Recast functions have preconditions for arguments they don't validate. This may
produce garbage data which may lead to crash. Check arguments and log when they
are invalid.
Do not throw exceptions when these function calls fail, capture Recast reported
errors via RecastContext inherited from rcContext and log them.
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
They're needed on MacOS as SDL_opengl_gletx.h doesn't define them there.
They don't actually work on MacOS, so long-term, the code that uses
these defines should be changed to use #ifdef to check they're available
before using them.
As well as fixing the MacOS build, it meddled with a bunch of files that
already did the right thing.
This reverts commit 8162541a14, reversing
changes made to e16c451d08.
NIFFile might not always be created from a file or stream containing NIF data.
Basically there are 2 different responsibilities for this class:
1. Read NIF file
2. Provide input for nifosg and bulletnifloader.
Remove no longer needed NIFFileMock since the state of NIFFfile can be
initialized independently from reading NIF file.
These functions use NIFFile only as context, they are not really a part of
either reading nor state invariant. And they only confuse reader because it's
not immediatelly obvious that no code is executed after fail.