08:00
Petr Mikheev
f0a06258fb
[Lua] New function cell:hasTag
2023-01-02 18:24:37 +01:00
Petr Mikheev
8c7d347179
Reorganize l10n files
2023-01-02 13:21:05 +01:00
Alexei Kotov
cecc3cb736
Slightly more natural wording for Windowed Fullscreen hint
2023-01-02 14:51:25 +03:00
Alexei Kotov
ecadcc37bb
OMWControls: Russian localization
2023-01-02 14:50:46 +03:00
Alexei Kotov
563324bcff
Merge branch 'swedish-translations-omwcontrols' into 'master'
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Updates to Swedish translations (OMWControls)
See merge request OpenMW/openmw!2569
2023-01-02 11:28:34 +00:00
Petr Mikheev
1a2d6514ba
Fix incorrect description is Lua docs
2023-01-01 20:19:56 +01:00
Joakim Berg
f120622dad
Updates to Swedish translations
2023-01-01 14:00:32 +00:00
Petr Mikheev
b248c3e173
Allow passing initData
to the :addSript call ( #7091 )
2022-12-31 22:08:17 +01:00
Petr Mikheev
1879c70d1e
Return back old settings description and mention that they are moved to the in-game menu
2022-12-28 22:04:19 +01:00
Petr Mikheev
1869aeae5c
Move some of player controls logic from C++ to Lua
2022-12-28 22:04:19 +01:00
psi29a
ba2ececa93
Merge branch 'resolution' into 'master'
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Improve window mode change
Closes #7087
See merge request OpenMW/openmw!2530
2022-12-28 10:45:14 +00:00
psi29a
56b493877b
Merge branch 'fonts' into 'master'
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Improve Mystic cards font
See merge request OpenMW/openmw!2516
2022-12-28 10:44:21 +00:00
Andrei Kortunov
9e77654ab4
Add a hint about disabled resolution list in the Windowed Fullscreen mode
2022-12-27 13:42:39 +04:00
AnyOldName3
66b8d4fb29
Add a setting to control coverage adjustment
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With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
2022-12-09 00:22:08 +00:00